Fix stb compilation on Windows for TextureTool
This commit is contained in:
3
Source/ThirdParty/detex/detex.h
vendored
3
Source/ThirdParty/detex/detex.h
vendored
@@ -34,6 +34,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#define DETEX_HELPER_SHARED_IMPORT __declspec(dllimport)
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#define DETEX_HELPER_SHARED_EXPORT __declspec(dllexport)
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#define DETEX_HELPER_SHARED_LOCAL
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#define DETEX_INLINE_ONLY __forceinline
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#else
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#if __GNUC__ >= 4
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#define DETEX_HELPER_SHARED_IMPORT __attribute__ ((visibility ("default")))
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@@ -44,6 +45,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#define DETEX_HELPER_SHARED_EXPORT
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#define DETEX_HELPER_SHARED_LOCAL
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#endif
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#define DETEX_INLINE_ONLY __attribute__((always_inline)) inline
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#endif
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/* Now we use the generic helper definitions above to define DETEX_API and DETEX_LOCAL. */
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@@ -72,7 +74,6 @@ __BEGIN_DECLS
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#include <stdint.h>
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#include <stdbool.h>
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#define DETEX_INLINE_ONLY __attribute__((always_inline)) inline
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#define DETEX_RESTRICT __restrict
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/* Maximum uncompressed block size in bytes. */
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2
Source/ThirdParty/stb/stb_dxt.h
vendored
2
Source/ThirdParty/stb/stb_dxt.h
vendored
@@ -317,7 +317,7 @@ static unsigned int stb__MatchColorsBlock(unsigned char *block, unsigned char *c
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static void stb__OptimizeColorsBlock(unsigned char *block, unsigned short *pmax16, unsigned short *pmin16)
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{
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int mind = 0x7fffffff,maxd = -0x7fffffff;
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unsigned char *minp, *maxp;
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unsigned char *minp = nullptr, *maxp = nullptr;
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double magn;
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int v_r,v_g,v_b;
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static const int nIterPower = 4;
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