Merge branch '1.5' into dotnet7
# Conflicts: # Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe # Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll # Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll # Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins # Source/Platforms/DotNet/NUnit/nunit.engine.api.dll # Source/Platforms/DotNet/NUnit/nunit.engine.core.dll # Source/Platforms/DotNet/NUnit/nunit.engine.dll # Source/Platforms/DotNet/NUnit/nunit3-console.exe # Source/Platforms/DotNet/NUnit/nunit3-console.exe.config # Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll # Source/Tools/Flax.Build/Deps/Downloader.cs # Source/Tools/Flax.Stats/CodeFrame.cs # Source/Tools/Flax.Stats/CodeFrameNode.cs # Source/Tools/Flax.Stats/Flax.Stats.Build.cs # Source/Tools/Flax.Stats/Languages.cs # Source/Tools/Flax.Stats/Program.cs # Source/Tools/Flax.Stats/TaskType.cs # Source/Tools/Flax.Stats/Tools.cs # Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
This commit is contained in:
33
.github/workflows/tests.yml
vendored
33
.github/workflows/tests.yml
vendored
@@ -3,7 +3,7 @@ on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
|
||||
# Tests
|
||||
# Tests on Linux
|
||||
tests-linux:
|
||||
if: ${{ false }}
|
||||
name: Tests (Linux)
|
||||
@@ -44,3 +44,34 @@ jobs:
|
||||
run: |
|
||||
./Development/Scripts/Linux/CallBuildTool.sh -build -log -arch=x64 -platform=Linux -configuration=Development -buildtargets=FlaxTestsTarget -UseLargeWorlds=true
|
||||
Binaries/Editor/Linux/Development/FlaxTests
|
||||
|
||||
# Tests on Windows
|
||||
tests-windows:
|
||||
name: Tests (Windows)
|
||||
runs-on: "windows-2022"
|
||||
steps:
|
||||
- name: Checkout repo
|
||||
uses: actions/checkout@v3
|
||||
- name: Setup .NET
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: 7.0.x
|
||||
- name: Print .NET info
|
||||
run: |
|
||||
dotnet --info
|
||||
- name: Checkout LFS
|
||||
run: |
|
||||
git lfs version
|
||||
git lfs pull
|
||||
- name: Build
|
||||
run: |
|
||||
.\GenerateProjectFiles.bat -vs2022
|
||||
.\Development\Scripts\Windows\CallBuildTool.bat -build -log -arch=x64 -platform=Windows -configuration=Development -buildtargets=FlaxTestsTarget
|
||||
.\Development\Scripts\Windows\CallBuildTool.bat -build -log -arch=x64 -platform=Windows -configuration=Debug -buildtargets=FlaxEditor -BuildBindingsOnly
|
||||
.\Development\Scripts\Windows\CallBuildTool.bat -build -log -arch=x64 -platform=Windows -configuration=Debug -buildtargets="FlaxEngine.Tests"
|
||||
.\Development\Scripts\Windows\CallBuildTool.bat -build -log -arch=x64 -platform=Windows -configuration=Debug -buildtargets="Flax.Build.Tests"
|
||||
- name: Test
|
||||
run: |
|
||||
Binaries\Editor\Win64\Development\FlaxTests.exe
|
||||
Source\Platforms\DotNet\NUnit\nunit3-netcore-console.exe Binaries\Tools\FlaxEngine.Tests.dll
|
||||
Source\Platforms\DotNet\NUnit\nunit3-netcore-console.exe Binaries\Tools\Flax.Build.Tests.dll
|
||||
|
||||
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Content/Shaders/BitonicSort.flax
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Content/Shaders/FXAA.flax
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Content/Shaders/GUI.flax
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Content/Shaders/Histogram.flax
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Content/Shaders/Lights.flax
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Content/Shaders/Lights.flax
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Content/Shaders/MotionBlur.flax
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Content/Shaders/MultiScaler.flax
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Content/Shaders/Quad.flax
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Content/Shaders/Quad.flax
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Content/Shaders/Reflections.flax
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BIN
Content/Shaders/Reflections.flax
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Content/Shaders/SMAA.flax
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BIN
Content/Shaders/SMAA.flax
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Content/Shaders/SSAO.flax
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BIN
Content/Shaders/SSAO.flax
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Content/Shaders/SSR.flax
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BIN
Content/Shaders/SSR.flax
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BIN
Content/Shaders/Shadows.flax
LFS
BIN
Content/Shaders/Shadows.flax
LFS
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BIN
Content/Shaders/Sky.flax
LFS
BIN
Content/Shaders/Sky.flax
LFS
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BIN
Content/Shaders/TAA.flax
LFS
BIN
Content/Shaders/TAA.flax
LFS
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@@ -1,5 +1,5 @@
|
||||
#!/bin/bash
|
||||
# Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
# Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
set -e
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#!/bin/bash
|
||||
# Copyright (c) 2012-2022 Wojciech Figat. All rights reserved
|
||||
# Copyright (c) 2012-2023 Wojciech Figat. All rights reserved
|
||||
|
||||
set -e
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#!/bin/sh
|
||||
# Copyright (c) 2012-2022 Wojciech Figat. All rights reserved
|
||||
# Copyright (c) 2012-2023 Wojciech Figat. All rights reserved
|
||||
|
||||
# Fix mono bin to be in a path
|
||||
export PATH=/Library/Frameworks/Mono.framework/Versions/Current/Commands:$PATH
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
@echo off
|
||||
|
||||
rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
rem Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
if not exist "Development\Scripts\Windows\GetMSBuildPath.bat" goto Error_InvalidLocation
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
@echo off
|
||||
|
||||
rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
rem Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
set MSBUILD_PATH=
|
||||
|
||||
|
||||
@@ -2,11 +2,11 @@
|
||||
"Name": "Flax",
|
||||
"Version": {
|
||||
"Major": 1,
|
||||
"Minor": 5,
|
||||
"Build": 6335
|
||||
"Minor": 6,
|
||||
"Build": 6340
|
||||
},
|
||||
"Company": "Flax",
|
||||
"Copyright": "Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.",
|
||||
"Copyright": "Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.",
|
||||
"GameTarget": "FlaxGame",
|
||||
"EditorTarget": "FlaxEditor",
|
||||
"Configuration": {
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
@echo off
|
||||
|
||||
rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
rem Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
setlocal
|
||||
pushd
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#!/bin/sh
|
||||
# Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
# Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
set -e
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#!/bin/sh
|
||||
# Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
# Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
set -e
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
@echo off
|
||||
|
||||
rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
rem Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
setlocal
|
||||
pushd
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
@echo off
|
||||
|
||||
rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
rem Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
setlocal
|
||||
pushd
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#!/bin/sh
|
||||
# Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
# Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
set -e
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#!/bin/sh
|
||||
# Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
# Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
set -e
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
@echo off
|
||||
|
||||
rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
rem Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
setlocal
|
||||
pushd
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#!/bin/sh
|
||||
# Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
# Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
set -e
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#!/bin/sh
|
||||
# Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
# Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
set -e
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
@echo off
|
||||
|
||||
rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
rem Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
setlocal
|
||||
pushd %~dp0
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
#include "EditorAnalytics.h"
|
||||
#include "EditorAnalyticsController.h"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
#include "EditorAnalyticsController.h"
|
||||
#include "Editor/Cooker/GameCooker.h"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
namespace FlaxEditor.Content.Create
|
||||
{
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using FlaxEngine;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using FlaxEditor.GUI;
|
||||
using FlaxEditor.GUI.Drag;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using FlaxEditor.GUI.Drag;
|
||||
using FlaxEditor.SceneGraph;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using FlaxEngine;
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
namespace FlaxEditor.Content.Import
|
||||
{
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System.ComponentModel;
|
||||
using System.Reflection;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System.IO;
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using FlaxEngine;
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.Text;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using FlaxEngine;
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using FlaxEngine;
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using FlaxEngine;
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using FlaxEngine;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using FlaxEngine;
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using FlaxEngine;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using FlaxEngine;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System.Text;
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using FlaxEngine;
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
#include "PreviewsCache.h"
|
||||
#include "Engine/Core/Log.h"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using FlaxEngine;
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using FlaxEditor.Windows;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using FlaxEditor.Windows;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using FlaxEditor.Content.Thumbnails;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using FlaxEngine;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user