Fix code style and move Camera Orientation widget below
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@@ -510,17 +510,6 @@ namespace FlaxEditor.Viewport
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debugView.VisibleChanged += WidgetViewModeShowHide;
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}
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// Camera Orientation
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{
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var cameraView = ViewWidgetButtonMenu.AddChildMenu("Camera Orientation").ContextMenu;
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for (int i = 0; i < EditorViewportCameraOrientationValues.Length; i++)
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{
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var co = EditorViewportCameraOrientationValues[i];
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var button = cameraView.AddButton(co.Name);
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button.Tag = co.Orientation;
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}
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cameraView.ButtonClicked += button => ViewOrientation = Quaternion.Euler((Vector3)button.Tag);
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}
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ViewWidgetButtonMenu.AddSeparator();
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// Orthographic
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@@ -539,6 +528,18 @@ namespace FlaxEditor.Viewport
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ViewWidgetButtonMenu.VisibleChanged += control => orthoValue.Checked = _isOrtho;
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}
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// Cara Orientation
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{
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var cameraView = ViewWidgetButtonMenu.AddChildMenu("Orientation").ContextMenu;
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for (int i = 0; i < EditorViewportCameraOrientationValues.Length; i++)
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{
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var co = EditorViewportCameraOrientationValues[i];
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var button = cameraView.AddButton(co.Name);
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button.Tag = co.Orientation;
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}
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cameraView.ButtonClicked += button => ViewOrientation = Quaternion.Euler((Vector3)button.Tag);
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}
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// Field of View
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{
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var fov = ViewWidgetButtonMenu.AddButton("Field Of View");
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@@ -1215,17 +1216,17 @@ namespace FlaxEditor.Viewport
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Orientation = orientation;
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}
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}
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private readonly CameraOrientation[] EditorViewportCameraOrientationValues =
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{
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new CameraOrientation("Front", new Vector3(0,0,0)),
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new CameraOrientation("Back", new Vector3(0,180,0)),
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new CameraOrientation("Left", new Vector3(0,90,0)),
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new CameraOrientation("Right", new Vector3(0,-90,0)),
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new CameraOrientation("Top", new Vector3(-90,0,0)),
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new CameraOrientation("Bottom", new Vector3(90,0,0))
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new CameraOrientation("Front", new Vector3(0, 0, 0)),
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new CameraOrientation("Back", new Vector3(0, 180, 0)),
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new CameraOrientation("Left", new Vector3(0, 90, 0)),
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new CameraOrientation("Right", new Vector3(0, -90, 0)),
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new CameraOrientation("Top", new Vector3(-90, 0, 0)),
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new CameraOrientation("Bottom", new Vector3(90, 0, 0))
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};
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private readonly float[] EditorViewportCameraSpeedValues =
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{
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0.1f,
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