Add drag drop for actor script items into scenes and prefabs.

This commit is contained in:
Chandler Cox
2024-01-23 08:34:15 -06:00
parent 1094abce5a
commit f306d34a6e
6 changed files with 170 additions and 4 deletions

View File

@@ -29,6 +29,7 @@ namespace FlaxEditor.SceneGraph.GUI
private DragScripts _dragScripts; private DragScripts _dragScripts;
private DragAssets _dragAssets; private DragAssets _dragAssets;
private DragActorType _dragActorType; private DragActorType _dragActorType;
private DragScriptItems _dragScriptItems;
private DragHandlers _dragHandlers; private DragHandlers _dragHandlers;
private List<Rectangle> _highlights; private List<Rectangle> _highlights;
private bool _hasSearchFilter; private bool _hasSearchFilter;
@@ -395,6 +396,13 @@ namespace FlaxEditor.SceneGraph.GUI
} }
if (_dragActorType.OnDragEnter(data)) if (_dragActorType.OnDragEnter(data))
return _dragActorType.Effect; return _dragActorType.Effect;
if (_dragScriptItems == null)
{
_dragScriptItems = new DragScriptItems(ValidateDragScriptItem);
_dragHandlers.Add(_dragScriptItems);
}
if (_dragScriptItems.OnDragEnter(data))
return _dragScriptItems.Effect;
return DragDropEffect.None; return DragDropEffect.None;
} }
@@ -673,7 +681,37 @@ namespace FlaxEditor.SceneGraph.GUI
actor.Transform = Actor.Transform; actor.Transform = Actor.Transform;
ActorNode.Root.Spawn(actor, Actor); ActorNode.Root.Spawn(actor, Actor);
} }
result = DragDropEffect.Move;
}
// Drag script item
else if (_dragScriptItems != null && _dragScriptItems.HasValidDrag)
{
var spawnParent = myActor;
if (DragOverMode == DragItemPositioning.Above || DragOverMode == DragItemPositioning.Below)
spawnParent = newParent;
for (int i = 0; i < _dragScriptItems.Objects.Count; i++)
{
var item = _dragScriptItems.Objects[i];
// Find actors with the same content item and spawn them.
foreach (var actorType in Editor.Instance.CodeEditing.Actors.Get())
{
if (actorType.ContentItem != item)
continue;
var actor = actorType.CreateInstance() as Actor;
if (actor == null)
{
Editor.LogWarning("Failed to spawn actor of type " + actorType.TypeName);
continue;
}
actor.StaticFlags = spawnParent.StaticFlags;
actor.Name = actorType.Name;
actor.Transform = spawnParent.Transform;
ActorNode.Root.Spawn(actor, spawnParent);
actor.OrderInParent = newOrder;
}
}
result = DragDropEffect.Move; result = DragDropEffect.Move;
} }
@@ -728,6 +766,14 @@ namespace FlaxEditor.SceneGraph.GUI
return true; return true;
} }
private static bool ValidateDragScriptItem(ScriptItem script)
{
var actors = Editor.Instance.CodeEditing.Actors.Get();
if (actors.Any(x => x.ContentItem == script))
return true;
return false;
}
/// <inheritdoc /> /// <inheritdoc />
protected override void DoDragDrop() protected override void DoDragDrop()
{ {

View File

@@ -2,6 +2,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using FlaxEditor.Content; using FlaxEditor.Content;
using FlaxEditor.Gizmo; using FlaxEditor.Gizmo;
using FlaxEditor.GUI.ContextMenu; using FlaxEditor.GUI.ContextMenu;
@@ -194,7 +195,7 @@ namespace FlaxEditor.Viewport
: base(Object.New<SceneRenderTask>(), editor.Undo, editor.Scene.Root) : base(Object.New<SceneRenderTask>(), editor.Undo, editor.Scene.Root)
{ {
_editor = editor; _editor = editor;
DragHandlers = new ViewportDragHandlers(this, this, ValidateDragItem, ValidateDragActorType); DragHandlers = new ViewportDragHandlers(this, this, ValidateDragItem, ValidateDragActorType, ValidateDragScriptItem);
var inputOptions = editor.Options.Options.Input; var inputOptions = editor.Options.Options.Input;
// Prepare rendering task // Prepare rendering task
@@ -940,6 +941,14 @@ namespace FlaxEditor.Viewport
return Level.IsAnySceneLoaded; return Level.IsAnySceneLoaded;
} }
private static bool ValidateDragScriptItem(ScriptItem script)
{
var actors = Editor.Instance.CodeEditing.Actors.Get();
if (actors.Any(x => x.ContentItem == script))
return true;
return false;
}
/// <inheritdoc /> /// <inheritdoc />
public override DragDropEffect OnDragMove(ref Float2 location, DragData data) public override DragDropEffect OnDragMove(ref Float2 location, DragData data)
{ {

View File

@@ -2,6 +2,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using FlaxEditor.Content; using FlaxEditor.Content;
using FlaxEditor.Gizmo; using FlaxEditor.Gizmo;
using FlaxEditor.GUI.ContextMenu; using FlaxEditor.GUI.ContextMenu;
@@ -81,7 +82,7 @@ namespace FlaxEditor.Viewport
_window.SelectionChanged += OnSelectionChanged; _window.SelectionChanged += OnSelectionChanged;
Undo = window.Undo; Undo = window.Undo;
ViewportCamera = new FPSCamera(); ViewportCamera = new FPSCamera();
DragHandlers = new ViewportDragHandlers(this, this, ValidateDragItem, ValidateDragActorType); DragHandlers = new ViewportDragHandlers(this, this, ValidateDragItem, ValidateDragActorType, ValidateDragScriptItem);
ShowDebugDraw = true; ShowDebugDraw = true;
ShowEditorPrimitives = true; ShowEditorPrimitives = true;
Gizmos = new GizmosCollection(this); Gizmos = new GizmosCollection(this);
@@ -701,6 +702,14 @@ namespace FlaxEditor.Viewport
{ {
return true; return true;
} }
private static bool ValidateDragScriptItem(ScriptItem script)
{
var actors = Editor.Instance.CodeEditing.Actors.Get();
if (actors.Any(x => x.ContentItem == script))
return true;
return false;
}
/// <inheritdoc /> /// <inheritdoc />
public override DragDropEffect OnDragMove(ref Float2 location, DragData data) public override DragDropEffect OnDragMove(ref Float2 location, DragData data)

View File

@@ -39,17 +39,19 @@ namespace FlaxEditor.Viewport
private readonly EditorViewport _viewport; private readonly EditorViewport _viewport;
private readonly DragAssets<DragDropEventArgs> _dragAssets; private readonly DragAssets<DragDropEventArgs> _dragAssets;
private readonly DragActorType<DragDropEventArgs> _dragActorType; private readonly DragActorType<DragDropEventArgs> _dragActorType;
private readonly DragScriptItems<DragDropEventArgs> _dragScriptItem;
private StaticModel _previewStaticModel; private StaticModel _previewStaticModel;
private int _previewModelEntryIndex; private int _previewModelEntryIndex;
private BrushSurface _previewBrushSurface; private BrushSurface _previewBrushSurface;
internal ViewportDragHandlers(IGizmoOwner owner, EditorViewport viewport, Func<AssetItem, bool> validateAsset, Func<ScriptType, bool> validateDragActorType) internal ViewportDragHandlers(IGizmoOwner owner, EditorViewport viewport, Func<AssetItem, bool> validateAsset, Func<ScriptType, bool> validateDragActorType, Func<ScriptItem, bool> validateDragScriptItem)
{ {
_owner = owner; _owner = owner;
_viewport = viewport; _viewport = viewport;
Add(_dragAssets = new DragAssets<DragDropEventArgs>(validateAsset)); Add(_dragAssets = new DragAssets<DragDropEventArgs>(validateAsset));
Add(_dragActorType = new DragActorType<DragDropEventArgs>(validateDragActorType)); Add(_dragActorType = new DragActorType<DragDropEventArgs>(validateDragActorType));
Add(_dragScriptItem = new DragScriptItems<DragDropEventArgs>(validateDragScriptItem));
} }
internal void ClearDragEffects() internal void ClearDragEffects()
@@ -102,7 +104,13 @@ namespace FlaxEditor.Viewport
foreach (var actorType in _dragActorType.Objects) foreach (var actorType in _dragActorType.Objects)
Spawn(actorType, hit, ref location, ref hitLocation, ref hitNormal); Spawn(actorType, hit, ref location, ref hitLocation, ref hitNormal);
} }
else if (_dragScriptItem.HasValidDrag)
{
result = _dragScriptItem.Effect;
foreach (var scripItem in _dragScriptItem.Objects)
Spawn(scripItem, hit, ref location, ref hitLocation, ref hitNormal);
}
Debug.Log("Hit");
OnDragDrop(new DragDropEventArgs { Hit = hit, HitLocation = hitLocation }); OnDragDrop(new DragDropEventArgs { Hit = hit, HitLocation = hitLocation });
return result; return result;
@@ -193,6 +201,18 @@ namespace FlaxEditor.Viewport
_viewport.Focus(); _viewport.Focus();
} }
private void Spawn(ScriptItem item, SceneGraphNode hit, ref Float2 location, ref Vector3 hitLocation, ref Vector3 hitNormal)
{
// Find actors with the same content item and spawn them.
foreach (var actorType in Editor.Instance.CodeEditing.Actors.Get())
{
if (actorType.ContentItem != item)
continue;
Spawn(actorType, hit, ref location, ref hitLocation, ref hitNormal);
}
}
private void Spawn(ScriptType item, SceneGraphNode hit, ref Float2 location, ref Vector3 hitLocation, ref Vector3 hitNormal) private void Spawn(ScriptType item, SceneGraphNode hit, ref Float2 location, ref Vector3 hitLocation, ref Vector3 hitNormal)
{ {
var actor = item.CreateInstance() as Actor; var actor = item.CreateInstance() as Actor;

View File

@@ -2,6 +2,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using FlaxEditor.Content; using FlaxEditor.Content;
using FlaxEditor.GUI.ContextMenu; using FlaxEditor.GUI.ContextMenu;
using FlaxEditor.GUI.Drag; using FlaxEditor.GUI.Drag;
@@ -64,6 +65,7 @@ namespace FlaxEditor.Windows.Assets
private PrefabWindow _window; private PrefabWindow _window;
private DragAssets _dragAssets; private DragAssets _dragAssets;
private DragActorType _dragActorType; private DragActorType _dragActorType;
private DragScriptItems _dragScriptItems;
private DragHandlers _dragHandlers; private DragHandlers _dragHandlers;
public SceneTreePanel(PrefabWindow window) public SceneTreePanel(PrefabWindow window)
@@ -83,6 +85,14 @@ namespace FlaxEditor.Windows.Assets
{ {
return true; return true;
} }
private static bool ValidateDragScriptItem(ScriptItem script)
{
var actors = Editor.Instance.CodeEditing.Actors.Get();
if (actors.Any(x => x.ContentItem == script))
return true;
return false;
}
/// <inheritdoc /> /// <inheritdoc />
public override DragDropEffect OnDragEnter(ref Float2 location, DragData data) public override DragDropEffect OnDragEnter(ref Float2 location, DragData data)
@@ -106,6 +116,13 @@ namespace FlaxEditor.Windows.Assets
} }
if (_dragActorType.OnDragEnter(data)) if (_dragActorType.OnDragEnter(data))
return _dragActorType.Effect; return _dragActorType.Effect;
if (_dragScriptItems == null)
{
_dragScriptItems = new DragScriptItems(ValidateDragScriptItem);
_dragHandlers.Add(_dragScriptItems);
}
if (_dragScriptItems.OnDragEnter(data))
return _dragScriptItems.Effect;
} }
return result; return result;
} }
@@ -162,7 +179,30 @@ namespace FlaxEditor.Windows.Assets
} }
result = DragDropEffect.Move; result = DragDropEffect.Move;
} }
// Drag script item
else if (_dragScriptItems != null && _dragScriptItems.HasValidDrag)
{
for (int i = 0; i < _dragScriptItems.Objects.Count; i++)
{
var item = _dragScriptItems.Objects[i];
// Find actors with the same content item and spawn them.
foreach (var actorType in Editor.Instance.CodeEditing.Actors.Get())
{
if (actorType.ContentItem != item)
continue;
var actor = actorType.CreateInstance() as Actor;
if (actor == null)
{
Editor.LogWarning("Failed to spawn actor of type " + actorType.TypeName);
continue;
}
actor.Name = actorType.Name;
_window.Spawn(actor);
}
}
result = DragDropEffect.Move;
}
_dragHandlers.OnDragDrop(null); _dragHandlers.OnDragDrop(null);
} }
return result; return result;

View File

@@ -2,6 +2,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using FlaxEditor.Gizmo; using FlaxEditor.Gizmo;
using FlaxEditor.Content; using FlaxEditor.Content;
using FlaxEditor.GUI.Tree; using FlaxEditor.GUI.Tree;
@@ -31,6 +32,7 @@ namespace FlaxEditor.Windows
private DragAssets _dragAssets; private DragAssets _dragAssets;
private DragActorType _dragActorType; private DragActorType _dragActorType;
private DragScriptItems _dragScriptItems;
private DragHandlers _dragHandlers; private DragHandlers _dragHandlers;
/// <summary> /// <summary>
@@ -272,6 +274,14 @@ namespace FlaxEditor.Windows
{ {
return true; return true;
} }
private static bool ValidateDragScriptItem(ScriptItem script)
{
var actors = Editor.Instance.CodeEditing.Actors.Get();
if (actors.Any(x => x.ContentItem == script))
return true;
return false;
}
/// <inheritdoc /> /// <inheritdoc />
public override void Draw() public override void Draw()
@@ -380,6 +390,13 @@ namespace FlaxEditor.Windows
} }
if (_dragActorType.OnDragEnter(data) && result == DragDropEffect.None) if (_dragActorType.OnDragEnter(data) && result == DragDropEffect.None)
return _dragActorType.Effect; return _dragActorType.Effect;
if (_dragScriptItems == null)
{
_dragScriptItems = new DragScriptItems(ValidateDragScriptItem);
_dragHandlers.Add(_dragScriptItems);
}
if (_dragScriptItems.OnDragEnter(data) && result == DragDropEffect.None)
return _dragScriptItems.Effect;
} }
return result; return result;
} }
@@ -445,6 +462,31 @@ namespace FlaxEditor.Windows
} }
result = DragDropEffect.Move; result = DragDropEffect.Move;
} }
// Drag script item
else if (_dragScriptItems != null && _dragScriptItems.HasValidDrag)
{
for (int i = 0; i < _dragScriptItems.Objects.Count; i++)
{
var item = _dragScriptItems.Objects[i];
// Find actors with the same content item and spawn them.
foreach (var actorType in Editor.Instance.CodeEditing.Actors.Get())
{
if (actorType.ContentItem != item)
continue;
var actor = actorType.CreateInstance() as Actor;
if (actor == null)
{
Editor.LogWarning("Failed to spawn actor of type " + actorType.TypeName);
continue;
}
actor.Name = actorType.Name;
Level.SpawnActor(actor);
Editor.Scene.MarkSceneEdited(actor.Scene);
}
}
result = DragDropEffect.Move;
}
_dragHandlers.OnDragDrop(null); _dragHandlers.OnDragDrop(null);
} }