Small fix
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@@ -453,7 +453,10 @@ void ParticleEffect::UpdateExecuteInEditor()
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// Always Play in editor while not playing.
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// Could be useful to have a GUI to change this state
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if (!_play)
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_play = true;
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{
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_play = true;
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_isPlaying = true;
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}
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Update();
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}
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