Fix compilation for game builds
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@@ -1,6 +1,6 @@
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// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
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#if USE_EDITOR && PLATFORM_LINUX
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#if PLATFORM_LINUX
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#include "Engine/Platform/Types.h"
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#include "Engine/Platform/ScreenUtilities.h"
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@@ -2,7 +2,7 @@
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#pragma once
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#if USE_EDITOR && PLATFORM_LINUX
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#if PLATFORM_LINUX
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#include "Engine/Platform/Base/ScreenUtilitiesBase.h"
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#include "Engine/Core/Types/BaseTypes.h"
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@@ -1,6 +1,6 @@
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// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
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#if USE_EDITOR && PLATFORM_WINDOWS
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#if PLATFORM_WINDOWS
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#include "Engine/Platform/Types.h"
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#include "Engine/Platform/ScreenUtilities.h"
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@@ -2,7 +2,7 @@
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#pragma once
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#if USE_EDITOR && PLATFORM_WINDOWS
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#if PLATFORM_WINDOWS
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#include "Engine/Platform/Base/ScreenUtilitiesBase.h"
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#include "Engine/Core/Types/BaseTypes.h"
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