Update .NET compilation instructions for Arch

This commit is contained in:
2025-01-27 20:35:56 +02:00
parent 428ebf7fd7
commit f54e961f11

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@@ -31,7 +31,7 @@ Follow the instructions below to compile and run the engine from source.
* Install Visual Studio 2022 or newer
* Install Windows 8.1 SDK or newer (via Visual Studio Installer)
* Install Microsoft Visual C++ 2015 v140 toolset or newer (via Visual Studio Installer)
* Install .NET 8 SDK for **Windows x64** (via Visual Studio Installer or [from web](https://dotnet.microsoft.com/en-us/download/dotnet/8.0))
* Install .NET 8 or 9 SDK for **Windows x64** (via Visual Studio Installer or [from web](https://dotnet.microsoft.com/en-us/download/dotnet/8.0))
* Install Git with LFS
* Clone repo (with LFS)
* Run **GenerateProjectFiles.bat**
@@ -44,8 +44,9 @@ Follow the instructions below to compile and run the engine from source.
## Linux
* Install Visual Studio Code
* Install .NET 8 SDK ([https://dotnet.microsoft.com/en-us/download/dotnet/8.0](https://dotnet.microsoft.com/en-us/download/dotnet/8.0))
* Install .NET 8 or 9 SDK ([https://dotnet.microsoft.com/en-us/download/dotnet/8.0](https://dotnet.microsoft.com/en-us/download/dotnet/8.0))
* Ubuntu: `sudo apt install dotnet-sdk-8.0`
* Arch: `sudo pacman -S dotnet-sdk-8.0 dotnet-runtime-8.0 dotnet-targeting-pack-8.0 dotnet-host`
* Install Vulkan SDK ([https://vulkan.lunarg.com/](https://vulkan.lunarg.com/))
* Ubuntu: `sudo apt install vulkan-sdk`
* Arch: `sudo pacman -S spirv-tools vulkan-headers vulkan-tools vulkan-validation-layers`
@@ -67,12 +68,12 @@ Follow the instructions below to compile and run the engine from source.
## Mac
* Install XCode
* Install .NET 8 SDK ([https://dotnet.microsoft.com/en-us/download/dotnet/8.0](https://dotnet.microsoft.com/en-us/download/dotnet/8.0))
* Install .NET 8 or 9 SDK ([https://dotnet.microsoft.com/en-us/download/dotnet/8.0](https://dotnet.microsoft.com/en-us/download/dotnet/8.0))
* Install Vulkan SDK ([https://vulkan.lunarg.com/](https://vulkan.lunarg.com/))
* Clone repo (with LFS)
* Run `GenerateProjectFiles.command`
* Open workspace with XCode or Visual Studio Code
* Build and run (configuration `Editor.Mac.Development`)
* Build and run (configuration `Editor.Mac.Development`)
#### Troubleshooting