Fix scene animation warning due to missing object to be fired once per-track without a spam

This commit is contained in:
Wojtek Figat
2021-12-11 17:28:01 +01:00
parent a9aaed6f33
commit f71dce08fc
2 changed files with 13 additions and 6 deletions

View File

@@ -48,6 +48,7 @@ private:
MField* Field = nullptr;
void* Method = nullptr;
int32 RestoreStateIndex = -1;
bool Warn = true;
TrackInstance()
{