Merge branch 'ies_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-ies_fix

This commit is contained in:
Wojtek Figat
2023-10-08 13:36:55 +02:00

View File

@@ -7,7 +7,7 @@
float ComputeLightProfileMultiplier(Texture2D tex, float3 worldPosition, float3 lightPosition, float3 lightDirection)
{
float3 l = normalize(worldPosition - lightPosition);
float d = dot(lightPosition, lightDirection);
float d = dot(l, lightDirection);
float angle = asin(d) / PI + 0.5f;
return tex.SampleLevel(SamplerLinearClamp, float2(angle, 0), 0).r;
}