Fix timer queries reset before use on Vulkan

This commit is contained in:
Wojtek Figat
2024-07-02 00:53:45 +02:00
parent ef129a3135
commit fbc648302d
4 changed files with 25 additions and 33 deletions

View File

@@ -594,8 +594,6 @@ RenderPassVulkan::~RenderPassVulkan()
QueryPoolVulkan::QueryPoolVulkan(GPUDeviceVulkan* device, int32 capacity, VkQueryType type)
: _device(device)
, _handle(VK_NULL_HANDLE)
, _count(0)
, _capacity(capacity)
, _type(type)
{
VkQueryPoolCreateInfo createInfo;
@@ -603,9 +601,11 @@ QueryPoolVulkan::QueryPoolVulkan(GPUDeviceVulkan* device, int32 capacity, VkQuer
createInfo.queryType = type;
createInfo.queryCount = capacity;
VALIDATE_VULKAN_RESULT(vkCreateQueryPool(device->Device, &createInfo, nullptr, &_handle));
#if VULKAN_RESET_QUERY_POOLS
// New queries have to be reset before use
ResetBeforeUse = true;
_resetRanges.Add(Range{ 0, static_cast<uint32>(capacity) });
device->QueriesToReset.Add(this);
#endif
}
@@ -626,6 +626,7 @@ void QueryPoolVulkan::Reset(CmdBufferVulkan* cmdBuffer)
vkCmdResetQueryPool(cmdBuffer->GetHandle(), _handle, range.Start, range.Count);
}
_resetRanges.Clear();
ResetBeforeUse = false;
}
#endif
@@ -640,9 +641,9 @@ BufferedQueryPoolVulkan::BufferedQueryPoolVulkan(GPUDeviceVulkan* device, int32
_readResultsBits.AddZeroed((capacity + 63) / 64);
}
bool BufferedQueryPoolVulkan::AcquireQuery(uint32& resultIndex)
bool BufferedQueryPoolVulkan::AcquireQuery(CmdBufferVulkan* cmdBuffer, uint32& resultIndex)
{
const uint64 allUsedMask = (uint64)-1;
const uint64 allUsedMask = MAX_uint64;
for (int32 wordIndex = _lastBeginIndex / 64; wordIndex < _usedQueryBits.Count(); wordIndex++)
{
uint64 beginQueryWord = _usedQueryBits[wordIndex];
@@ -659,10 +660,11 @@ bool BufferedQueryPoolVulkan::AcquireQuery(uint32& resultIndex)
_usedQueryBits[wordIndex] = _usedQueryBits[wordIndex] | bit;
_readResultsBits[wordIndex] &= ~bit;
_lastBeginIndex = resultIndex + 1;
if (ResetBeforeUse)
Reset(cmdBuffer);
return true;
}
}
return false;
}
@@ -675,7 +677,7 @@ void BufferedQueryPoolVulkan::ReleaseQuery(uint32 queryIndex)
if (queryIndex < (uint32)_lastBeginIndex)
{
// Use the lowest word available
const uint64 allUsedMask = (uint64)-1;
const uint64 allUsedMask = MAX_uint64;
const int32 lastQueryWord = _lastBeginIndex / 64;
if (lastQueryWord < _usedQueryBits.Count() && _usedQueryBits[lastQueryWord] == allUsedMask)
{
@@ -736,7 +738,7 @@ bool BufferedQueryPoolVulkan::GetResults(GPUContextVulkan* context, uint32 index
bool BufferedQueryPoolVulkan::HasRoom() const
{
const uint64 allUsedMask = (uint64)-1;
const uint64 allUsedMask = MAX_uint64;
if (_lastBeginIndex < _usedQueryBits.Count() * 64)
{
ASSERT((_usedQueryBits[_lastBeginIndex / 64] & allUsedMask) != allUsedMask);