Fix missing scene dirty state when spawning prefab in scene tree
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@@ -423,6 +423,7 @@ namespace FlaxEditor.Windows
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var actor = item.OnEditorDrop(this);
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actor.Name = item.ShortName;
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Level.SpawnActor(actor);
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Editor.Scene.MarkSceneEdited(actor.Scene);
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}
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result = DragDropEffect.Move;
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}
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@@ -440,6 +441,7 @@ namespace FlaxEditor.Windows
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}
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actor.Name = item.Name;
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Level.SpawnActor(actor);
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Editor.Scene.MarkSceneEdited(actor.Scene);
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}
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result = DragDropEffect.Move;
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}
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