Wojtek Figat
521518bde4
Add hack to use GPUTextureEditor on ref pickers
2025-09-16 00:15:58 +02:00
Wojtek Figat
56077a268a
SImplify and cleanup GPUTexture editor #3452 #3194
2025-09-16 00:15:48 +02:00
Saas
4f3f1cd163
make changing selected box with arrow up/ down loop
2025-09-15 23:09:07 +02:00
Saas
4d77646f26
fix error when changing selected box with arrow keys
2025-09-15 22:46:56 +02:00
Saas
187592b673
add moving visject nodes in smaller increments when holding shift and alt
2025-09-15 22:37:31 +02:00
Wojtek Figat
a0ca000793
Merge branch 'Custom-editor-for-GPUTextures' of https://github.com/cNori/FlaxEngineFork into cNori-Custom-editor-for-GPUTextures
2025-09-15 18:08:02 +02:00
Wojtek Figat
ae4ae7a638
Fix rich textbox vertical alignment
...
#3502
2025-09-15 15:17:18 +02:00
Chandler Cox
7a40722964
Fix view distance light property from affecting brightness all of the time.
2025-09-14 17:51:27 -05:00
Wojtek Figat
9749487e24
Move prefab and game UI size context menu to shared UI Module
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#3571
2025-09-14 23:59:40 +02:00
Wojtek Figat
55968a8ddc
Merge branch 'prefab-viewport-scaling' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-viewport-scaling
2025-09-14 23:11:59 +02:00
Wojtek Figat
ada6b9140f
Minor adjustments for #3411
2025-09-14 22:00:57 +02:00
Wojtek Figat
5582579173
Merge branch 'disabledGizmoBrightness' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-disabledGizmoBrightness
2025-09-14 21:45:57 +02:00
Saas
215467ae42
add ribbon menu buttons to quick open product local folder
2025-09-14 18:14:38 +02:00
Saas
facd7d39dc
return true if handled
2025-09-14 16:02:48 +02:00
Saas
6810e5f2a4
add moving selected keyframes with arrow keys
2025-09-14 16:00:07 +02:00
Wojtek Figat
88773e71e5
Fix warning when cloning actor from prefab that is not a root
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#3578
2025-09-14 14:25:19 +02:00
Saas
ee6fae8956
small polish stuff
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- Fix keyframe edit popup height
- Make keyframe mouse hover color more intense
- Increase keyframe size by 1 to prevent accidental miss clicks, resulting in a new keyframe added, when trying to double click to edit a keyframe
2025-09-14 14:15:35 +02:00
Saas
bb6c3233d2
method placement
2025-09-13 19:22:37 +02:00
Saas
499228cc98
add curve editor presets
2025-09-13 19:07:41 +02:00
Wojtek Figat
9e1f488f22
Fix prefab window to use UI Mode for empty UI Control prefab
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#3574
2025-09-13 14:41:11 +02:00
Wojtek Figat
a471861e92
Fix editing UI Brush in prefabs
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#3501
2025-09-12 23:15:13 +02:00
Wojtek Figat
3d182c89f3
Add MaterialShader::BindParameters to usable in game scripts
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#3668
2025-09-12 18:04:01 +02:00
Wojtek Figat
f323fdb592
Add and use Max Mesh Position Error to Build Settings for automatic mesh vertex positions storage
2025-09-12 17:53:14 +02:00
f0dea9d528
Add support for Visual Studio 2026 and v145 MSVC toolset
2025-09-10 20:05:56 +03:00
Wojtek Figat
b537a80031
Fix regression in lights/shadows setup from 1a88fefd76
2025-09-09 23:53:28 +02:00
Wojtek Figat
5e52bf6469
Fix missing code from 80de56f469
2025-09-09 23:21:10 +02:00
Wojtek Figat
8482f93a0f
Merge remote-tracking branch 'origin/1.11' into 1.11
2025-09-09 22:58:34 +02:00
Wojtek Figat
64c62f269c
Optimize D3D12 with D3D12_HEAP_FLAG_CREATE_NOT_ZEROED in some cases
2025-09-09 22:54:37 +02:00
Wojtek Figat
19d0d3b683
Remove system lockers during asset loads or saving (only unload needs it)
2025-09-09 15:26:27 +02:00
Wojtek Figat
1f56c75821
Minor fixes
2025-09-09 15:26:03 +02:00
Wojtek Figat
64e127a47a
Fix crashes of scripting backend on Android
2025-09-09 15:25:24 +02:00
Wojtek Figat
8921cf5156
Add label/button text to string convertion for better debugging
2025-09-09 10:42:10 +02:00
Wojtek Figat
24e088fc08
Fix compilation warnings
2025-09-09 10:23:07 +02:00
Wojtek Figat
14a69a11df
Add Android native crashes caching
2025-09-07 23:50:41 +02:00
1d8f221f1b
Merge remote-tracking branch 'origin/1.11' into sdl_platform_1.11
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# Conflicts:
# Source/Engine/Platform/Windows/WindowsPlatform.cpp
# Source/Tools/Flax.Build/Build/ProjectTarget.cs
# Source/Tools/Flax.Build/Configuration.cs
2025-09-07 19:31:16 +03:00
d70a003617
Improve tab-less dock window behavior in other platforms
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Add checks for #3215 to hide the tab bar only if it doesn't prevent
window dragging in Wayland sessions with native decorations.
2025-09-07 19:27:24 +03:00
b443b74d18
Merge branch 'master' into sdl_platform
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# Conflicts:
# Source/Editor/GUI/Docking/DockHintWindow.cs
# Source/Editor/Options/InterfaceOptions.cs
2025-09-07 19:02:09 +03:00
Wojtek Figat
42b542d190
Improve recent changes to memory barriers on Vulkan
2025-09-07 00:17:11 +02:00
Wojtek Figat
576b0710e0
Fix GPU particles issues with missing sorting keys data when shader is not yet loaded
2025-09-06 23:37:24 +02:00
Wojtek Figat
44e70692a2
Fix render memory alignment issues to prevent crashes on Android
2025-09-06 23:36:54 +02:00
Wojtek Figat
857b0c5ac3
Fix various graphics issues detected by Vulkan Validation Layers on Android
2025-09-06 23:32:54 +02:00
Wojtek Figat
1f6d837117
Fix regression from 6d05bf16b1
2025-09-05 08:51:43 +02:00
Wojtek Figat
67220d3f80
Add support for large 16kb page sizes on Android
2025-09-04 22:28:53 +02:00
Wojtek Figat
c5d06b2c8b
Fix crash regression from #3588 when editing active particle emitters
2025-09-04 22:05:31 +02:00
Wojtek Figat
3b19e1b40c
Fix collision data memory preview text
2025-09-04 21:47:51 +02:00
Wojtek Figat
831fb0f442
Optimize textures/buffers uploading on Vulkan with page allocator
2025-09-04 21:38:07 +02:00
Wojtek Figat
cd22cd059d
Various small fixes and improvements
2025-09-04 15:56:33 +02:00
Wojtek Figat
3e363c8275
Remove ConcurrentSystemLocker and use ReadWriteLock instead of better threading synchronization
2025-09-04 14:48:52 +02:00
Wojtek Figat
c44d939c08
Add ReadWriteLock to platform api
2025-09-04 14:46:56 +02:00
Wojtek Figat
c0c9df49dc
Optimize DDGI probes update to overlap both irradiance and distance data at once
2025-09-03 23:21:45 +02:00