Wojtek Figat
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10bed94357
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Refactor engine systems to use platform time seconds rather than date time
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2024-01-28 22:15:34 +01:00 |
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Wojtek Figat
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69b7a10c1f
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Add Stopwatch for accurate duration measuring
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2024-01-28 20:31:03 +01:00 |
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Wojtek Figat
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d7e9e2ed16
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Fix AssetsCache to include project path and reject cache when project gets duplicated with cache
#1631
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2023-10-09 11:33:02 +02:00 |
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Wojtek Figat
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f127bbebe1
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Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
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2023-01-15 12:44:39 +01:00 |
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Wojtek Figat
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00be6ffb89
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Merge branch 'master' into 1.5
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2022-10-29 20:45:51 +02:00 |
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Wojtek Figat
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c41248f402
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Optimize asset registry paths check to use StringUtils::CompareIgnoreCase instead of String::ToLowerToLower
#765
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2022-10-29 11:42:06 +02:00 |
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Wojciech Figat
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32e052a87b
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Refactor native Stream serialization to new API
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2022-10-20 17:28:12 +02:00 |
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Preben Eriksen
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7cae9b4ce5
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Fixed - Windows, launcher use a uppercase D:\ , if you try to start your project from VS/Shortcut and use a lowercase d:\ it would ruin your project as it assign new asset IDs without remapping.
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2022-09-24 13:46:55 +02:00 |
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Wojciech Figat
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0eba11f1eb
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Add Content.GetEditorAssetPath
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2022-08-08 11:48:16 +02:00 |
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Wojtek Figat
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b49e5e9984
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Format more engine code
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2022-06-14 20:17:00 +02:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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058e23f3ee
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Add Content.GetAllAssets to get all asset ids in project
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2021-10-08 16:25:15 +02:00 |
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Wojtek Figat
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f5e5686853
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Optimize includes in ThreadLocal.h
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2021-07-08 00:34:49 +02:00 |
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Wojtek Figat
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fdf6306060
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Fix asset paths lookup in build
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2021-05-14 10:33:08 +02:00 |
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Wojtek Figat
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fd595863dc
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Fix asset paths to be from project rather than packages
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2021-05-02 11:25:41 +02:00 |
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Wojtek Figat
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0e75dba142
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Optimize C++ compilation time
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2021-04-30 16:27:57 +02:00 |
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Wojtek Figat
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dc62586314
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Fix missing asset register for new json resources
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2021-04-23 10:53:27 +02:00 |
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Wojtek Figat
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841a336581
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Fix using AssetsCache in game code
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2021-04-17 19:37:11 +02:00 |
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Wojtek Figat
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21d96c6baf
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Fix loading game assets in cooked build via path relative to the project folder
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2021-03-01 13:00:07 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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VNC
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8b2a8d22b3
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Fixed more typos in Source\Engine\Content
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2020-12-29 03:41:01 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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