Update copyright year

This commit is contained in:
Wojciech Figat
2022-01-14 13:31:12 +01:00
parent 08bebc0f89
commit 8c2241c6dc
2512 changed files with 2516 additions and 2516 deletions

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@@ -1,5 +1,5 @@
#!/bin/bash
# Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
# Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
set -e

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@@ -1,5 +1,5 @@
#!/bin/bash
# Copyright (c) 2012-2021 Wojciech Figat. All rights reserved
# Copyright (c) 2012-2022 Wojciech Figat. All rights reserved
set -e

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@@ -1,5 +1,5 @@
#!/bin/sh
# Copyright (c) 2012-2021 Wojciech Figat. All rights reserved
# Copyright (c) 2012-2022 Wojciech Figat. All rights reserved
# Fix mono bin to be in a path
export PATH=/Library/Frameworks/Mono.framework/Versions/Current/Commands:$PATH

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@@ -1,6 +1,6 @@
@echo off
rem Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
if not exist "Development\Scripts\Windows\GetMSBuildPath.bat" goto Error_InvalidLocation

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@@ -1,6 +1,6 @@
@echo off
rem Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
set MSBUILD_PATH=

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@@ -6,7 +6,7 @@
"Build": 6226
},
"Company": "Flax",
"Copyright": "Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.",
"Copyright": "Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.",
"GameTarget": "FlaxGame",
"EditorTarget": "FlaxEditor"
}

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@@ -1,6 +1,6 @@
@echo off
rem Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
setlocal
pushd

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@@ -1,5 +1,5 @@
#!/bin/sh
# Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
# Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
set -e

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@@ -1,5 +1,5 @@
#!/bin/sh
# Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
# Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
set -e

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@@ -1,6 +1,6 @@
@echo off
rem Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
setlocal
pushd

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@@ -1,6 +1,6 @@
@echo off
rem Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
setlocal
pushd

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@@ -1,5 +1,5 @@
#!/bin/sh
# Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
# Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
set -e

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@@ -1,6 +1,6 @@
@echo off
rem Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
setlocal
pushd

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@@ -1,5 +1,5 @@
#!/bin/sh
# Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
# Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
set -e

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@@ -1,5 +1,5 @@
#!/bin/sh
# Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
# Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
set -e

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@@ -1,6 +1,6 @@
@echo off
rem Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
setlocal
pushd %~dp0

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
#include "EditorAnalytics.h"
#include "EditorAnalyticsController.h"

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
#pragma once

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
#include "EditorAnalyticsController.h"
#include "Editor/Cooker/GameCooker.h"

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
#pragma once

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using Newtonsoft.Json;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
namespace FlaxEditor.Content.Create
{

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using System.IO;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Settings;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEngine;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEditor.GUI;
using FlaxEditor.GUI.Drag;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEditor.GUI.Drag;
using FlaxEditor.SceneGraph;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEngine;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
namespace FlaxEditor.Content.Import
{

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System.ComponentModel;
using System.Reflection;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System.IO;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System.Collections.Generic;
using System.IO;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System.ComponentModel;
using System.Runtime.CompilerServices;

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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEngine;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System.Collections.Generic;
using System.ComponentModel;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using System.IO;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using System.Text;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEngine;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEngine;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEngine;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEngine;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEngine;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEngine;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEngine;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System.Text;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEngine;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
#include "PreviewsCache.h"
#include "Engine/Core/Log.h"

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEngine;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
#pragma once

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Windows;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Windows;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using System.IO;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEngine;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using System.IO;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using System.Threading.Tasks;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.GUI.ContextMenu;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using System.IO;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEditor.Windows;
using FlaxEngine;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Windows;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Create;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEditor.Windows;
using FlaxEditor.Windows.Assets;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Windows;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Windows;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Create;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Windows;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Windows;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Windows;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using System.IO;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Create;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Windows;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using System.IO;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Windows;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEngine;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEngine;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using FlaxEngine;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System.Collections.Generic;
using FlaxEditor.GUI;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System.IO;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEngine.GUI;

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
namespace FlaxEditor.Content
{

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