Wojtek Figat
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97be8ee8cc
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/Content/Storage/FlaxStorage.cpp
# Source/Engine/Renderer/GBufferPass.cpp
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2024-05-15 23:49:05 +02:00 |
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Wojtek Figat
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2edb9cc4d8
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Fix compilation warnings when using 64-bit coords
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2024-05-08 23:24:23 +02:00 |
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Wojtek Figat
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66b828ae92
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Refactor Asset::GetReferences to support file path references
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2024-05-08 15:54:37 +02:00 |
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Wojtek Figat
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cdeb9a3b15
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Source/Engine/Graphics/Materials/MaterialShader.h
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2024-04-23 10:30:01 +02:00 |
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Wojtek Figat
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71fe280464
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Refactor Visject Graph nodes data for unlimited size
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2024-04-19 12:22:04 +02:00 |
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Wojtek Figat
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e53ab10145
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Add Engine::UpdateCount to sync gameplay logic updates with game loop rather than draw frames
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2024-04-17 13:31:12 +02:00 |
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Wojtek Figat
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708fba5136
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Add variable rate update for shadow maps atlas based on distance to light
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2024-04-08 00:04:57 +02:00 |
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Wojtek Figat
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61323f8526
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Refactor shadows rendering to use Shadow Map Atlas
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2024-04-04 12:54:07 +02:00 |
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Wojtek Figat
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0e00f1e0eb
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Refactor lights data in renderer storage
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2024-03-25 17:13:40 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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9a21cfd092
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Fix transform scaling applying to nested objects when drawing
#1796 #1350
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2024-02-20 23:55:06 +01:00 |
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Wojtek Figat
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082768d08c
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Refactor ThreadLocal when running on hardware with more cores than PLATFORM_THREADS_LIMIT
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2024-02-07 23:39:02 +01:00 |
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Wojtek Figat
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468c93949e
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Fix crash when creating empty particle emitter
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2023-10-28 14:01:44 +02:00 |
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Chandler Cox
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78aae0da5a
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Better handling stopping/resetting non-looping effect.
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2023-10-21 17:22:02 -05:00 |
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Chandler Cox
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7d9991999d
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Better fix.
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2023-10-21 14:08:23 -05:00 |
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Chandler Cox
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ad15c5b2fc
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Fix particles effect not being able to just call play if islooped is false.
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2023-10-21 13:36:39 -05:00 |
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Wojtek Figat
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4e9a739a52
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Update GPU particle emitter graph version after recent changes
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2023-10-20 00:28:13 +02:00 |
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Wojtek Figat
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d92c7af2cf
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Fix debug file access race-conditions when importing many materials at once
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2023-10-17 09:53:06 +02:00 |
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Wojtek Figat
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84d615935e
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Fix crash when updating GPU particle system without view buffers allocated
#1683
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2023-10-12 23:39:39 +02:00 |
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Wojtek Figat
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2414abf183
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Fix particle attributes usage in GPU emitter function
#1640
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2023-10-12 20:01:30 +02:00 |
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Wojtek Figat
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d52412c5c3
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Fix particle emitter function cache clearing for GPU shader generation
#1640
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2023-10-12 19:55:50 +02:00 |
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Wojtek Figat
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5b5f43714e
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Fix invalid particle attributes access inside emitter function
#1640
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2023-10-12 17:55:49 +02:00 |
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Wojtek Figat
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8af2f458d7
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Fix missing particle layout attributes when using Particle Emitter Function
#1640
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2023-10-12 17:39:42 +02:00 |
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|
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36b1dc1452
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Fix particle effects not working properly at high framerate
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2023-10-03 17:38:21 +03:00 |
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Wojtek Figat
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b00156f519
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Add some improvements to particles editing
#1395
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2023-09-27 13:04:44 +02:00 |
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Wojtek Figat
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8cd8ae93c3
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Add ObjectRadius to DrawCall to properly cull local lights and env probes in Forward Shading
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2023-09-20 15:01:02 +02:00 |
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Wojtek Figat
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fb27606541
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Add missing Particle Scale getter node to Particle Emitter graph
#1343
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2023-09-11 13:54:44 +02:00 |
|
Wiktor Kocielski
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f44156eb80
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Remove another unnecessary exposed CommonValue.h
|
2023-08-13 09:02:43 +03:00 |
|
Wiktor Kocielski
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47c6e54406
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Fix exposed public CommonValue inclusion
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2023-08-08 08:45:14 +03:00 |
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Wojtek Figat
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872509df2a
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Fix incorrect Transform Position To Screen UV in particles graph in CPU code path
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2023-07-18 18:13:19 +02:00 |
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Wojtek Figat
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cd7ad4e5f8
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Fix crash in particle effect
#1194
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2023-06-20 15:17:46 +02:00 |
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Wojtek Figat
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a8f670a9c9
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Simplify changes from #924 and properly update after unpausing effect
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2023-05-12 14:39:25 +02:00 |
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Wojtek Figat
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cde4415052
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Merge branch 'particle-effect-helpers' of https://github.com/Tryibion/FlaxEngine into Tryibion-particle-effect-helpers
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2023-05-12 14:19:51 +02:00 |
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Wojtek Figat
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1a3c6bfc73
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Merge branch 'random-range-visject' of https://github.com/Tryibion/FlaxEngine into Tryibion-random-range-visject
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2023-05-05 16:22:46 +02:00 |
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Chandler Cox
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12a2a69ad7
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Change to TryGetBox
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2023-05-05 09:18:44 -05:00 |
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Chandler Cox
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86044fcc05
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Change logic for Random Rang particle nodes
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2023-05-05 08:17:07 -05:00 |
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Wojtek Figat
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285a824858
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Fix crash when removing particle emitter from system that has old parameter override
#1044
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2023-05-05 15:08:53 +02:00 |
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Wojtek Figat
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679757942f
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Fix GPU Buffer Map/Unmap pair to prevent stall if map fails on DX11
#942
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2023-02-17 16:28:48 +01:00 |
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Wojtek Figat
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57178b8a5b
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Add dev-only name to spawned Particle System
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2023-02-10 14:43:24 +01:00 |
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Wojtek Figat
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c878c613c7
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Update consoles building
|
2023-02-05 23:48:11 +01:00 |
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Wojtek Figat
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ea153d4cf6
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Minor adjustment to inline function in more places for CPU particles perf
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2023-02-05 12:49:43 +01:00 |
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Chandler Cox
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f3b2011fef
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Small fix
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2023-02-04 08:25:07 -06:00 |
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Chandler Cox
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dbee9f6816
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Small fix
|
2023-02-03 12:11:18 -06:00 |
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Chandler Cox
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2d98a46d94
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Clean up code
|
2023-02-03 11:27:11 -06:00 |
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Chandler Cox
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baf6048377
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Added Play, pause, and stop functions to particle effect for more manual control if needed.
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2023-02-03 11:22:41 -06:00 |
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Wojtek Figat
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aa8d6f7c79
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Fix ribbon particles triangle indices ordering to prevent artifacts
|
2023-02-03 13:30:48 +01:00 |
|
Wojtek Figat
|
b64475bcfa
|
Fix particle module initialization if it reuses graph from other module
|
2023-02-02 15:53:16 +01:00 |
|
Wojtek Figat
|
36ba1d9953
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Add play/pause widget and keybind for particles preview in asset Editor
|
2023-02-02 13:05:54 +01:00 |
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Wojtek Figat
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adfe3ad165
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Add SortOrder to drawable object types for transparency sorting override
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2023-01-26 18:37:40 +01:00 |
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Wojtek Figat
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f127bbebe1
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Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
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2023-01-15 12:44:39 +01:00 |
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