Wojtek Figat
|
273b366f44
|
Merge branch 'scene-actor-multi-select' of https://github.com/Tryibion/FlaxEngine into Tryibion-scene-actor-multi-select
|
2025-03-11 10:24:00 +01:00 |
|
Wojtek Figat
|
08a43b93f4
|
Merge branch 'control-type-search' of https://github.com/Tryibion/FlaxEngine into Tryibion-control-type-search
|
2025-03-11 10:14:55 +01:00 |
|
Wojtek Figat
|
f7e5bcb058
|
Merge branch 'multi-axis-select-box' of https://github.com/Tryibion/FlaxEngine into Tryibion-multi-axis-select-box
|
2025-03-11 10:14:24 +01:00 |
|
Wojtek Figat
|
f8e6e09717
|
Merge branch 'scale-gizmo-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-scale-gizmo-fix
|
2025-03-11 00:08:19 +01:00 |
|
Wojtek Figat
|
b96ff56043
|
Merge branch 'remove-obj-dropdown' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-obj-dropdown
|
2025-03-11 00:06:15 +01:00 |
|
Wojtek Figat
|
3c7d88663a
|
Merge branch 'lock-scene-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-lock-scene-change
|
2025-03-11 00:05:33 +01:00 |
|
Wojtek Figat
|
cd72f4f19b
|
Add Edit GUI option to Game Window
#3269
|
2025-03-11 00:04:57 +01:00 |
|
Chandler Cox
|
7a83bce996
|
Add using c: in search filtering to find control types.
|
2025-03-10 12:46:30 -05:00 |
|
Wojtek Figat
|
48343897cd
|
Fix .NET files deploy regression on AOT platforms
|
2025-03-10 18:46:15 +01:00 |
|
Wojtek Figat
|
52c09b95ca
|
Add Base Model to Animation Window to preview animation via a different base skeleton with retargetting
#3072
|
2025-03-09 23:35:24 +01:00 |
|
Wojtek Figat
|
09b23e2376
|
Minor fixes
|
2025-03-09 23:02:06 +01:00 |
|
Chandler Cox
|
0abd953ded
|
Better selection bounds for multi axis transform gizmo
|
2025-03-09 15:29:01 -05:00 |
|
Wojtek Figat
|
7f8729451c
|
Fix regression/crash in new World Triplanar node
#3214
|
2025-03-09 20:39:13 +01:00 |
|
Chandler Cox
|
5340eac14a
|
Small fixes.
|
2025-03-09 13:14:26 -05:00 |
|
Chandler Cox
|
e9f2d94a2e
|
Remove object editor drop down if disabled.
|
2025-03-08 11:07:07 -06:00 |
|
Chandler Cox
|
1ece21e25c
|
Deselect locked object on scene change.
|
2025-03-08 10:46:11 -06:00 |
|
Chandler Cox
|
54dc66d22e
|
Add base check to control and canvas nodes.
|
2025-03-08 09:41:00 -06:00 |
|
Chandler Cox
|
5ea6e7b49d
|
Refactor to ViewportRubberBandSelector class and use actor node virtual methods.
|
2025-03-08 09:38:01 -06:00 |
|
Wojtek Figat
|
5bdbbb6d38
|
Merge remote-tracking branch 'origin/master' into 1.10
|
2025-03-07 23:41:02 +01:00 |
|
Wojtek Figat
|
668511a727
|
Fix error in XML docs processing
#2724
|
2025-03-04 22:37:05 +01:00 |
|
Wojtek Figat
|
93442ec8fa
|
Refactor ControlReference to use FlaxObjectRefPickerControl as a base class
#3123
|
2025-03-04 20:32:06 +01:00 |
|
Wojtek Figat
|
35fa63852c
|
Format code and simplify IControlReference a little bit
#3123
|
2025-03-04 16:06:48 +01:00 |
|
Wojtek Figat
|
fee54f0f39
|
Merge branch 'control-reference' of https://github.com/Tryibion/FlaxEngine into Tryibion-control-reference
|
2025-03-04 14:03:56 +01:00 |
|
Wojtek Figat
|
30e9fe2371
|
Merge branch 'android-emulate' of https://github.com/Tryibion/FlaxEngine into Tryibion-android-emulate
|
2025-03-04 10:49:58 +01:00 |
|
Chandler Cox
|
a5e8f7d405
|
Move to custom tool method within platform
|
2025-03-03 21:42:54 -06:00 |
|
Wojtek Figat
|
a3822b6669
|
Fix spline node to support prefab editor
#3257
|
2025-03-03 23:38:41 +01:00 |
|
Wojtek Figat
|
819ce2222d
|
Refactor ISceneContextWindow into ISceneEditingContext with more utilities
#3257
|
2025-03-03 23:32:27 +01:00 |
|
Wojtek Figat
|
3200fc1570
|
Fix new terrain debug drawing of collision lines
#3227
|
2025-03-03 12:03:38 +01:00 |
|
Wojtek Figat
|
54ad9a7629
|
Fix error when connecting nodes in Visject
|
2025-03-03 09:54:30 +01:00 |
|
Wojtek Figat
|
47b22b305d
|
Add conditional showing of Clear Debug Draw buttons only if there is anything to clear
#2989
|
2025-03-03 09:51:05 +01:00 |
|
Wojtek Figat
|
6ad20b222d
|
Merge branch 'DebugDrawClearInEditor' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-DebugDrawClearInEditor
# Conflicts:
# Source/Editor/Windows/GameWindow.cs
|
2025-03-03 09:40:01 +01:00 |
|
Wojtek Figat
|
25b51cf9c4
|
Merge branch 'ShowInContentPanel' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ShowInContentPanel
|
2025-03-02 23:05:27 +01:00 |
|
Wojtek Figat
|
4846852762
|
Fix crash when spline actor gets removed
(speculative fix)
#3180
|
2025-03-02 10:45:51 +01:00 |
|
Muzz
|
7885590593
|
Merge branch 'Muzz-Triplanar-Features' into 1.10
|
2025-02-28 14:56:45 +01:00 |
|
Wojtek Figat
|
dad8c0cd6b
|
Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Level/Prefabs/Prefab.Apply.cpp
|
2025-02-27 17:17:02 +01:00 |
|
Wojtek Figat
|
809fd2653a
|
Fix game viewport size to not include DPI scale (screen-space uses it)
#2976
|
2025-02-26 20:55:57 +01:00 |
|
Wojtek Figat
|
56b2c96b3b
|
Fix missing content database load when opening project without code compilation
#2469
|
2025-02-26 20:29:44 +02:00 |
|
Wojtek Figat
|
5c06d413b0
|
Add code sharing
#2469
|
2025-02-26 20:29:36 +02:00 |
|
|
|
1c17b77d1e
|
Refocus editor after restoring windows
|
2025-02-26 20:29:23 +02:00 |
|
|
|
e24bb71e91
|
Fix stack overflow when restoring tab in floating window
|
2025-02-26 20:29:22 +02:00 |
|
|
|
3382aabefe
|
Close and restore AssetEditorWindows on scripting reload
|
2025-02-26 20:29:22 +02:00 |
|
|
|
4ddc765ee4
|
Fix ContentDatabase not being loaded at the end of editor initialization
|
2025-02-26 20:29:21 +02:00 |
|
|
|
5fd64ead62
|
Fix custom content and importers blocking scripting reload
|
2025-02-26 20:29:21 +02:00 |
|
|
|
30257929e5
|
Fix error when ContentDatabase gets rebuilt while initializing editor
|
2025-02-26 20:29:21 +02:00 |
|
|
|
980a112c57
|
Clear VisjectSurface node caches and context menus during scripts reload
|
2025-02-26 20:29:20 +02:00 |
|
|
|
98bbcbd442
|
Close and restore Prefab windows during scripting reload
|
2025-02-26 20:29:20 +02:00 |
|
|
|
9f8faf4f17
|
Clear references holding on to types in game assemblies
|
2025-02-26 20:29:19 +02:00 |
|
|
|
691b9458ec
|
Fix wrong prefab event unregistration
|
2025-02-26 20:29:19 +02:00 |
|
Wojtek Figat
|
2d956ebb36
|
Fix error when applying prefab changes with missing (deleted) nested prefabs
#3244
|
2025-02-26 17:46:22 +01:00 |
|
Wojtek Figat
|
2ab9adab24
|
Merge remote-tracking branch 'origin/master' into 1.10
|
2025-02-24 23:27:56 +01:00 |
|