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02f67b25f3
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Verify the last project path before using it
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2025-12-19 01:31:42 +02:00 |
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469a422681
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Add -lastproject editor command-line option to open the last project
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2025-12-19 01:31:41 +02:00 |
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42fa0ffdd1
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Use last opened project as initial directory in project file dialog
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2025-12-19 01:31:41 +02:00 |
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f97ee72f1c
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Fix SpecialFolder::AppData on Apple systems
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2025-12-19 01:31:41 +02:00 |
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89c93dd4f7
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Use XDG user directories on Linux special paths
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2025-12-19 01:31:40 +02:00 |
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60cd8f702e
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Fix Flax C#-project launchSettings.json to launch without project
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2025-12-19 01:31:40 +02:00 |
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f376ec5c8a
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Launch editor when debugging C++ projects in Rider Linux/macOS
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2025-12-19 01:31:40 +02:00 |
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82bb297119
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Use standard output for logging by default
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2025-12-16 21:16:05 +02:00 |
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ed994cb560
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Run editor with selected project configuration in launchSettings.json
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2025-12-16 21:16:05 +02:00 |
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8efe2134f0
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Fix duplicate properties for default configuration in C# projects
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2025-12-16 21:16:05 +02:00 |
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8efc4715c6
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Improve Linux .NET runtime identifier detection
Use the runtime identifier detected during runtime instead of
calling the dotnet tool in order to query it.
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2025-12-16 00:15:40 +02:00 |
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48c60144ae
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Set C# language version to 14 with .NET 10
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2025-12-16 00:15:40 +02:00 |
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249cde467e
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Improve installed .NET runtime version detection
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2025-12-16 00:15:40 +02:00 |
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e2eadc87b6
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Fix Editor state after loading a scene without compiled game modules
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2025-12-16 00:15:40 +02:00 |
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bc4b94d2bc
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Use in over ref modifier in Math functions input parameters
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2025-12-16 00:15:30 +02:00 |
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ecf074801f
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Fix ref usage warnings with in-parameters
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2025-12-16 00:15:30 +02:00 |
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74bac97f44
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Deprecate UseFastPDBLinking
This is no longer supported in VS2026
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2025-12-16 00:15:30 +02:00 |
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d7eebb699c
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Pass const ref parameters as in parameters in C# bindings
_amend in parameters
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2025-12-16 00:15:29 +02:00 |
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dde07bac8d
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Fix mixed newline characters in generated bindings
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2025-12-16 00:14:16 +02:00 |
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5c8e593d89
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Show properties without getter in generic editor
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2025-12-16 00:14:16 +02:00 |
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46fd5a5855
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Ensure Flax.Build tasks and utilities output error messages as errors
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2025-12-16 00:11:06 +02:00 |
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74c1e200ce
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Implement Platform::CreateProcess with SDL backend
Supports handling process standard output and standard error
streams separately in realtime.
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2025-12-16 00:10:01 +02:00 |
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31945a53a2
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Update SDL to 3.3.4
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2025-12-15 19:32:47 +02:00 |
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3e91ba3fb2
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-12-15 19:03:05 +02:00 |
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Wojtek Figat
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056de752ed
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Add docs
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2025-12-14 23:03:34 +01:00 |
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Wojtek Figat
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76700c0b24
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Merge branch 'fix-anim-slot-replay' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-anim-slot-replay
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2025-12-14 23:01:21 +01:00 |
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Wojtek Figat
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2b6339c05c
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Minor code cleanup
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2025-12-14 22:58:53 +01:00 |
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Wojtek Figat
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bb91202439
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Merge branch 'late_join_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-late_join_fix
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2025-12-14 22:49:49 +01:00 |
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Wojtek Figat
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ee51077f49
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Merge branch 'replication_hashing_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-replication_hashing_fix
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2025-12-14 22:43:58 +01:00 |
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Wojtek Figat
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5fdbed2b56
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Minor codestyle adjustments
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2025-12-14 22:41:00 +01:00 |
|
Chandler Cox
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0e627577fc
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Simplify code.
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2025-12-14 15:00:44 -06:00 |
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Wojtek Figat
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4846d4b024
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Merge branch 'hash_set_crash_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-hash_set_crash_fix
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2025-12-14 21:52:40 +01:00 |
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Wojtek Figat
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d88477dcae
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Merge branch 'oob_write_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-oob_write_fix
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2025-12-14 21:31:37 +01:00 |
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Wojtek Figat
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7ce0d88bdc
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Merge branch 'AddDropdownHighlightedColor' of https://github.com/ThePhantomMask/FlaxEngine into ThePhantomMask-AddDropdownHighlightedColor
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2025-12-13 23:14:09 +01:00 |
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Wojtek Figat
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f4bc620bbd
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Merge branch 'hyprland-fix' of https://github.com/Inertia-Squared/FlaxEngine into Inertia-Squared-hyprland-fix
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2025-12-13 23:13:26 +01:00 |
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Wojtek Figat
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0c887cd29e
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Use fix from #3830 in particle and anim graphs too
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2025-12-13 23:11:01 +01:00 |
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Wojtek Figat
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5bd9bce634
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Merge branch 'master' of https://github.com/AcidicVoid/FlaxEngine into AcidicVoid-master
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2025-12-13 23:08:01 +01:00 |
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Wojtek Figat
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2a53d0a462
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Fix crash on Visual Script missing asset ref after hot-reload in Editor
#3823
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2025-12-13 02:10:41 +01:00 |
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82bd915274
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Fix out-of-bounds write while parsing command-line arguments
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2025-12-12 14:47:15 +02:00 |
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Wojtek Figat
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71391cf1cc
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Fix deprecated tag placement
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2025-12-11 16:38:28 +01:00 |
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Wojtek Figat
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b5286af526
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Attempt to fix regression from 32bd72fecd
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2025-12-11 14:48:18 +01:00 |
|
Wojtek Figat
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9f07a2a54e
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Attempt to fix regression from 32bd72fecd
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2025-12-10 18:58:43 +01:00 |
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Wojtek Figat
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c39c642b60
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Add safety check for invalid math values in shader graph generation
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2025-12-10 17:39:18 +01:00 |
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Wojtek Figat
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a63b97d31d
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Add stripping DXIL debug data from the shader cache when not used
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2025-12-10 14:58:12 +01:00 |
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Wojtek Figat
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ca52122656
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Fix validation error on Windows for textures but optimize buffers instead
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2025-12-10 14:53:51 +01:00 |
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Wojtek Figat
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20a7fcf6a0
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Add profiler wait event for GPU wait on D3D12
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2025-12-10 13:01:24 +01:00 |
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Wojtek Figat
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43665aa7eb
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Rename GPUContext::ClearState to ResetState for constentency
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2025-12-10 13:00:59 +01:00 |
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Wojtek Figat
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3b9b49950c
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Fixes for Xbox One
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2025-12-10 09:48:47 +01:00 |
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Wojtek Figat
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0a8752ec0a
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Fix cross-building building engine with separate executable and library for Unix platforms on Windows
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2025-12-10 09:48:27 +01:00 |
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Wojtek Figat
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517ee5bb25
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Merge branch 'missing_move_semantics_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-missing_move_semantics_fix
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2025-12-09 10:00:51 +01:00 |
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