Wojtek Figat
0ece806230
Merge branch 'wackoisgod-macos-flex-build-fixes'
2023-09-18 11:49:49 +02:00
Wojtek Figat
c63e2802a1
Merge branch 'macos-flex-build-fixes' of https://github.com/wackoisgod/FlaxEngine into wackoisgod-macos-flex-build-fixes
2023-09-18 11:49:43 +02:00
Wojtek Figat
a33647ecf1
Merge branch 'wackoisgod-script-generics-crash'
2023-09-18 11:47:40 +02:00
Wojtek Figat
342877ec42
Merge branch 'script-generics-crash' of https://github.com/wackoisgod/FlaxEngine into wackoisgod-script-generics-crash
2023-09-18 11:47:33 +02:00
Wojtek Figat
e38a8bda7a
Codestyle fix for #1425
2023-09-18 11:26:56 +02:00
Wojtek Figat
1f386f9ce0
Merge branch 'wackoisgod-macos-ios-build-issue'
2023-09-18 11:25:55 +02:00
Andrew Spiering
97f595922e
Fixing broken build
...
Have to actually set it to true
2023-09-17 23:11:23 -07:00
Andrew Spiering
9f4429f87c
When building the engine if you don't have iOS SDK Installed then don't build it
...
Currently when you try and build macOS editor it assumes you also want to build iOS because of the way this check works which assumes if you have Xcode Installed you are ready to go. This really should not be the case, so instead lets check to see if you have the iophonesdk installed for your current Xcode if not then skip it.
2023-09-17 22:26:50 -07:00
Andrew Spiering
3ac00b1e4e
Fixing a crash when generic classes spanned across different assemblies
...
This code attempts to resolve an issue where if you had a class in Assembly A and it was generic and you had a class that inherited from it in Assembly B it would not properly resolve these classes, also added an error check for if I was not able to find the TypeIndex then log it and return thus also preventing a crash when it goes to resolve the NativeType
2023-09-17 20:37:37 -07:00
Andrew Spiering
824ee9ec7f
Fixing a typo :/
2023-09-17 18:48:54 -07:00
Andrew Spiering
69e54d7f88
Fixing an issue if running an x64 machine already
2023-09-17 15:53:48 -07:00
Andrew Spiering
183ab7738f
Fixing Flex Build issues on M1/2 macs
...
* This resolves some issues where if you are building the actual C# dlls you also need them to be x64 based if you are targeting an x64 based target. This is a little complicated here because we set all this up ahead of time assuming that all the targets are compatible but in this case they are not so, just following what other places in the code are doing around this specifically dotnet AOT.
2023-09-17 15:42:26 -07:00
Menotdan
83bf68a64f
Make GridSize public.
2023-09-17 18:31:49 -04:00
Menotdan
02d68bc057
Add toggle button for grid snapping.
2023-09-17 18:20:50 -04:00
Andrew Spiering
76945b9144
MacOS Rider Support
...
* Adding in code to properly look for rider on macOS
* Also fixing an issue in the macOS CreateProcess where spaces where not properly escaped for popen(which one should likely use NSTask long term)
2023-09-17 14:56:22 -07:00
Andrej Stojkovikj
831500faa7
Fix type definition for Vector2 and Vector3
2023-09-17 23:16:08 +02:00
Menotdan
5571430e1b
Move options out of VisjectSurface.Input to a different place.
2023-09-17 16:50:02 -04:00
Menotdan
e38da7eb95
Factor Toolstrip setup out from the various Visject Windows. I made this it's own commit in case you don't like these changes, but if you want to undo you will have to add the new button I added to all three windows.
2023-09-17 16:48:41 -04:00
Wojtek Figat
ffec2f751d
Merge branch 'wackoisgod-macos-arm-dotnet-fix'
2023-09-17 19:24:07 +02:00
Wojtek Figat
660dc81d8e
Merge branch 'macos-arm-dotnet-fix' of https://github.com/wackoisgod/FlaxEngine into wackoisgod-macos-arm-dotnet-fix
2023-09-17 19:23:50 +02:00
Wojtek Figat
c0d5cf8022
Merge branch 'GoaLitiuM-contentdb_delete_fix'
2023-09-17 19:22:08 +02:00
Menotdan
976faee8a3
Extract options from testing area and handle extra mouse deltas that were not processed during the previous movement frame.
2023-09-17 12:46:57 -04:00
Menotdan
bd6ce4ae25
Very basic grip snap working. Need to add configuration.
2023-09-17 02:03:01 -04:00
Andrew Spiering
bdd182f3da
Fixing x64 editor/runtime on arm64 macs
...
* This allows for a much more broader check for the dotnet sdk runtime to support running x64 binaries on arm64
2023-09-16 18:23:27 -07:00
Chandler Cox
ab2d60e6d2
Fix viewport options extras locations.
2023-09-16 15:30:49 -05:00
Andrej Stojkovikj
d87a60de48
Naming scheme for Vector2 fix
2023-09-16 22:27:12 +02:00
Chandler Cox
e9bafed2c7
Fix about dialog button
2023-09-16 15:22:15 -05:00
Chandler Cox
f4b7ae41a9
Fix profiler rows with larger font sizes.
2023-09-16 14:51:47 -05:00
Chandler Cox
1d08e4b1b8
Add several fixes to button sizes when fonts are larger.
2023-09-16 14:28:21 -05:00
Andrej Stojkovikj
7a73c04688
SmoothDamp implementation for Vector2 and Vector3
2023-09-16 21:18:00 +02:00
Chandler Cox
dabbd7bc6a
Add highlighting when mouse is over slider thumb.
2023-09-16 11:46:36 -05:00
MineBill
9931a5c026
Don't treat '.' in folder names as extensions.
2023-09-16 19:09:38 +03:00
9a7fb82738
Fix tests
2023-09-16 18:39:01 +03:00
Chandler Cox
a89856bece
Increase size of clamp node to handle vector4.
2023-09-16 10:15:26 -05:00
5ab299fed9
Fix assets getting deleted when modified by external applications
2023-09-16 18:11:22 +03:00
785943bef8
Add missing marshaller methods for compatibility
2023-09-16 16:00:12 +03:00
f114301e97
Improve hostfxr error messages
2023-09-16 15:03:09 +03:00
2d2bfd9cd1
Include EditorModules in Assembly lookup paths
2023-09-16 14:15:09 +03:00
Crawcik
1dd7a27568
Checking for executable
2023-09-14 23:19:36 +02:00
Crawcik
64a5d895bd
Better version checking
2023-09-14 23:18:12 +02:00
Crawcik
73bf28dc47
Change of priorities on RID
2023-09-14 22:37:56 +02:00
Crawcik
6dd0957c4a
Adding better finding dotnet root location for mac&unix
2023-09-14 22:34:03 +02:00
Wojtek Figat
722133165b
Fix marshalling Array<Variant> as object[] (C# codegen error)
2023-09-14 13:18:52 +02:00
Wojtek Figat
963c12a75f
Merge branch 'RuanLucasGD-add_spline_edit_options'
2023-09-12 22:25:28 +02:00
Wojtek Figat
cb44c9370e
Refactor new spline editor to use icons via Tabs control #1292
2023-09-12 22:25:18 +02:00
Wojtek Figat
dbd85fddfe
Refactor Editor Tab controls system to allows customizing the tab header controls
2023-09-12 22:24:15 +02:00
Wojtek Figat
3e1940c799
Add new spline icons #1292
2023-09-12 22:18:26 +02:00
Wojtek Figat
2a8e35d1ff
Format code #1292
2023-09-12 14:38:23 +02:00
Wojtek Figat
f2e6bfdead
Merge branch 'add_spline_edit_options' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add_spline_edit_options
2023-09-12 14:26:39 +02:00
Wojtek Figat
aa34f85b39
Merge branch 'Tryibion-input-editors'
2023-09-12 14:21:39 +02:00