Commit Graph

2584 Commits

Author SHA1 Message Date
Wojciech Figat
04799c89dc Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7 2022-12-21 12:28:55 +01:00
Wojciech Figat
9a5c105db9 Merge branch '1.5' into dotnet7 2022-12-21 10:35:58 +01:00
c8cc899128 Optimize allocations in method parameter marshalling and invocation 2022-12-21 00:40:38 +02:00
55747edaae Cleanup 2022-12-21 00:40:38 +02:00
8c4771a738 Fix SEH exceptions not handled properly when debugger is attached 2022-12-21 00:40:37 +02:00
Wojciech Figat
f874a0ad57 Update csprojects to the latest NetCore7 2022-12-19 17:39:39 +01:00
b9f11298e8 Avoid pre-allocating custom attributes for managed types 2022-12-17 15:39:04 +02:00
ff438a6219 Set default culture to InvariantCulture
Fixes issues such as wrong decimal separator in floating point strings when used with parameterless .ToString()
2022-12-17 15:38:52 +02:00
Wojciech Figat
84a68c5977 Update Newtonsoft.Json to 13.0.2 and .Net 7 2022-12-17 13:38:30 +01:00
Wojciech Figat
889eb7d846 Revert "Implement JSON difference serialization"
This reverts commit 6bfb0205fd.
2022-12-17 13:06:16 +01:00
Wojciech Figat
1cf6c5233e Refactor DDGI probes to use variable ray count depending on the probe location relative to the view frustum 2022-12-15 17:33:44 +01:00
Wojciech Figat
3fcbcacd43 Fix empty draw call submitting 2022-12-15 17:33:14 +01:00
Wojciech Figat
b9244df8f7 Fix temporal anti-aliasing to provide better quality output 2022-12-15 12:40:21 +01:00
Wojciech Figat
63e7fb85ec Fix GetNativePtr on Vulkan 2022-12-14 16:16:43 +01:00
Wojciech Figat
79f4dfcaab Add GetNativePtr to GPUAdapter 2022-12-14 16:16:25 +01:00
Wojciech Figat
713aa3e0f9 Add SetResourceState and ForceRebindDescriptors to GPUContext for integration with external rendering libraries 2022-12-14 16:16:02 +01:00
Wojciech Figat
c38eda5799 Fixes for compilation 2022-12-14 14:04:14 +01:00
Wojciech Figat
188428a7a9 Add RenderSetup and allow customizing it by gameplay and postfx 2022-12-14 14:03:59 +01:00
Wojciech Figat
c17477abff Add RenderingUpscaleLocation for customizing upscaler location in render pipeline 2022-12-13 11:52:52 +01:00
Wojciech Figat
ee019510ca Remove old RT1_FloatRGB and RT2_FloatRGB in favor pooled render targets 2022-12-13 11:52:51 +01:00
Wojtek Figat
48b88af88a Fix deadlock in GPUDevice caused by f2c594569d 2022-12-12 20:16:11 +01:00
Wojciech Figat
d4601ecb44 Add memory usage query for various asset types 2022-12-09 15:48:43 +01:00
Wojciech Figat
ed700cb070 Add **Assets profiler** to Editor 2022-12-09 15:46:01 +01:00
Wojciech Figat
a809a69ca0 Fixes for GPU resources C# object types 2022-12-09 11:28:39 +01:00
Wojciech Figat
202de3499f Rename property GetElementsCount to ElementsCount in C# GPUBufferDescription 2022-12-09 11:28:17 +01:00
Wojciech Figat
7f0c73606c Improve naming various GPU resources 2022-12-09 11:27:41 +01:00
Wojciech Figat
b33ce8d264 Add pooled render targets naming for easier GPU memory usage debugging 2022-12-09 11:26:35 +01:00
Wojciech Figat
df82a0f5d0 Add **GPU Memory profiler** to Editor 2022-12-08 16:30:37 +01:00
Wojciech Figat
f2c594569d Remove GPUResourcesCollection and use GPUDevice instead to simplify code 2022-12-07 15:32:23 +01:00
Wojciech Figat
3017010ef4 Minor adjustments to the profiling tools code 2022-12-07 15:27:40 +01:00
Wojciech Figat
f918fa2a32 Merge remote-tracking branch 'origin/master' into 1.5 2022-12-05 09:24:15 +01:00
Wojtek Figat
5a50656249 Fix 2022-12-04 18:23:40 +01:00
7eae439624 Fix RunProcess not working in development builds
Works around a possible compiler bug caused by db6aab1cf6
2022-12-04 18:09:07 +02:00
Wojtek Figat
2b6e3cf993 Fix lod preview typo in df45ac46b1 2022-12-03 13:10:47 +01:00
Wojtek Figat
df45ac46b1 Optimize various debug views performance 2022-12-03 12:23:39 +01:00
Wojtek Figat
950289db9f Fix crash when drawing scene in async and content streaming updates model residency 2022-12-03 11:23:26 +01:00
Wojtek Figat
98c29c4a4e Optimize compilation time 2022-12-03 10:42:58 +01:00
Wojciech Figat
6458d7e0db Add support for sending replicated object data in parts 2022-12-02 12:18:08 +01:00
Wojciech Figat
f61100deca Cleanup for networking impl 2022-12-02 10:55:12 +01:00
Wojciech Figat
adcffab78a Match C# string serialization in network stream to C++ impl 2022-12-02 10:36:52 +01:00
Wojciech Figat
eae8fd7ef9 Add AdditionalScenes to BuildSettings 2022-12-02 10:05:32 +01:00
Wojciech Figat
0f19fc64fd Add SceneReference to C++ scripting API 2022-12-02 10:05:07 +01:00
Wojciech Figat
cfffc76aa6 Fix potential crash 2022-12-02 10:04:46 +01:00
fcd1366d26 Fix memory leaks caused by unreleased GCHandles 2022-12-02 00:06:32 +02:00
Wojciech Figat
66d01d8d7f Merge remote-tracking branch 'origin/master' into 1.5 2022-12-01 12:10:41 +01:00
Wojciech Figat
7486bc640f Add network profiler tab with network driver data sent/received 2022-11-30 22:05:58 +01:00
Wojtek Figat
ce228c9003 Merge branch 'PE-1.4-10' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-1.4-10 2022-11-30 18:10:20 +01:00
Wojtek Figat
12f8a15b8b Remove unused include 2022-11-30 18:07:27 +01:00
Wojtek Figat
8694d9f9b4 Fix helper mouse button up event on drag drop end on Windows
Regression from 4efd411045
2022-11-30 18:06:39 +01:00
Wojciech Figat
e4840d35d6 Adjust network transform precision 2022-11-30 16:19:46 +01:00