Wojtek Figat
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5a9ca6f130
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Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
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2021-02-23 22:32:17 +01:00 |
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Wojtek Figat
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cf3ac7a26e
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Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
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2021-02-23 22:29:07 +01:00 |
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Wojtek Figat
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19c83e3b6e
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Add Sprite Render actor for sprites drawing
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2021-02-23 13:23:22 +01:00 |
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W2.Wizard
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ee76440477
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Cleanup 4
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2021-02-21 11:41:30 +01:00 |
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Jean-Baptiste Perrier
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cd0a1a5fdd
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Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into convertactor
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2021-02-17 14:30:11 +01:00 |
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Jean-Baptiste Perrier
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f4a587faf9
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Support undo.
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2021-02-16 17:36:23 +01:00 |
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Wojtek Figat
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c00b32364a
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Add SceneGraphNode.OnContextMenu for customizations
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2021-02-02 12:51:36 +01:00 |
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Jean-Baptiste Perrier
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d2888d0007
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Adding Convert feature to Actor context menu.
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2021-01-09 23:21:31 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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