Wojtek Figat
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398fc4be37
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Add Keyboard.IsAnyKeyDown
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2021-06-02 09:47:37 +02:00 |
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GoaLitiuM
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d1fbe42443
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Use verbatim strings in tooltip descriptions
Additionally escapes backslashes in the tooltip string. Only character
that needs to be manually escaped is the double quotation marks.
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2021-05-26 22:08:55 +03:00 |
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W2.Wizard
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f35902ed85
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Add missing '/' to XML docs
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2021-04-29 17:23:18 +02:00 |
|
Vizepi
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6e885ece34
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[CLEAN] Added missing includes in headers
|
2021-04-23 13:59:02 +02:00 |
|
stefnotch
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fb28cae2b4
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Move ScreenToGameViewport from Engine to Screen
And make it accessible from the C# side
|
2021-03-15 20:18:53 +01:00 |
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Wojtek Figat
|
dfb502621d
|
Fix crash in InputQueue handling when window object is deleted
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2021-03-05 13:58:15 +01:00 |
|
Wojtek Figat
|
d6b566a3fe
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Add support for accessing Game Settings and related assets in C# API in game build
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2021-03-01 16:17:01 +01:00 |
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Wojtek Figat
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312e4ad010
|
Merge branch 'master' into 1.1
# Conflicts:
# Source/Engine/Content/JsonAsset.h
# Source/Engine/Core/Config/Settings.h
|
2021-02-15 10:40:59 +01:00 |
|
Wojtek Figat
|
b4bf488e3c
|
Fix double-click mouse event not setting mouse button down
Fixes #235
|
2021-02-14 18:41:28 +01:00 |
|
Wojtek Figat
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23652d1bc5
|
Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Input/Input.cpp
|
2021-02-02 10:29:52 +01:00 |
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Wojtek Figat
|
5d535fad6a
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Move Mouse and Keyboard impl from headers to Input.cpp
|
2021-02-01 23:53:32 +01:00 |
|
Jean-Baptiste Perrier
|
a5d6db6a18
|
Fix InputText & Typo.
|
2021-01-30 19:58:45 +01:00 |
|
Wojtek Figat
|
6cbeac6537
|
Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Navigation/NavMesh.cpp
# Source/Engine/Navigation/NavMeshBuilder.cpp
|
2021-01-22 11:31:22 +01:00 |
|
Wojtek Figat
|
be319c446d
|
Refactor settings types to use scripting API
|
2021-01-05 14:14:34 +01:00 |
|
VNC
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6ab300025b
|
Fixed a ton of typos
|
2021-01-05 02:13:15 +01:00 |
|
Wojtek Figat
|
cc8e78b505
|
Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
# Source/Editor/Content/Settings/NavigationSettings.cs
# Source/Engine/Engine/PhysicalMaterial.cs
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
|
2021-01-04 14:31:56 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
Wojtek Figat
|
cea1a67749
|
Refactor game settings to support using API bindings
|
2020-12-21 14:53:27 +01:00 |
|
Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
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