Wojtek Figat
086ddc96bb
Fix incorrect prefab serialization to correctly handle diff on object references to prefab objects
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#3136
2025-02-14 17:07:33 +01:00
Wojtek Figat
859c420d76
Update year in copyright note
2024-02-26 19:00:48 +01:00
Wojtek Figat
9e747eb98a
Fix version deserialization of Revision component
2024-02-20 13:24:59 +01:00
Wojtek Figat
8e6bd07322
Fix Transform diff serialization to properly handle prefab changes to a single component of transform
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#2085
2024-02-20 13:12:23 +01:00
Wojtek Figat
510fc443e8
Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api
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Required by platforms that will use mono under the hood for .Net 7
New `USE_CSHARP` define for C# ability
Engine doesn't use `mono_*` apis directly but via MCore/MClass/MMethod/ apis
2023-03-27 17:29:42 +02:00
Wojtek Figat
eed2cdfe04
Progress on dotnet7 runtime hosting with mono
2023-03-22 17:59:46 +01:00
Wojciech Figat
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00
Wojtek Figat
b139ebfe88
Fix crash when reading Transform from native data stream
2022-11-21 15:37:17 +01:00
Wojtek Figat
a881c90b2e
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
Wojtek Figat
ed908a260e
Add support for Double2/3/4 for Variant
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Increase size to 40 bytes to store Double3 without allocations
Change Ray and BoundingBox to be stored inlined in BoundingBox
Use safer accessors to read Variant explicit data type
2022-05-20 18:10:35 +02:00
Wojtek Figat
2369b6a34a
Add support for double serializtion in C++
2022-05-20 15:53:50 +02:00
Wojtek Figat
cdc74a9c49
Reduce includes in Serialization header
2022-02-28 23:16:15 +01:00
Wojciech Figat
8c2241c6dc
Update copyright year
2022-01-14 13:31:12 +01:00
Wojtek Figat
8938f13a0b
Add support for compiling and running engine without C# scripting
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(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
2021-10-23 16:43:15 +02:00
Wojtek Figat
d8f555e8dc
Add support for using structures as Visual Script and Anim Graph parameters
2021-07-29 23:35:30 +02:00
Wojtek Figat
22d547e87b
Refactor Variant type ManagedObject serialization to be usable for Visual Scripting
2021-07-29 22:56:11 +02:00
Wojtek Figat
aa83af477a
Add GetStringAnsiView to json value
2021-06-17 14:14:10 +02:00
Wojtek Figat
0509f9710f
Fix crashes during deserialization of invalid data
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#514
2021-05-12 13:42:07 +02:00
Wojtek Figat
0e75dba142
Optimize C++ compilation time
2021-04-30 16:27:57 +02:00
Jean-Baptiste Perrier
274dde0a7e
Add IntX support De/Serialize.
2021-04-08 18:57:05 +02:00
Jean-Baptiste Perrier
7a5e5a63e1
Add IntX support Deserialize.
2021-04-08 18:56:36 +02:00
Jean-Baptiste Perrier
e55dd16b72
Add IntX support Serialize.
2021-04-08 18:56:20 +02:00
Jean-Baptiste Perrier
03eb39afe6
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
Wojtek Figat
6fb9eee74c
You're breathtaking!
2020-12-07 23:40:54 +01:00