Commit Graph

283 Commits

Author SHA1 Message Date
Wojtek Figat
10180de9c6 Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Source/Editor/Utilities/EditorUtilities.cpp
#	Source/Editor/Utilities/EditorUtilities.h
2024-02-19 22:26:16 +01:00
Wojtek Figat
42363e411e Various tweaks 2024-02-14 18:21:30 +01:00
Wojtek Figat
d08843900e Add AnimationRootMotionFlags to configure root motion component extraction
Add `RootMotionMode` to support extracting root motion from animated skeleton pose center of mass

#1429 #2152
2024-02-09 15:37:29 +01:00
Wojtek Figat
d1f40d1c47 Fix missing visibleIf attr 2024-02-07 18:53:55 +01:00
Wojtek Figat
697db443ac Skip astc on macOS x64 due to precompiled lib with too new clang ver 2024-01-11 17:58:02 +01:00
Wojtek Figat
0075184a99 Merge branch 'master' into 1.8 2024-01-05 17:13:51 +01:00
Wojtek Figat
78b13ace5c Minor tweak 2024-01-05 12:19:37 +01:00
Wojtek Figat
8ec4030e1a Merge branch 'PE-2023-DEC' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-2023-DEC 2024-01-05 12:19:08 +01:00
Wojtek Figat
b4f5623537 Merge branch 'skip-existing-mats' of https://github.com/Menotdan/FlaxEngine into Menotdan-skip-existing-mats 2024-01-05 10:40:21 +01:00
Wojtek Figat
85afde43af Add profiler events to texture tool 2024-01-03 22:08:41 +01:00
Wojtek Figat
c49c875165 Add astc lib for Windows x64 2024-01-03 22:05:25 +01:00
Menotdan
8bcc526dd6 Add support for multiple VisibleIf attributes, and properly set up the VisibleIf entries for ImportMaterialsAsInstances and InstanceToImportAs. 2024-01-01 01:24:36 -05:00
Menotdan
5cf20b8eee Add an option to skip existing materials when reimporting. 2023-12-31 21:11:39 -05:00
Preben Eriksen
35becc674a PE: Fix problem with Procedural Texture Sample flicker if using scaled UVs. 2023-12-25 12:08:34 +01:00
Wojtek Figat
3c6ed303fe Dont use astc on windows/limux yet 2023-12-24 22:45:44 +01:00
Wojtek Figat
53a2ebbd17 Add more ASTC texture formats with larger block sizes 2023-12-20 15:12:12 +01:00
Wojtek Figat
c6c53baff2 Improvements for astc format 2023-12-18 09:59:29 +01:00
Wojtek Figat
4726552d8b Merge remote-tracking branch 'origin/master' 2023-12-18 09:50:57 +01:00
Wojtek Figat
ed6220005f Fixes for astc compression usage 2023-12-15 15:33:09 +01:00
Wojtek Figat
799fde1a26 Add ‘astc’ encoder lib 2023-12-15 14:33:09 +01:00
Wojtek Figat
ae5fa9619b Remove TextureUtils 2023-12-14 18:23:17 +01:00
Wojtek Figat
a5e072da31 Fix importing .dds files as-isif the compressed image is too small for the engine (block size validation)
#2057
2023-12-14 17:04:47 +01:00
Chandler Cox
a32effff1c add missing result in texture tool 2023-12-08 09:44:40 -06:00
Chandler Cox
f346dbc9bf add comment 2023-12-08 09:39:21 -06:00
Chandler Cox
f24b335c45 Add invert green channel option to texture tool. 2023-12-08 09:19:05 -06:00
Wojtek Figat
d847dfda61 Fix issue with import scale on prefab model 2023-12-07 10:25:59 +01:00
Wojtek Figat
727ff155c2 Merge branch 'default-not-sloppy' of https://github.com/Tryibion/FlaxEngine into Tryibion-default-not-sloppy 2023-12-06 12:03:07 +01:00
Wojtek Figat
63773f2ddf Add **option to import model file as Prefab**
#1909 #1329 #1973
2023-12-06 11:19:42 +01:00
Wojtek Figat
3f632b7d15 Fix incorrect empty meshes/LODs removal after auto-lod generation 2023-12-06 10:34:29 +01:00
Wojtek Figat
bcbc1cd413 Fix crash in mesh LOD generator if generated mesh has more indices 2023-12-06 10:33:58 +01:00
Wojtek Figat
1843689a88 Add various profiler events to analyze models importing workflow 2023-12-03 11:23:45 +01:00
Wojtek Figat
022a69aaf2 Continue refactoring model tool to support importing multiple objects properly 2023-12-03 10:55:40 +01:00
Wojtek Figat
c8dd2c045c Simplify sorting arrays code 2023-12-01 13:57:34 +01:00
Wojtek Figat
a808bcdbf6 Refactor objects splitting in models importing to be handled by ModelTool not the importer code itself 2023-12-01 13:57:08 +01:00
Chandler Cox
640e01262f Make SloppyOptimization false by default. Lower LODTargetError default. 2023-11-30 20:40:02 -06:00
Wojtek Figat
6e92d3103c Replace ImportedModelData with ModelData for model importing 2023-11-30 11:46:07 +01:00
Wojtek Figat
c5df7ad689 Add various improvements to models importing code 2023-11-30 11:31:58 +01:00
Wojtek Figat
cf8b7a20c2 Improve 47b8c9978f to handle non-vec4 cases
#2000
2023-11-28 14:55:26 +01:00
Wojtek Figat
47b8c9978f Fix missing channel masking in material Scene Texture node
#2000
2023-11-28 11:30:04 +01:00
Wojtek Figat
be90f47585 Documentation improvements from https://github.com/FlaxEngine/FlaxDocs/pull/125 2023-11-11 15:37:12 +01:00
Wojtek Figat
d90b723487 Code cleanup and usability tweaks for #1600 2023-11-08 21:30:31 +01:00
Wojtek Figat
67c22cf3d4 Merge branch 'Nodes' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Nodes 2023-11-08 21:19:08 +01:00
Wojtek Figat
0fe46457c6 Merge branch 'center-import' of https://github.com/Tryibion/FlaxEngine into Tryibion-center-import 2023-11-08 15:07:38 +01:00
Wojtek Figat
a685918e10 Add default value for material Sphere Mask node to create blob gradient around UV center
#1830
2023-11-06 23:57:54 +01:00
Wojtek Figat
c5d3954bc8 Add CalculateBoneOffsetMatrices option to fix some animated model skeletons rendering
#1862
2023-11-05 14:11:28 +01:00
Chandler Cox
66a709f09e small fixes 2023-10-25 10:46:04 -05:00
Chandler Cox
bfaae46c7e remove not needed variable. 2023-10-25 10:35:12 -05:00
Chandler Cox
b8921fd990 clean up 2023-10-25 09:58:02 -05:00
Chandler Cox
73694cba6c Add being able to set origin of mesh to the local mesh origin. fix centering several meshes. 2023-10-25 09:57:51 -05:00
NoriteSC
210c5a5bb2 Merge branch 'FlaxEngine:master' into Nodes 2023-10-25 07:03:46 +02:00