Commit Graph

4442 Commits

Author SHA1 Message Date
Wojtek Figat
c9f4b6e55c Merge branch 'anchor-drop-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-anchor-drop-fix 2022-12-27 19:42:07 +01:00
Wojtek Figat
1d676314e2 Merge branch 'Tryibion-editor-layout-cache' 2022-12-27 19:22:33 +01:00
Wojtek Figat
5bccd010cb Code style fix 2022-12-27 19:22:17 +01:00
Wojtek Figat
8735e0d99c Merge branch 'editor-layout-cache' of https://github.com/Tryibion/FlaxEngine into Tryibion-editor-layout-cache 2022-12-27 19:19:46 +01:00
Wojtek Figat
f007fb494a Merge branch 'Tryibion-remove-sorting-content-tree' 2022-12-27 19:14:10 +01:00
Wojtek Figat
df2e15fe8a Merge branch 'remove-sorting-content-tree' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-sorting-content-tree 2022-12-27 19:09:44 +01:00
Wojtek Figat
31ecc8a49f Merge branch 'Tryibion-UI-actornode-rename-change' 2022-12-27 19:07:35 +01:00
Wojtek Figat
25028e1d67 Improve renaming ContentTreeNode as in #849 2022-12-27 19:07:24 +01:00
Wojtek Figat
d8f092b60b Merge branch 'UI-actornode-rename-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-UI-actornode-rename-change 2022-12-27 19:04:25 +01:00
Wojtek Figat
9050377526 Fix imported shader source last char value to prevent strange diffs in Version Control Systems 2022-12-27 19:04:09 +01:00
Wojtek Figat
cb6590e7ef Format code 2022-12-27 18:50:08 +01:00
Wojtek Figat
2c7a83f8b9 Merge branch 'GoaLitiuM-fix_stringview_dict' 2022-12-27 18:45:05 +01:00
Wojtek Figat
489c7b46ee Merge branch 'fix_stringview_dict' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_stringview_dict 2022-12-27 18:43:52 +01:00
Wojtek Figat
762f460e23 Fix missing NetworkManager::ClientDisconnected call for local host client
#845
2022-12-27 18:41:36 +01:00
Chandler Cox
fc0befd773 Fixed some CM buttons that shouldnt close when clicked. 2022-12-23 11:08:14 -06:00
Chandler Cox
d7d7c1e98f Center the context menu that is spawned from clicking the add scripts button on an actor 2022-12-22 12:44:34 -06:00
Wojtek Figat
8918c71312 Update old header usage 2022-12-22 19:31:01 +01:00
Wojtek Figat
01612f1b47 Add tag native serialization 2022-12-22 19:23:30 +01:00
Chandler Cox
96ec28c9a8 Cleaned up and used cross sprite. 2022-12-21 15:07:27 -06:00
Chandler Cox
1a11238808 Added name as author 2022-12-21 13:47:38 -06:00
Wojtek Figat
dc81147681 Convert C# tags checks utilities into extension methods for better usability 2022-12-21 18:18:17 +01:00
Wojtek Figat
cbef100a17 Add FindActor/FindActors with Tag to Level 2022-12-20 23:01:53 +01:00
Wojtek Figat
e6900d9a17 Minor adjustments to tags 2022-12-20 22:39:20 +01:00
Wojtek Figat
2f6e793df4 Add utility api for Tags usage 2022-12-20 22:39:11 +01:00
Wojtek Figat
0dd79fe10a Fix sub-context menu child popup still being open when parent context menu gets focused again by the user 2022-12-20 21:11:41 +01:00
Wojtek Figat
84f2e652e4 Fix comparison operator on Array and BitArray 2022-12-20 21:11:40 +01:00
Wojtek Figat
757728c96c Add option to override Custom Editor for array of type 2022-12-20 21:11:39 +01:00
Wojtek Figat
a570d6d178 Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting 2022-12-20 21:11:38 +01:00
Chandler Cox
e725533ba7 Changed all search boxes to new class. 2022-12-15 21:18:49 -06:00
Chandler Cox
a468053f46 Added hover begin and end event to button 2022-12-15 21:09:34 -06:00
Chandler Cox
1c85b30e9f Change color of button on hover. 2022-12-15 20:53:47 -06:00
Chandler Cox
1b919b9fae Created new SearchBox class with button to clear the search. 2022-12-15 20:45:51 -06:00
Wojciech Figat
1cf6c5233e Refactor DDGI probes to use variable ray count depending on the probe location relative to the view frustum 2022-12-15 17:33:44 +01:00
Wojciech Figat
3fcbcacd43 Fix empty draw call submitting 2022-12-15 17:33:14 +01:00
Chandler Cox
6677177534 Removed variable MClass 2022-12-15 08:52:37 -06:00
Chandler Cox
c3f23d1390 Added abstract check to spawning actor 2022-12-15 08:49:52 -06:00
Chandler Cox
af5f3cbd95 Return null if type is abstract but trying to be added as an actor or script 2022-12-15 08:18:09 -06:00
Chandler Cox
86be1acd7a Cached sate of anchor drop down closed. 2022-12-15 07:45:08 -06:00
Wojciech Figat
b9244df8f7 Fix temporal anti-aliasing to provide better quality output 2022-12-15 12:40:21 +01:00
Wojciech Figat
63e7fb85ec Fix GetNativePtr on Vulkan 2022-12-14 16:16:43 +01:00
Wojciech Figat
79f4dfcaab Add GetNativePtr to GPUAdapter 2022-12-14 16:16:25 +01:00
Wojciech Figat
713aa3e0f9 Add SetResourceState and ForceRebindDescriptors to GPUContext for integration with external rendering libraries 2022-12-14 16:16:02 +01:00
Chandler Cox
de79e43fb1 Code Style Fix 2022-12-14 08:30:44 -06:00
Wojciech Figat
c38eda5799 Fixes for compilation 2022-12-14 14:04:14 +01:00
Wojciech Figat
188428a7a9 Add RenderSetup and allow customizing it by gameplay and postfx 2022-12-14 14:03:59 +01:00
Wojciech Figat
c17477abff Add RenderingUpscaleLocation for customizing upscaler location in render pipeline 2022-12-13 11:52:52 +01:00
Wojciech Figat
ee019510ca Remove old RT1_FloatRGB and RT2_FloatRGB in favor pooled render targets 2022-12-13 11:52:51 +01:00
Chandler Cox
7eab3fe5b3 Added back sorting sub project directories. 2022-12-12 18:18:48 -06:00
Chandler Cox
8d9e3ded74 Remove sorting children in convtent view treeand make it so the game is on top, plugins in the middle, and engine at the bottom of the tree. This is for better UX. 2022-12-12 16:55:12 -06:00
Wojtek Figat
48b88af88a Fix deadlock in GPUDevice caused by f2c594569d 2022-12-12 20:16:11 +01:00