Wojtek Figat
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c9f4b6e55c
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Merge branch 'anchor-drop-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-anchor-drop-fix
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2022-12-27 19:42:07 +01:00 |
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Wojtek Figat
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1d676314e2
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Merge branch 'Tryibion-editor-layout-cache'
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2022-12-27 19:22:33 +01:00 |
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Wojtek Figat
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5bccd010cb
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Code style fix
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2022-12-27 19:22:17 +01:00 |
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Wojtek Figat
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8735e0d99c
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Merge branch 'editor-layout-cache' of https://github.com/Tryibion/FlaxEngine into Tryibion-editor-layout-cache
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2022-12-27 19:19:46 +01:00 |
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Wojtek Figat
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f007fb494a
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Merge branch 'Tryibion-remove-sorting-content-tree'
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2022-12-27 19:14:10 +01:00 |
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Wojtek Figat
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df2e15fe8a
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Merge branch 'remove-sorting-content-tree' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-sorting-content-tree
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2022-12-27 19:09:44 +01:00 |
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Wojtek Figat
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31ecc8a49f
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Merge branch 'Tryibion-UI-actornode-rename-change'
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2022-12-27 19:07:35 +01:00 |
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Wojtek Figat
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25028e1d67
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Improve renaming ContentTreeNode as in #849
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2022-12-27 19:07:24 +01:00 |
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Wojtek Figat
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d8f092b60b
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Merge branch 'UI-actornode-rename-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-UI-actornode-rename-change
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2022-12-27 19:04:25 +01:00 |
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Wojtek Figat
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9050377526
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Fix imported shader source last char value to prevent strange diffs in Version Control Systems
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2022-12-27 19:04:09 +01:00 |
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Wojtek Figat
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cb6590e7ef
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Format code
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2022-12-27 18:50:08 +01:00 |
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Wojtek Figat
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2c7a83f8b9
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Merge branch 'GoaLitiuM-fix_stringview_dict'
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2022-12-27 18:45:05 +01:00 |
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Wojtek Figat
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489c7b46ee
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Merge branch 'fix_stringview_dict' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_stringview_dict
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2022-12-27 18:43:52 +01:00 |
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Wojtek Figat
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762f460e23
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Fix missing NetworkManager::ClientDisconnected call for local host client
#845
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2022-12-27 18:41:36 +01:00 |
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Chandler Cox
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fc0befd773
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Fixed some CM buttons that shouldnt close when clicked.
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2022-12-23 11:08:14 -06:00 |
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Chandler Cox
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d7d7c1e98f
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Center the context menu that is spawned from clicking the add scripts button on an actor
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2022-12-22 12:44:34 -06:00 |
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Wojtek Figat
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8918c71312
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Update old header usage
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2022-12-22 19:31:01 +01:00 |
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Wojtek Figat
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01612f1b47
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Add tag native serialization
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2022-12-22 19:23:30 +01:00 |
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Chandler Cox
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96ec28c9a8
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Cleaned up and used cross sprite.
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2022-12-21 15:07:27 -06:00 |
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Chandler Cox
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1a11238808
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Added name as author
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2022-12-21 13:47:38 -06:00 |
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Wojtek Figat
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dc81147681
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Convert C# tags checks utilities into extension methods for better usability
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2022-12-21 18:18:17 +01:00 |
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Wojtek Figat
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cbef100a17
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Add FindActor/FindActors with Tag to Level
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2022-12-20 23:01:53 +01:00 |
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Wojtek Figat
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e6900d9a17
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Minor adjustments to tags
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2022-12-20 22:39:20 +01:00 |
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Wojtek Figat
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2f6e793df4
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Add utility api for Tags usage
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2022-12-20 22:39:11 +01:00 |
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Wojtek Figat
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0dd79fe10a
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Fix sub-context menu child popup still being open when parent context menu gets focused again by the user
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2022-12-20 21:11:41 +01:00 |
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Wojtek Figat
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84f2e652e4
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Fix comparison operator on Array and BitArray
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2022-12-20 21:11:40 +01:00 |
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Wojtek Figat
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757728c96c
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Add option to override Custom Editor for array of type
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2022-12-20 21:11:39 +01:00 |
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Wojtek Figat
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a570d6d178
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Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
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2022-12-20 21:11:38 +01:00 |
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Chandler Cox
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e725533ba7
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Changed all search boxes to new class.
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2022-12-15 21:18:49 -06:00 |
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Chandler Cox
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a468053f46
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Added hover begin and end event to button
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2022-12-15 21:09:34 -06:00 |
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Chandler Cox
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1c85b30e9f
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Change color of button on hover.
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2022-12-15 20:53:47 -06:00 |
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Chandler Cox
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1b919b9fae
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Created new SearchBox class with button to clear the search.
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2022-12-15 20:45:51 -06:00 |
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Wojciech Figat
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1cf6c5233e
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Refactor DDGI probes to use variable ray count depending on the probe location relative to the view frustum
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2022-12-15 17:33:44 +01:00 |
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Wojciech Figat
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3fcbcacd43
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Fix empty draw call submitting
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2022-12-15 17:33:14 +01:00 |
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Chandler Cox
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6677177534
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Removed variable MClass
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2022-12-15 08:52:37 -06:00 |
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Chandler Cox
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c3f23d1390
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Added abstract check to spawning actor
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2022-12-15 08:49:52 -06:00 |
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Chandler Cox
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af5f3cbd95
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Return null if type is abstract but trying to be added as an actor or script
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2022-12-15 08:18:09 -06:00 |
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Chandler Cox
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86be1acd7a
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Cached sate of anchor drop down closed.
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2022-12-15 07:45:08 -06:00 |
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Wojciech Figat
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b9244df8f7
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Fix temporal anti-aliasing to provide better quality output
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2022-12-15 12:40:21 +01:00 |
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Wojciech Figat
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63e7fb85ec
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Fix GetNativePtr on Vulkan
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2022-12-14 16:16:43 +01:00 |
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Wojciech Figat
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79f4dfcaab
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Add GetNativePtr to GPUAdapter
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2022-12-14 16:16:25 +01:00 |
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Wojciech Figat
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713aa3e0f9
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Add SetResourceState and ForceRebindDescriptors to GPUContext for integration with external rendering libraries
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2022-12-14 16:16:02 +01:00 |
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Chandler Cox
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de79e43fb1
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Code Style Fix
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2022-12-14 08:30:44 -06:00 |
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Wojciech Figat
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c38eda5799
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Fixes for compilation
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2022-12-14 14:04:14 +01:00 |
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Wojciech Figat
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188428a7a9
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Add RenderSetup and allow customizing it by gameplay and postfx
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2022-12-14 14:03:59 +01:00 |
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Wojciech Figat
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c17477abff
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Add RenderingUpscaleLocation for customizing upscaler location in render pipeline
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2022-12-13 11:52:52 +01:00 |
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Wojciech Figat
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ee019510ca
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Remove old RT1_FloatRGB and RT2_FloatRGB in favor pooled render targets
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2022-12-13 11:52:51 +01:00 |
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Chandler Cox
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7eab3fe5b3
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Added back sorting sub project directories.
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2022-12-12 18:18:48 -06:00 |
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Chandler Cox
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8d9e3ded74
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Remove sorting children in convtent view treeand make it so the game is on top, plugins in the middle, and engine at the bottom of the tree. This is for better UX.
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2022-12-12 16:55:12 -06:00 |
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Wojtek Figat
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48b88af88a
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Fix deadlock in GPUDevice caused by f2c594569d
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2022-12-12 20:16:11 +01:00 |
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