Commit Graph

111 Commits

Author SHA1 Message Date
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojtek Figat
785f8915b7 Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
#	Source/Engine/Core/Math/Vector3.h
2022-05-21 19:45:13 +02:00
Wojtek Figat
782c3a0e3e Add Find references utility for graph parameters and methods 2022-05-09 18:10:47 +02:00
Wojtek Figat
8b1e0df222 Add **Content Search** window to searching Visual Scripts and other assets 2022-05-08 19:42:34 +02:00
Wojtek Figat
90906baae2 Various improvements for Editor 2022-05-06 17:14:25 +02:00
Wojciech Figat
551459022d Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
#	Source/Editor/Windows/Assets/VisualScriptWindow.cs
2022-05-02 10:38:14 +02:00
Wojtek Figat
2935b85543 Add preserving existing value of the Visual Script parameter when changing its type 2022-05-01 21:34:21 +02:00
Wojtek Figat
26d4ebd3d5 Fixes for Visual Scripting in Editor 2022-05-01 21:11:15 +02:00
Wojtek Figat
74b23d0e00 Add support for array of Visual Script objects 2022-05-01 20:42:05 +02:00
Wojciech Figat
8428f28239 Various improvements for SDF rendering 2022-04-29 17:11:39 +02:00
Wojtek Figat
158c29e598 Add **Dictionaries to Visual Scripting** 2022-04-27 22:47:54 +02:00
Wojciech Figat
cad9bad950 Merge remote-tracking branch 'origin/master' into gi 2022-04-21 12:57:08 +02:00
Wojtek Figat
a27d69f852 Improve Json Asset development workflow 2022-04-13 21:19:10 +02:00
Wojtek Figat
58491e6d23 Add **Screen Space Reflections for transparent materials** 2022-04-12 22:16:06 +02:00
Wojciech Figat
2bf0a7af8e Fix opening particle emitter editor window if shader compilation fails 2022-03-25 15:37:01 +01:00
Wojciech Figat
3e9b6caa1c Fix sorting items in various contextual list popups in Editor 2022-03-25 15:36:30 +01:00
Wojciech Figat
b08d2001fd Add Model SDF generation utilities 2022-03-24 11:32:02 +01:00
Wojciech Figat
832a4bf86a Add utility Copy option for various labels in assets editors 2022-03-22 17:16:15 +01:00
Wojciech Figat
cf6fb07a05 Fix updating audio window toolbar 2022-02-01 16:21:47 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
751916151a Add Loading text info for particle system and animation timelines 2022-01-08 15:06:20 +01:00
Wojciech Figat
73c22b75ea Add Code Docs module for Editor tooltips 2021-12-22 10:55:42 +01:00
Wojciech Figat
43531a020a Add drag&drop to prefab hierarchy panel for easier usage 2021-12-08 16:50:30 +01:00
Wojciech Figat
23303802ec Add support for passing back value via reference to C# scripting event 2021-12-06 16:46:16 +01:00
Wojciech Figat
1e034c904a Fix missing blend shape refresh for Skinned Model window preview 2021-11-26 12:57:37 +01:00
Wojciech Figat
d33829f5eb Add option to change Visual Script parameter type 2021-11-16 20:44:18 +01:00
Wojciech Figat
e249fda1f2 Add Visual Script parameter access editing (public or private) 2021-11-16 16:41:38 +01:00
Wojciech Figat
f69055d85a Add features flags for Custom Editors presentation 2021-11-16 16:33:45 +01:00
Wojciech Figat
80ef2befd5 Add FallbackTable for localized strings table to redirect missing texts into other language 2021-11-15 16:39:16 +01:00
Wojciech Figat
8459d7f3ad Add option to export a single localized string table to .pot file 2021-11-15 16:39:15 +01:00
Wojtek Figat
6dfedd219b Minor improvements and fixes for Editor 2021-11-04 15:59:06 +01:00
Wojtek Figat
07a6e50d14 Fix custom actor options for prefab window 2021-10-25 23:23:07 +02:00
Wojtek Figat
d88306fc1c Hide various Editor types from Visual Scripting 2021-10-04 12:26:36 +02:00
Wojtek Figat
0bae7022b1 Add minor tweak 2021-09-23 10:13:30 +02:00
Wojtek Figat
8e6c7a6194 Add live-preview option for editing scene animation
#519
2021-09-22 17:09:36 +02:00
Wojtek Figat
fff2c3e038 Fix materials parameters display issues after editing 2021-08-18 22:55:31 +02:00
Wojtek Figat
af22c7e96f Refactor DownloadIndexBuffer to return unsigned data 2021-08-13 10:06:29 +02:00
Wojtek Figat
6609425880 Fix creating prefab in Editor from selection in Prefab window 2021-08-08 17:25:18 +02:00
Wojtek Figat
04c807aea5 Fix scrolling to selected actor in scene tree if parent is collapsed 2021-08-04 11:36:27 +02:00
Wojtek Figat
e1cac0b779 Add loading info text when opening scene animation window 2021-07-30 15:04:26 +02:00
Wojtek Figat
25487c17e3 Fix stack overflow when using recursion with nested scene animations
#519
2021-07-30 14:29:40 +02:00
Wojtek Figat
ad7f5cf720 Add support for object and enum properties in Anim Graph 2021-07-29 19:51:30 +02:00
Wojtek Figat
6718b37ca1 Fixes and improvements 2021-07-24 23:38:05 +02:00
Wojtek Figat
91be427305 Fix typos 2021-07-23 16:25:12 +02:00
Wojtek Figat
46a65f99fa Add buttons for play/pause/stop Animation timeline in editor window 2021-07-23 16:18:11 +02:00
Wojtek Figat
6eea2cc675 Add option to preview model meshes Normals and Tangents in Editor preview 2021-07-22 11:19:54 +02:00
Wojtek Figat
dcd4a41f7d Add preview panel with skinned model to the Animation window 2021-07-16 16:18:34 +02:00
Wojtek Figat
590ef32165 Refactor animated model previews to unify features used by various windows 2021-07-16 15:24:18 +02:00
Wojtek Figat
cb59f2185c Add memory usage info to Animation details 2021-07-16 13:08:37 +02:00
Wojtek Figat
5852887e7d Add option for preview a single mesh UVs 2021-07-16 10:21:22 +02:00