Commit Graph

1743 Commits

Author SHA1 Message Date
Wojtek Figat
192af7ec14 Refactor native core objects to simplify usage for newcomers 2022-01-08 15:06:23 +01:00
Wojtek Figat
e144a6f69d Fix crash when trying to read invalid Visual Script parameter from local scope during debugging 2022-01-08 15:06:22 +01:00
Wojtek Figat
bbfe0446f0 Tweaks and fixes 2022-01-08 15:06:21 +01:00
Wojtek Figat
779e41a686 Add static assert for curve keyframes data raw serialization 2022-01-08 15:06:21 +01:00
Wojtek Figat
ff9b116522 Add ScriptingObject::NewObject utility for scripting objects spawning in C++ 2022-01-08 15:06:18 +01:00
Wojtek Figat
fa83869430 Add minor changes 2022-01-08 15:06:18 +01:00
Wojtek Figat
32c7d36fcd Tweaks 2022-01-08 15:06:17 +01:00
Wojtek Figat
5e9b215548 Fix crash when spawning managed object on a detached native thread 2022-01-08 15:06:16 +01:00
Wojtek Figat
0f9f3905ed Add json serialization utils for objects to save/load from raw bytes 2022-01-08 15:06:15 +01:00
Wojtek Figat
32a73727b0 Optimize Stream includes to Array 2022-01-08 15:06:14 +01:00
Wojtek Figat
68d8766c56 Optimize String::ReserveSpace if length doesn't change 2022-01-08 15:06:13 +01:00
Wojciech Figat
cc3617b5c2 Merge branch 'controller-physics-fix' of git://github.com/xKamuna/FlaxEngine-1 into xKamuna-controller-physics-fix 2021-12-31 11:09:30 +01:00
xKamuna
ef40ccbe14 Fix issue with filters being ignored for two controllers colliding 2021-12-30 23:47:26 -08:00
xKamuna
177696ee00 Fix blend shape offsets 2021-12-24 04:43:28 -08:00
Wojciech Figat
36a18a0b56 Add profile events for Editor startup 2021-12-22 16:23:53 +01:00
Wojciech Figat
c178afdf6b Add **UI navigation** system
#574
2021-12-21 18:14:54 +01:00
Wojtek Figat
233de2d4a4 Fix Animation timeline load/save with the latest format 2021-12-20 18:47:19 +01:00
Wojtek Figat
1c34c7f293 Fix crash when creating C# object for native object at the same time on multiple threads 2021-12-16 18:58:14 +01:00
Wojtek Figat
3c3f2ae075 Add **Animation Slot** node for playing animations from code in Anim Graph 2021-12-16 18:57:33 +01:00
Wojciech Figat
821ba0ec3b Add Rectangle.Distance for distance between rectangle and a point 2021-12-14 17:00:13 +01:00
Wojciech Figat
8f51c7689f Fix missing object linkage when loading missing prefab objects during scene load 2021-12-13 17:32:02 +01:00
Wojciech Figat
06305a8af6 Optimize model data access during models importing 2021-12-13 17:32:01 +01:00
Wojciech Figat
b88ac45b53 Optimize model data access during models importing 2021-12-13 17:32:01 +01:00
Wojciech Figat
793bb502f5 Fix prefab changes apply crash
#305
2021-12-13 17:31:58 +01:00
Wojciech Figat
58967e739a Fix import transform for skinned models
#610
2021-12-13 17:31:57 +01:00
Wojtek Figat
224b9b8930 Fix mono audio playback with XAudio2 2021-12-12 12:51:08 +01:00
Wojtek Figat
83046494a5 Fix crash 2021-12-11 23:03:37 +01:00
Wojtek Figat
f71dce08fc Fix scene animation warning due to missing object to be fired once per-track without a spam 2021-12-11 17:28:22 +01:00
Wojtek Figat
a9aaed6f33 Add support for PrefabObject tracks and automated animation instancing with UsePrefabObjects enabled 2021-12-11 17:28:21 +01:00
Wojtek Figat
77e1ec530b Refactor GetChildByPrefabObjectId/GetScriptByPrefabObjectId from Actor to be private 2021-12-11 17:28:20 +01:00
Wojtek Figat
bb674b43f9 Refactor Timeline UI to use track flags 2021-12-11 17:28:20 +01:00
Wojciech Figat
c23ec9935f Fix Multi Blend 1D/2D root motion extraction with blending
#678
2021-12-10 12:48:37 +01:00
Wojciech Figat
2b1e5e4958 Fix various issues with Multi Blend 2D node 2021-12-09 17:09:31 +01:00
Wojciech Figat
2192852510 Fix crash when passing function with lambda to the Job System 2021-12-09 17:09:07 +01:00
Wojciech Figat
fcb9bbbe72 Fix showing tooltips for tree nodes in Editor 2021-12-09 17:08:39 +01:00
Wojciech Figat
4a8291d596 Minor fixes 2021-12-09 17:08:10 +01:00
Wojciech Figat
9c7b66ba70 Merge branch 'local' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-local
# Conflicts:
#	Source/Editor/Windows/Assets/LocalizedStringTableWindow.cs
#	Source/Engine/Localization/Localization.cpp
#	Source/Engine/Localization/LocalizedStringTable.h
2021-12-09 11:31:06 +01:00
Wojciech Figat
71c8fa2638 Merge branch 'tick_fix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-tick_fix 2021-12-09 10:36:10 +01:00
Wojciech Figat
dd92ae0ff4 Fix Windows Game build 2021-12-08 17:14:14 +01:00
Wojciech Figat
c35465b274 Fix minor issues 2021-12-08 16:53:44 +01:00
Wojciech Figat
11b88cc621 Fix Windows Snap with borderless windows
#629 #676
2021-12-08 16:49:44 +01:00
Wojciech Figat
e9557352a0 Update copyright year in some source files 2021-12-08 09:44:10 +01:00
Wojciech Figat
2daec98fd7 Reuse code from Bind lambda in Function 2021-12-07 18:27:21 +01:00
Wojciech Figat
4a191f5f6c Merge branch 'MiscellaneousImprovements' of git://github.com/intolerantape/FlaxEngine into intolerantape-MiscellaneousImprovements 2021-12-07 18:23:20 +01:00
Wojciech Figat
38606cb43a Add support for exporting pdb files for D3D12 shaders if debug data is enabled 2021-12-07 18:23:07 +01:00
Wojciech Figat
4b9001abf2 Fix spot lights rendering on D3D12 2021-12-07 18:23:06 +01:00
Wojciech Figat
660c8ef95c Fix audio volume and stereo on XAudio backend
#675
2021-12-07 18:23:05 +01:00
Wojciech Figat
1b34b3b63a Fix audio playback issues in some cases with XAudio backend
#675
2021-12-07 18:23:04 +01:00
Wojciech Figat
ea71e8cbe6 Tweaks for doc comments 2021-12-07 18:23:01 +01:00
Wojciech Figat
c0bcb54044 Fix incorrect transformation on imported blend shapes data from fbx file
#672
2021-12-07 18:23:01 +01:00