Wojtek Figat
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21b4c7c916
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-16 14:52:57 +02:00 |
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Wojtek Figat
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b551610604
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Merge branch 'isnormalized_checks' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-isnormalized_checks
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2024-08-15 15:21:58 +02:00 |
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Wojtek Figat
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45e83d6d15
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Add feedback from PVS (static code analyzer)
https://pvs-studio.com/en/blog/posts/cpp/1153/
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2024-08-15 13:01:40 +02:00 |
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ddbdf479ae
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Add assertion check for normalized rections to C# Ray constructor
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2024-08-07 21:18:12 +03:00 |
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f759f94cfa
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Use CHECK_DEBUG over ASSERT in normalized direction checks
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2024-08-07 21:18:09 +03:00 |
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Wojtek Figat
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bc313c8630
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-05 20:00:39 +02:00 |
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387e8d1dd9
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Use larger epsilon in Vector IsNormalized checks
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2024-08-05 18:41:41 +03:00 |
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Wojtek Figat
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e44e44d317
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-05 11:08:51 +02:00 |
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Wojtek Figat
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7a635e2896
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Merge branch 'assert_directions' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-assert_directions
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2024-07-25 09:16:16 +02:00 |
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Wojtek Figat
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5ddf24381b
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Merge branch 'deprecation_messages' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-deprecation_messages
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2024-07-24 16:41:49 +02:00 |
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8b22ffe007
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Fix warnings about upcoming C# reserved keywords
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2024-07-20 20:46:32 +03:00 |
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55d55212c3
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Add assertions for checking against un-normalized direction vectors
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2024-07-20 15:34:11 +03:00 |
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Wojtek Figat
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b33c2b4f36
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-07-19 00:32:54 +02:00 |
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Zode
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e1cf41b94b
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Fix Quaternion.FromDirection giving bogus output when fed a perfect down vector
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2024-07-17 01:12:17 +03:00 |
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Wojtek Figat
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559cd74647
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/Audio/Audio.cpp
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2024-07-05 22:18:40 +02:00 |
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Wojtek Figat
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d1e54b821b
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Fix asset to be soft when transformation is nan or inf
#2742
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2024-07-04 18:05:47 +02:00 |
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22b4f33984
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Use consistent and less verbose deprecation messages
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2024-06-17 20:43:33 +03:00 |
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e08b57e814
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Support custom deprecation messages in bindings generator
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2024-06-17 20:43:14 +03:00 |
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Wojtek Figat
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e1bede1bf6
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-06-13 17:07:37 +02:00 |
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Wojtek Figat
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abc75e6c3d
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Merge branch 'master' of https://github.com/z1dev/FlaxEngine into z1dev-master
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2024-06-11 11:40:26 +02:00 |
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Wojtek Figat
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12cf7f0f92
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Flax.flaxproj
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2024-05-22 16:15:14 +02:00 |
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Wojtek Figat
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2529312152
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Refactor Color.FromRGBA and add matching old logic Color.FromARGB
2592
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2024-05-16 13:45:29 +02:00 |
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Wojtek Figat
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cdeb9a3b15
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Source/Engine/Graphics/Materials/MaterialShader.h
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2024-04-23 10:30:01 +02:00 |
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Wojtek Figat
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b92fbcb3bc
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Add more const correctness
#2467
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2024-04-22 22:53:27 +02:00 |
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Wojtek Figat
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83b9e6e32a
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Add Ctrl to snap points to grid in Multi Blend editor
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2024-04-18 17:04:23 +02:00 |
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Wojtek Figat
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4e65b76b8c
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Optimize BoundingSphere.Intersects to be inlined by the compiler
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2024-04-11 15:58:34 +02:00 |
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Wojtek Figat
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3efd1e4e84
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Optimize local lights sphere mesh rendering to match the area better
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2024-04-05 12:48:09 +02:00 |
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Wojtek Figat
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2dfb1058b2
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Optimize world matrix storage for drawable objects to use Matrix3x4 instead of full matrix
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2024-03-26 11:29:01 +01:00 |
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z1dev
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7fef21218e
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Alternative Rectangle function names for naming consistency.
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2024-03-21 14:13:24 +01:00 |
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Wojtek Figat
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35d1d97840
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Rename NumberCategoryAttribute to ValueCategoryAttribute
#2213
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2024-03-19 18:30:02 +01:00 |
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Wojtek Figat
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911251cb20
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Merge branch 'unit-formatting' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-unit-formatting
# Conflicts:
# Source/Editor/CustomEditors/Editors/ActorTransformEditor.cs
# Source/Editor/Options/InterfaceOptions.cs
# Source/Engine/Core/Math/Transform.h
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2024-03-19 18:04:01 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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01d123b099
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Add support for importing material emissive and roughness from fbx file
#2153
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2024-02-23 17:46:27 +01:00 |
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Wojtek Figat
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97cb8d1b61
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Clarify doc comment
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2024-02-21 00:07:38 +01:00 |
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Wojtek Figat
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e5cfd872b2
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Simplify math codebase
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2024-02-20 17:52:51 +01:00 |
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Wojtek Figat
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8fa8eeb094
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Optimize Matrix decomposition to use Matrix3x3 for rotation
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2024-02-20 17:51:48 +01:00 |
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Wojtek Figat
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04da732da9
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Cleanup code #1795 and unify new api in vector types
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2024-02-19 23:04:59 +01:00 |
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Wojtek Figat
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358220b0b5
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Merge branch 'SnapToGrid' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-SnapToGrid
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2024-02-19 22:52:33 +01:00 |
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Wojtek Figat
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2de890ca6a
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Codecleanup for #1482
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2024-02-19 17:33:21 +01:00 |
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Wojtek Figat
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0cf39c9f8d
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Further improve terrain painting logic #1739r
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2024-02-17 11:36:13 +01:00 |
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Wojtek Figat
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873be6ac17
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Convert Matrix3x3 into normal type
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2024-02-06 15:41:35 +01:00 |
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nothingTVatYT
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a0741dd9de
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units for quaternion, transform and more collider values
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2024-01-29 08:24:55 +01:00 |
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Wiktor Kocielski
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3ab7d7fcc4
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Add Half to Vector2/Vector4
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2023-12-02 15:29:49 +03:00 |
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Wojtek Figat
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e177aec5fa
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Codestyle
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2023-11-17 12:19:54 +01:00 |
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NoriteSC
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307129b4a1
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added c++ PingPong and flipped sheer
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2023-11-16 11:50:44 +01:00 |
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Wojtek Figat
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11b60390b6
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Add GetRotationFromTo and FindBetween utilities to C# Quaternion API
#1885
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2023-11-08 14:41:36 +01:00 |
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NoriteSC
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67a385a431
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Merge branch 'master' into SnapToGrid
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2023-10-29 03:33:44 +01:00 |
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Wojtek Figat
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c27187bd0a
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Fix deserializing vector types in Editor from ToString FormatException
#1802
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2023-10-25 19:17:04 +02:00 |
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Wojtek Figat
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966cd973c6
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Add GetHash to various math/core types
#1802
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2023-10-25 18:35:59 +02:00 |
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NoriteSC
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ec02058712
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Update Float2.cs
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2023-10-25 16:56:45 +02:00 |
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