Wojtek Figat
03d52d4eb9
Add support for building engine without logging
2025-05-28 04:05:12 +02:00
Wojtek Figat
ab61ed5a37
Add more memory profiling insights and groups
2025-05-28 04:03:44 +02:00
Wojtek Figat
98e59450f1
Add freeing managed assembly memory on reload/unload
2025-05-25 17:39:51 +02:00
Wojtek Figat
8c62f1120f
Optimize dynamic memory allocations for managed runtime interop collections with a new Arena Allocation
2025-05-25 17:39:20 +02:00
Wojtek Figat
410ec0465c
Optimize CSharp scripting runtime to use arena allocator per-assembly
2025-05-25 02:04:16 +02:00
Wojtek Figat
c639a3103c
Add memory profiling events to the main areas of the engine
2025-05-22 04:47:01 +02:00
Wojtek Figat
9c3fd052cd
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
b095acd4a5
Fix scripting AssemblyLoadContext not getting unloaded
2025-02-26 20:29:19 +02:00
Wojtek Figat
a839cf796b
Fix MUtils::GetClass for Float2
2024-11-18 14:42:13 +01:00
Wojtek Figat
1181deb5df
Fix crash when using attributes cache after hot-reload in editor
2024-10-25 13:25:36 +02:00
Wojtek Figat
e860f969be
Add attributes support for dotnet interop for methods, fields and properties
2024-10-04 15:59:34 +02:00
Wojtek Figat
aba46cb2c6
Fix naming convention in scripting backend for klass
2024-09-22 12:30:34 +02:00
e77ae12b9b
Fix unboxing of array type Variants
2024-05-05 13:15:54 +03:00
Wojtek Figat
14902dc29e
Merge remote-tracking branch 'origin/master' into 1.8
...
# Conflicts:
# Flax.flaxproj
2024-02-26 19:49:39 +01:00
Wojtek Figat
f4d236d353
Fix crash on invalid string converted to managed string
2024-02-26 19:01:46 +01:00
Wojtek Figat
859c420d76
Update year in copyright note
2024-02-26 19:00:48 +01:00
Wojtek Figat
d7dbc0fbdc
Fix opening projects with PostFx material assigned in Graphics Settings
...
#1993
2024-02-21 20:21:45 +01:00
Wojtek Figat
69b7a10c1f
Add Stopwatch for accurate duration measuring
2024-01-28 20:31:03 +01:00
Wojtek Figat
cebd28c3a7
Revert fd938e8284
2023-11-29 18:46:18 +01:00
Wojtek Figat
8ff4f95cef
Optimize some code and cleanup code style in natvis file
2023-11-28 16:02:51 +01:00
Wojtek Figat
35ebdb0ffe
Refactor INetworkDriver::PopEvent to use network event as output parameter rather than raw pointer
...
#1992
2023-11-28 11:24:17 +01:00
Wojtek Figat
fd938e8284
Fix incorrect pointer marshalling from Variant to managed runtime
...
#1992
2023-11-28 11:22:14 +01:00
Wojtek Figat
3320c76e14
Add soft check for null managed object value for unboxing
2023-11-14 11:23:15 +01:00
Wojtek Figat
bc762761dd
Fix engine when used without C# scripting at all
2023-10-11 12:35:27 +02:00
Wojtek Figat
d10d52ec0c
Add thread-safety to various scripting methods
2023-10-01 10:57:51 +02:00
Wojtek Figat
82b2f46b48
Post-merge tweaks for #1312
2023-09-28 19:21:06 +02:00
Wojtek Figat
279528a30d
Merge branch 'marshalling_scriptingobject_changes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-marshalling_scriptingobject_changes
...
# Conflicts:
# Source/Engine/Engine/NativeInterop.Unmanaged.cs
# Source/Engine/Scripting/Runtime/DotNet.cpp
2023-09-28 18:41:20 +02:00
Wojtek Figat
8bd6649510
Refactor managed array unboxing to handle case of C# array passes as object
...
#1415
2023-09-20 14:17:11 +02:00
Wojtek Figat
48d4a51c1b
Fix crash when boxing native array to managed value
2023-09-11 15:06:26 +02:00
53b1d0dd85
Optimize ScriptingObject managed initialization
2023-08-13 23:56:27 +03:00
9d8105e3f3
Separate managed assembly unloading and scripting ALC reinitialization
...
Fixes an issue with multiple managed assemblies unloading and releasing
all cached data before native resources were fully released in other
assemblies.
2023-08-08 17:39:31 +03:00
Wojtek Figat
11bb6d4364
Fix crash when using custom Anim Graph node (.NET 7 regression)
2023-07-24 14:23:28 +02:00
Wojtek Figat
144b72109b
Fix crash after scripting hot-reload in editor due to cached class attribute objects
...
#1108
2023-05-19 13:53:49 +02:00
Wojtek Figat
4e78b49cac
Improve managed exceptions logging
2023-05-10 20:42:18 +02:00
Wojtek Figat
ac67813198
Optimize code to alloc memory manually in #1088
2023-05-10 09:31:54 +02:00
Wojtek Figat
c73897ce7f
Merge branch 'object_array_marshalling' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-object_array_marshalling
2023-05-10 09:22:22 +02:00
da149d32cf
Force GC to run periodically in order to reduce stuttering
2023-05-08 23:29:39 +03:00
cae07f3623
Optimize marshalling managed arrays of object references
2023-05-08 23:28:49 +03:00
Wojtek Figat
f046642ba7
Improve stability by fixing various crashes with dotnet7
2023-04-18 12:36:33 +02:00
Wojtek Figat
67b373c6df
Merge remote-tracking branch 'origin/master' into 1.6
2023-04-17 13:18:08 +02:00
Wojtek Figat
89704bebe9
Add Span<T> support for scripting fields
2023-04-14 15:01:22 +02:00
Wojtek Figat
29d0281932
Missing change
2023-03-31 19:37:55 +02:00
Wojtek Figat
e562a7d72c
Fix loading C# assemblies from Mono AOT output
2023-03-31 18:31:25 +02:00
Wojtek Figat
bb27f85951
Optimize MCore::Array::GetAddress usage in MUtils
2023-03-29 10:39:20 +02:00
Wojtek Figat
0694f87b0d
Fixes for Visual Scripting interop via C# on new dotnet7 hosting
2023-03-28 12:01:55 +02:00
Wojtek Figat
ed13de2d5b
Fix using managed arrays with Variant in dotnet7
2023-03-27 19:41:53 +02:00
Wojtek Figat
510fc443e8
Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api
...
Required by platforms that will use mono under the hood for .Net 7
New `USE_CSHARP` define for C# ability
Engine doesn't use `mono_*` apis directly but via MCore/MClass/MMethod/ apis
2023-03-27 17:29:42 +02:00
Wojtek Figat
eed2cdfe04
Progress on dotnet7 runtime hosting with mono
2023-03-22 17:59:46 +01:00
Wojtek Figat
2c1409c2a4
Add macOS build for dotnet7
2023-02-19 13:31:57 +01:00
Wojtek Figat
ac59cc4633
Merge remote-tracking branch 'origin/master' into dotnet7
2023-02-13 10:05:51 +01:00