Commit Graph

3321 Commits

Author SHA1 Message Date
Wojtek Figat
2369b6a34a Add support for double serializtion in C++ 2022-05-20 15:53:50 +02:00
Wojtek Figat
04c0f19584 Add Double2, Double3, Double4 to C# scripting API 2022-05-18 23:23:50 +02:00
Wojtek Figat
523d961f28 Add various improvements for C# math library 2022-05-18 22:30:50 +02:00
Wojtek Figat
8c971cd11e Add custom floats formatting to prevent scientific notation 2022-05-18 22:29:31 +02:00
Wojtek Figat
4a2e8d0a69 Cleanup and adjustments for vector types 2022-05-16 23:52:38 +02:00
Wojtek Figat
778e4e0ea7 Fix crash on NetworkPeer disposing 2022-05-15 11:51:20 +02:00
Wojtek Figat
e72b2b385f Minor adjustment 2022-05-15 11:37:14 +02:00
Wojtek Figat
afbbe6cf3f Merge branch 'GoaLitiuM-timer_resolution_fix' 2022-05-15 11:35:14 +02:00
Wojtek Figat
bdbced0bbc Merge branch 'timer_resolution_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-timer_resolution_fix 2022-05-15 11:35:05 +02:00
Wojtek Figat
3d7d52e779 Fix Vulkan crash when using Blur Panel in Screen Space canvas 2022-05-13 20:17:06 +02:00
Wojtek Figat
94f54abb62 Merge branch 'GoaLitiuM-fix_physx_addactor' 2022-05-13 19:17:21 +02:00
Wojtek Figat
05a7fd45c3 Merge branch 'fix_physx_addactor' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_physx_addactor 2022-05-13 19:17:16 +02:00
Wojtek Figat
389dfb44de Fix crash on macOS due to Vulkan timestamp queries error 2022-05-12 18:57:32 +02:00
Wojtek Figat
5525527ecd Add No Results node to Content Search if nothing found 2022-05-11 19:08:01 +02:00
Wojtek Figat
650d15a665 Add Ctrl+C shortcut for content search result copy 2022-05-11 19:03:36 +02:00
Wojtek Figat
a5bcff5231 Skip assets from temporary folder in Content Search 2022-05-11 19:03:19 +02:00
Wojtek Figat
782c3a0e3e Add Find references utility for graph parameters and methods 2022-05-09 18:10:47 +02:00
Wojtek Figat
8b1e0df222 Add **Content Search** window to searching Visual Scripts and other assets 2022-05-08 19:42:34 +02:00
Wojtek Figat
1d228d28bf Fix pasting/duplicating nodes in Visject to call spawn event 2022-05-08 19:11:42 +02:00
3523b1a85f Add PhysX actors to the scene immediately 2022-05-07 18:04:23 +03:00
Wojtek Figat
1acac3845e Add support for loading Visject surfaces without Surface UI 2022-05-06 18:45:12 +02:00
Wojtek Figat
78d6fe6b50 Fix error when loading surface from not yet loaded asset 2022-05-06 18:30:49 +02:00
Wojtek Figat
4cedd0f30c Fix scripting type search regression from 26d4ebd3d5 2022-05-06 17:37:07 +02:00
Wojtek Figat
2d27e0997f Silence old warning 2022-05-06 17:17:54 +02:00
Wojtek Figat
21e6c2603c Silence old warning 2022-05-06 17:16:01 +02:00
Wojtek Figat
90906baae2 Various improvements for Editor 2022-05-06 17:14:25 +02:00
Wojtek Figat
3766488114 Fix crash when loading empty json for Variant structure data 2022-05-05 18:35:05 +02:00
Wojtek Figat
7bb5ffc2a4 Fix copy pasting multi-line text into a single-line textbox 2022-05-04 20:16:29 +02:00
Wojtek Figat
ae63508049 More adjustment for content finder visibility 2022-05-04 18:37:26 +02:00
Wojtek Figat
7303377358 Reorganize Content Finder files 2022-05-04 18:15:12 +02:00
Wojtek Figat
2a4057cbc2 Add public events for Editor play mode flow 2022-05-03 23:08:47 +02:00
Wojtek Figat
bc6b70f4f9 Optimize static Visual Script event calling 2022-05-03 21:12:29 +02:00
Wojtek Figat
225cc38ea8 Add late initialization to Content Finder tool in Editor 2022-05-03 16:14:07 +02:00
6e2b854544 Set timer resolution to lowest possible value in all Windows systems 2022-05-02 20:59:07 +03:00
Wojtek Figat
1859d7c2f5 Inline Vector4 == operator manually 2022-05-01 21:48:35 +02:00
Wojtek Figat
12d960e787 Merge branch 'vector2_fix' of https://github.com/GoaLitiuM/FlaxEngine 2022-05-01 21:45:28 +02:00
Wojtek Figat
426b53e46d Increase max samples for SSR in forward shading 2022-05-01 21:42:48 +02:00
Wojtek Figat
2935b85543 Add preserving existing value of the Visual Script parameter when changing its type 2022-05-01 21:34:21 +02:00
Wojtek Figat
26d4ebd3d5 Fixes for Visual Scripting in Editor 2022-05-01 21:11:15 +02:00
Wojtek Figat
3546793e12 Fix using null array of dictionary in Visual Script for init 2022-05-01 21:10:23 +02:00
Wojtek Figat
c5135372ca Improve local variables displaying in Visual Script debugger 2022-05-01 20:43:02 +02:00
Wojtek Figat
eb75a3c2fb Fix foreach loop in Visual Script to continue flow on null array or dictionary 2022-05-01 20:42:42 +02:00
Wojtek Figat
74b23d0e00 Add support for array of Visual Script objects 2022-05-01 20:42:05 +02:00
Wojtek Figat
c5bfdc66a4 Rename from a2eaab0ca3 2022-04-28 23:05:02 +02:00
Wojtek Figat
a2eaab0ca3 Split ScriptType into separate file to simply codebase 2022-04-28 22:59:24 +02:00
Wojtek Figat
d76fd634a5 Fix minor issue with Visual Script set parameter node calling flow during debugger value evaluation 2022-04-28 22:45:56 +02:00
Wojtek Figat
7e609984b4 Add TypeReference attribute to actors/scripts searching utilities for easier type picking in Visual Script 2022-04-28 22:44:56 +02:00
Wojtek Figat
158c29e598 Add **Dictionaries to Visual Scripting** 2022-04-27 22:47:54 +02:00
703152cb2f Fix Vector2 equality comparison 2022-04-24 21:17:27 +03:00
Wojtek Figat
3c841b1be1 Add support for font size and color in Header attribute 2022-04-15 19:16:50 +02:00