Wojtek Figat
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b98d3ae572
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Update splash screen quotes
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2023-05-05 09:36:32 +02:00 |
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Wojtek Figat
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53223bb2ab
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Update splash screen quotes
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2023-05-05 09:35:19 +02:00 |
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Wojtek Figat
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848ab51753
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Adjust Visject CM header background
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2023-05-05 09:24:47 +02:00 |
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Wojtek Figat
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71a5d56105
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Add support for importing skeleton-only as Skinned Model (eg. from animation file to have skeleton for retargeting)
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2023-05-04 15:43:44 +02:00 |
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Wojtek Figat
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57052b3b14
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Fix marshallers
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2023-05-04 14:18:32 +02:00 |
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Wojtek Figat
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2b2b4f6b6f
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Fix exception in rare cases
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2023-05-04 13:55:14 +02:00 |
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Wojtek Figat
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273b6c0228
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Various minor improvements
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2023-05-04 11:55:22 +02:00 |
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Wojtek Figat
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05ffaf7cef
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Add **skeleton retargeting** to play animations on different skeletons
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2023-05-04 11:54:17 +02:00 |
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Wojtek Figat
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7f741c04ed
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Merge branch 'weak_handle_improvements' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-weak_handle_improvements
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2023-04-29 12:18:28 +02:00 |
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Wojtek Figat
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5a2831d0cb
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Various improvements
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2023-04-29 12:11:17 +02:00 |
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Wojtek Figat
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896f75b789
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Add skeleton nodes names debug drawing in Editor preview when enabled
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2023-04-29 12:10:15 +02:00 |
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Wojtek Figat
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4d1ac04e5c
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Add GroupElement.AddSettingsButton for editor ui
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2023-04-29 11:10:48 +02:00 |
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Wojtek Figat
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b6ceed5c6d
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Add packaging iOS app to ipa file
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2023-04-28 23:54:50 +02:00 |
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Wojtek Figat
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915f6a719d
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Add automatic skeleton retargeting when playing Anim Graph on other skeletal model
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2023-04-26 20:03:27 +02:00 |
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Wojtek Figat
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12f5157bfb
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Add debug drawing selected skeleton node in Skinned Model window viewport
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2023-04-26 17:28:58 +02:00 |
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Wojtek Figat
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968e1328dc
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Add skeleton node or bone copy context menu in Editor
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2023-04-26 16:20:30 +02:00 |
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Wojtek Figat
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39b89ada6c
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Fix Anim Graph state machine rule graph opening after transition removal undo
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2023-04-25 10:59:31 +02:00 |
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Wojtek Figat
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698a9f1938
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Add **Interruption options** to State Machine transition
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2023-04-25 10:47:10 +02:00 |
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Wojtek Figat
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7158cfb5bf
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Add **Any State to Anim Graph state machines**
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2023-04-24 20:20:27 +02:00 |
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Wojtek Figat
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390460907d
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Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
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2023-04-22 18:59:41 +02:00 |
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Wojtek Figat
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73ff053470
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Fix ViewportIconsRenderer usage in game C++ scripts
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2023-04-22 18:43:11 +02:00 |
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Wojtek Figat
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8d057f5b8e
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Merge branch 'vscode_goto_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_goto_fix
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2023-04-22 17:45:32 +02:00 |
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Wojtek Figat
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978b3f835a
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Add editor playback utilities for Audio Source and Scene Animation Player
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2023-04-22 17:25:55 +02:00 |
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f19e0628c5
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Fix Visual Studio Code jump to line argument
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2023-04-22 14:21:02 +03:00 |
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Wojtek Figat
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97e2e9a61d
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Fix content view items refresh (eg. after delete) when using search field
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2023-04-22 11:51:18 +02:00 |
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Wojtek Figat
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2afa287b67
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Improve automatic slider speed for float value fields in Editor
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2023-04-21 15:58:48 +02:00 |
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Wojtek Figat
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8c638e7947
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Improve audio clip window usability in Editor
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2023-04-20 11:13:20 +02:00 |
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Wojtek Figat
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d719ef8d03
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Fix crash when reimporting audio clip while it's being played
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2023-04-20 10:56:57 +02:00 |
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Wojtek Figat
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6ec35e5175
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Add audio clip preview refresh on asset reimport in Editor
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2023-04-20 10:50:29 +02:00 |
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Wojtek Figat
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787414451e
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Add current playback position preview with seeking functionality to Audio Clip window in Editor
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2023-04-19 15:17:01 +02:00 |
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Wojtek Figat
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1b278f5c56
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Update Mathf.Map usage to Mathf.Remap
#1008
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2023-04-19 13:11:52 +02:00 |
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Wojtek Figat
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5eb888868f
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Merge branch 'drag-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-drag-fix
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2023-04-19 11:04:17 +02:00 |
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Wojtek Figat
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7df206f533
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Fix deploying system .NET runtime files after system-installed .NET has been updated
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2023-04-18 18:18:43 +02:00 |
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Chandler Cox
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3792aa1984
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Add select actor on script drop, Fix dragging asset into scene tree between nodes.
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2023-04-17 17:31:21 -05:00 |
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Chandler Cox
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cdc8e4adb8
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Take parent actor name as initial prefab name.
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2023-04-17 13:34:25 -05:00 |
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Wojtek Figat
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67b373c6df
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-04-17 13:18:08 +02:00 |
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Wojtek Figat
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c3ef9f993b
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Merge branch 'change-profilier-play-icon' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-profilier-play-icon
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2023-04-17 13:08:46 +02:00 |
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Wojtek Figat
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378e48e7aa
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Fix cached DraggedOverNode to be properly reset after drag and #996
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2023-04-17 13:06:56 +02:00 |
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Wojtek Figat
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0e3dedbc5b
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Merge branch 'actor-drag-visual-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-drag-visual-change
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2023-04-17 12:59:08 +02:00 |
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Wojtek Figat
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414bce38bb
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DOn't even start drag and drop if content item is detached from UI
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2023-04-17 12:54:01 +02:00 |
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Wojtek Figat
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6562a8769e
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Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master
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2023-04-17 12:34:23 +02:00 |
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Wojtek Figat
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b7dcf9576e
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Merge branch 'content-bug-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-content-bug-fix
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2023-04-17 12:29:03 +02:00 |
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Wojtek Figat
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2eea7abc27
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Add Create collision data action to be performed for each model selected in the Content Window
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2023-04-17 12:20:02 +02:00 |
|
Wiktor Kocielski
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dbd5c71344
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Fix RMB deletion to take selection into account
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2023-04-15 22:32:52 +03:00 |
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Chandler Cox
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4e5795ab91
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Changed Cook&Run to Cook & Run.
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2023-04-14 16:21:19 -05:00 |
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Chandler Cox
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acecda482d
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Changes the play icon to a stop icon and vice versa when clicked for the profiler.
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2023-04-14 15:29:02 -05:00 |
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Chandler Cox
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62a335fab0
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Fix bug of re-parenting actors if children and parent actors are selected
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2023-04-14 13:34:43 -05:00 |
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Chandler Cox
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d813078e91
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Made it so the visuals of dragging an actor will only show between the nodes and on the node.
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2023-04-14 12:55:40 -05:00 |
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Chandler Cox
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c420318267
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Fix bug with path name preventing the item to be renamed when duplicated.
|
2023-04-14 09:18:06 -05:00 |
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Wojtek Figat
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7a01ccb5fb
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Updates on iOS app packging
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2023-04-13 23:01:31 +02:00 |
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