Wojtek Figat
e95010b1b2
Add Foliage Density Scale option to Graphics Quality Window in Editor
2021-07-09 21:44:20 +02:00
Wojtek Figat
7fc3e65849
Fix changing prefab root
...
#488 #544 #489
2021-07-09 17:17:21 +02:00
Wojtek Figat
347bd7346a
Add automatic Game Settings setup after adding new settings asset for the first time
2021-07-05 10:36:10 +02:00
Wojtek Figat
bdefa77226
Fix using nested types in Visual Script
2021-06-30 10:34:36 +02:00
Wojtek Figat
41f0554484
Add texture groups preview to Graphics Quality window in editor
2021-06-18 11:57:51 +02:00
Wojtek Figat
dc38a55218
Add option to open all selected assets in content window
2021-06-18 11:57:22 +02:00
Wojtek Figat
3b31fd7c71
Add support for editing texture group in editor (without reimporting)
2021-06-18 10:49:04 +02:00
Wojtek Figat
428c43e707
Optimize Debug Log window new entries adding (manual placement instead of full layout)
2021-06-14 12:04:49 +02:00
Wojtek Figat
a8b0612a7f
Add new icons and tweaks
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#550
2021-06-14 11:08:47 +02:00
Wojtek Figat
bb39e1d220
Merge branch 'IconPatch' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconPatch
2021-06-14 10:47:20 +02:00
Wojtek Figat
22c62439ee
Fixes and tweaks for profiler window
2021-06-14 10:41:51 +02:00
W2Wizard
83e6319643
Adjust debug log tab icon
2021-06-13 22:37:47 +02:00
W2Wizard
5408898e15
Increase BoxSize & overhaul debug log icons
2021-06-13 20:16:06 +02:00
W2Wizard
96089d5396
Fix timeline track icons
2021-06-13 16:20:23 +02:00
W2Wizard
eb6e3a7e8e
Replace clickable images with actual buttons
...
With the new icons the clickable images for adding functions for the Visject surface got too small and unreadable. Instead using more visible buttons should counteract this.
2021-06-13 14:49:10 +02:00
Wojtek Figat
b8ad4bdd2a
Refactor AnimGraph debug flows to use scripting API event
2021-06-12 23:20:07 +02:00
Wojtek Figat
8f78ccf414
Add pooling for timeline table row controls in profiler
2021-06-11 16:49:12 +02:00
Wojtek Figat
81fd026313
Add pooling for timeline event controls in profiler
2021-06-11 16:44:26 +02:00
Wojtek Figat
9c7378cf5b
Optimize Profiler window update to refresh only visible tab UI
2021-06-11 12:03:01 +02:00
Wojtek Figat
3a51320ea6
Increase profiler samples length to 10s at 60hz
2021-06-11 09:53:43 +02:00
Wojtek Figat
3c2b1a232c
Merge commit '4bb703e9bfadf44c562f69bab069fd8be26eda97'
2021-06-09 12:04:12 +02:00
Wojtek Figat
d111b2ba03
Tweaks
2021-06-01 21:20:00 +02:00
Wojtek Figat
0aa9c865ca
Fix renaming selected actor in scene tree after creation and use editor shortcut
2021-06-01 21:10:57 +02:00
Wojtek Figat
d8cb1d15c7
Fix warning
2021-05-31 09:35:52 +02:00
Wojtek Figat
2a3a15533c
Add ignoring memory allocations from profiling tools in Editor Profiler
2021-05-30 14:11:49 +02:00
Wojtek Figat
845198ebe3
Refactor focusing on selection logic in Editor
2021-05-28 15:51:28 +02:00
Wojtek Figat
94ee82b58d
Fix Editor UI tree control click to handle selection update before
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#533
2021-05-28 12:09:26 +02:00
GoaLitiuM
4bb703e9bf
Change FontReference to reference type
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FontReference is mutating itself by storing the cached font for later
reuse, but this is not working as intended because FontReference is
returned as a value type in UIControls so the cached font is actually
stored in a copy of the FontReference and not in the original property.
2021-05-18 18:29:09 +03:00
Wojtek Figat
7f6a6f9fff
Fix showing Game Plugins in editor plugins window
2021-05-18 11:41:49 +02:00
Wojtek Figat
6232b8d557
Add option to show Debug Draw shapes in Game Viewport
2021-05-15 12:58:39 +02:00
Wojtek Figat
46b1fd944e
Fix catching mouse focus in Editor play mode with game is paused
2021-05-15 11:01:11 +02:00
Wojtek Figat
fb7ef90fce
Add option to hide GUI in Game Viewport
2021-05-15 11:00:42 +02:00
Wojtek Figat
f9b979f1c6
Add new icons atlas
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#456
2021-05-14 11:02:22 +02:00
Wojtek Figat
11704740fe
Merge branch 'IconOverhaul' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconOverhaul
2021-05-14 10:48:18 +02:00
W2.Wizard
887b52c18a
Merge branch '1.2' into IconOverhaul
2021-05-13 15:21:36 +02:00
W2Wizard
d54efc73f1
Adapt to new spritehandle names
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Lots of files! However only change was renaming the icons overall.
2021-05-13 15:16:45 +02:00
Wojtek Figat
94476783da
Add option to Delete Sprite in Editor
2021-05-12 16:20:44 +02:00
Wojtek Figat
480947e0a9
Fix sprite atlas serialization after editing
2021-05-12 16:19:59 +02:00
Wojtek Figat
a4a3074bb6
Fix naming new sprites in Editor
2021-05-12 14:06:05 +02:00
Wojtek Figat
6db156513c
Merge branch 'patch-9' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-9
2021-05-12 13:12:59 +02:00
Wojtek Figat
17e3625e5d
Add support for ANSI name and variable name for named profiler events
2021-05-04 00:17:01 +02:00
Wojtek Figat
543d1a3c0e
Add Tracy profiler support
2021-05-02 11:27:10 +02:00
Wojtek Figat
0e75dba142
Optimize C++ compilation time
2021-04-30 16:27:57 +02:00
stefnotch
346d0e3111
Improve quotes?
2021-04-29 21:28:36 +02:00
Wojtek Figat
05ba9b8d45
Fix models uvs preview drawing
2021-04-29 16:39:26 +02:00
Wojtek Figat
9b226926ed
Merge branch 'patch-2' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-2
2021-04-29 10:12:33 +02:00
Wojtek Figat
b5e19d95bd
Add undo support for Json Asset editor window
2021-04-22 14:21:07 +02:00
Wojtek Figat
af34bafc5a
Improve LocalizedStringTable editor
2021-04-22 13:28:52 +02:00
Wojtek Figat
7448383079
Add LocalizedStringTable
2021-04-16 15:39:31 +02:00
Wojtek Figat
e9215c1a9e
Tweaks
2021-04-16 11:34:10 +02:00