Commit Graph

2856 Commits

Author SHA1 Message Date
Wojtek Figat
2affebd375 Fix C# serialization of scene objects when property throws and exception
#88
2023-05-06 14:57:44 +02:00
Wojtek Figat
1a3c6bfc73 Merge branch 'random-range-visject' of https://github.com/Tryibion/FlaxEngine into Tryibion-random-range-visject 2023-05-05 16:22:46 +02:00
Wojtek Figat
bcefaea416 Merge branch 'sceneunloading' of https://github.com/Withaust/FlaxEngine into Withaust-sceneunloading 2023-05-05 16:19:16 +02:00
Chandler Cox
12a2a69ad7 Change to TryGetBox 2023-05-05 09:18:44 -05:00
Wiktor Kocielski
68151592a4 Make Level class to unload scenes in reversed order 2023-05-05 17:11:24 +03:00
Wojtek Figat
5d2a3482c7 Reduce compilation problems by moving FindObject fwd decl to be more commonly included
#1040
2023-05-05 16:10:09 +02:00
Chandler Cox
86044fcc05 Change logic for Random Rang particle nodes 2023-05-05 08:17:07 -05:00
Wojtek Figat
285a824858 Fix crash when removing particle emitter from system that has old parameter override
#1044
2023-05-05 15:08:53 +02:00
Wojtek Figat
37e8fa7b76 Fix creating localization table on blank project
#1060
2023-05-05 14:54:42 +02:00
Wojtek Figat
315df12fbe Favor passing Tag as value since it's just uint32 under the hood 2023-05-05 14:34:32 +02:00
Wojtek Figat
912d1503e5 Merge branch 'staticflagtypofix' of https://github.com/Withaust/FlaxEngine into Withaust-staticflagtypofix 2023-05-05 11:24:23 +02:00
Wojtek Figat
5e31a678bd Improve C# Object comparison by using native pointer compare #1061 #713 #795 2023-05-05 10:49:07 +02:00
Wojtek Figat
142202f519 Merge branch 'simplify_actor_comparations' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-simplify_actor_comparations 2023-05-05 10:16:47 +02:00
Ruan Lucas
c900b6525d forgot to save the XD file 2023-04-30 14:30:08 -04:00
Ruan Lucas
176f95fbbc move == operator from Actor class to Object class 2023-04-30 14:25:41 -04:00
Ruan Lucas
cfefe7a24c add == operator on Actors 2023-04-30 11:06:58 -04:00
Wojtek Figat
6d7e23f254 Fix text wrapping regression 2023-04-29 13:05:23 +02:00
Wojtek Figat
6aaa5832a8 Fix crash when updating GPU texture residency to 0 2023-04-26 15:00:07 +02:00
Wiktor Kocielski
ce1b47979e Typo fixes 2023-04-23 18:26:05 +03:00
Wojtek Figat
37032810c9 Fix collision data cooking from model asset by favoring CPU data fetching 2023-04-22 18:15:49 +02:00
Wojtek Figat
9e222d222c Fix dead-lock in characters layout calc regression from e8aa2f922b 2023-04-22 18:00:25 +02:00
Wojtek Figat
2bd66cf625 Merge branch 'nettransformfix' of https://github.com/Withaust/FlaxEngine into Withaust-nettransformfix 2023-04-22 17:34:07 +02:00
Wojtek Figat
c5b7d2fe8a Merge branch 'add-missing-math-funcs' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-add-missing-math-funcs 2023-04-22 17:31:33 +02:00
Wojtek Figat
2090cba743 Fix crash when using multiple audio clips streaming with XAudio2 backend 2023-04-22 13:01:05 +02:00
Wojtek Figat
8d0cfcf05d Fix missing initial audio source volume setup for XAudio2 2023-04-22 12:26:10 +02:00
Wiktor Kocielski
a1f225d2ef [C++] NetTransform copy-paste mistake fix 2023-04-21 18:57:41 +03:00
Wojtek Figat
3e8a29cdd5 Improve XAudio2 backend playback quality for spatial multi-channel sounds 2023-04-21 15:59:41 +02:00
Wojtek Figat
3d16f97e4c Improve audio source setup clip after all properties are read 2023-04-21 15:59:18 +02:00
Wojtek Figat
8457687025 Add Pan to Audio Source for stereo panning 2023-04-21 15:58:22 +02:00
PrecisionRender
5a94116c9b Add some more missing functions to C++ Math 2023-04-20 11:50:19 -05:00
Wojtek Figat
eb613d3e8a Add DopplerFactor to Audio Source 2023-04-20 16:01:27 +02:00
Wojtek Figat
8cfc14f4b1 Add EnumAddFlags for easy flags appending 2023-04-20 15:21:47 +02:00
Wojtek Figat
1ffe8a7b60 Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback
Add `AllowSpatialization` option to `AudioSource`
2023-04-20 15:01:22 +02:00
Wojtek Figat
094a3cfe5a Refactor 3d audio for good spatial sound quality 2023-04-20 14:54:12 +02:00
Wojtek Figat
d719ef8d03 Fix crash when reimporting audio clip while it's being played 2023-04-20 10:56:57 +02:00
Wojtek Figat
dd9fa6e949 Fix OpenAL and XAudio2 audio backend listener/source velocity to prevent too strong Doppler effect 2023-04-19 23:24:43 +02:00
Wojtek Figat
552ce3e495 Add AudioDataInfo.Length 2023-04-19 15:15:28 +02:00
Wojtek Figat
1e1c296300 Cleanup HRTF support code #963 2023-04-19 13:12:27 +02:00
Wojtek Figat
42c657cb58 Merge branch 'feature/openal-hrtf' of https://github.com/envision3d/FlaxEngine into envision3d-feature/openal-hrtf 2023-04-19 11:41:40 +02:00
Wojtek Figat
6fef9b09fa Merge branch 'cpp-move-towards' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-cpp-move-towards 2023-04-19 11:18:34 +02:00
Wojtek Figat
9501d23f35 Merge branch 'mathfix' of https://github.com/Withaust/FlaxEngine into Withaust-mathfix 2023-04-19 11:12:19 +02:00
Wojtek Figat
1f2260048a Merge branch 'sign-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-sign-fix 2023-04-19 11:09:13 +02:00
Wojtek Figat
a500f88b4c Fix compilation with UseLargeWorlds 2023-04-18 19:44:32 +02:00
Wojtek Figat
dc32386590 Merge branch 'change-wrap-words' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-wrap-words 2023-04-17 12:51:02 +02:00
Wojtek Figat
e9bdc8b319 Fix crash when starting drag&drop with invalid control state (detached from window) 2023-04-17 12:36:59 +02:00
Wojtek Figat
b85184eee0 Optimize vectors normalization 2023-04-17 11:10:14 +02:00
Wiktor Kocielski
2e1691c2f1 CSharp Math.Remap method obsoletion 2023-04-17 05:52:02 +03:00
Wojtek Figat
c3cc78b7c2 Cleanup code after #1001 2023-04-16 19:46:36 +02:00
Wojtek Figat
e1ea6a0676 Merge branch 'cpp-clamp-length' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-cpp-clamp-length 2023-04-16 19:42:55 +02:00
Wojtek Figat
f5c9dce34a Fix network RPC object id mapping back to server id when sent from client 2023-04-16 18:55:31 +02:00