Wojtek Figat
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2affebd375
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Fix C# serialization of scene objects when property throws and exception
#88
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2023-05-06 14:57:44 +02:00 |
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Wojtek Figat
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1a3c6bfc73
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Merge branch 'random-range-visject' of https://github.com/Tryibion/FlaxEngine into Tryibion-random-range-visject
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2023-05-05 16:22:46 +02:00 |
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Wojtek Figat
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bcefaea416
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Merge branch 'sceneunloading' of https://github.com/Withaust/FlaxEngine into Withaust-sceneunloading
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2023-05-05 16:19:16 +02:00 |
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Chandler Cox
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12a2a69ad7
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Change to TryGetBox
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2023-05-05 09:18:44 -05:00 |
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Wiktor Kocielski
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68151592a4
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Make Level class to unload scenes in reversed order
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2023-05-05 17:11:24 +03:00 |
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Wojtek Figat
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5d2a3482c7
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Reduce compilation problems by moving FindObject fwd decl to be more commonly included
#1040
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2023-05-05 16:10:09 +02:00 |
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Chandler Cox
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86044fcc05
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Change logic for Random Rang particle nodes
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2023-05-05 08:17:07 -05:00 |
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Wojtek Figat
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285a824858
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Fix crash when removing particle emitter from system that has old parameter override
#1044
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2023-05-05 15:08:53 +02:00 |
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Wojtek Figat
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37e8fa7b76
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Fix creating localization table on blank project
#1060
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2023-05-05 14:54:42 +02:00 |
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Wojtek Figat
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315df12fbe
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Favor passing Tag as value since it's just uint32 under the hood
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2023-05-05 14:34:32 +02:00 |
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Wojtek Figat
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912d1503e5
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Merge branch 'staticflagtypofix' of https://github.com/Withaust/FlaxEngine into Withaust-staticflagtypofix
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2023-05-05 11:24:23 +02:00 |
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Wojtek Figat
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5e31a678bd
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Improve C# Object comparison by using native pointer compare #1061 #713 #795
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2023-05-05 10:49:07 +02:00 |
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Wojtek Figat
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142202f519
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Merge branch 'simplify_actor_comparations' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-simplify_actor_comparations
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2023-05-05 10:16:47 +02:00 |
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Ruan Lucas
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c900b6525d
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forgot to save the XD file
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2023-04-30 14:30:08 -04:00 |
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Ruan Lucas
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176f95fbbc
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move == operator from Actor class to Object class
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2023-04-30 14:25:41 -04:00 |
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Ruan Lucas
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cfefe7a24c
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add == operator on Actors
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2023-04-30 11:06:58 -04:00 |
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Wojtek Figat
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6d7e23f254
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Fix text wrapping regression
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2023-04-29 13:05:23 +02:00 |
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Wojtek Figat
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6aaa5832a8
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Fix crash when updating GPU texture residency to 0
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2023-04-26 15:00:07 +02:00 |
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Wiktor Kocielski
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ce1b47979e
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Typo fixes
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2023-04-23 18:26:05 +03:00 |
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Wojtek Figat
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37032810c9
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Fix collision data cooking from model asset by favoring CPU data fetching
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2023-04-22 18:15:49 +02:00 |
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Wojtek Figat
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9e222d222c
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Fix dead-lock in characters layout calc regression from e8aa2f922b
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2023-04-22 18:00:25 +02:00 |
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Wojtek Figat
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2bd66cf625
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Merge branch 'nettransformfix' of https://github.com/Withaust/FlaxEngine into Withaust-nettransformfix
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2023-04-22 17:34:07 +02:00 |
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Wojtek Figat
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c5b7d2fe8a
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Merge branch 'add-missing-math-funcs' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-add-missing-math-funcs
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2023-04-22 17:31:33 +02:00 |
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Wojtek Figat
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2090cba743
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Fix crash when using multiple audio clips streaming with XAudio2 backend
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2023-04-22 13:01:05 +02:00 |
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Wojtek Figat
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8d0cfcf05d
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Fix missing initial audio source volume setup for XAudio2
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2023-04-22 12:26:10 +02:00 |
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Wiktor Kocielski
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a1f225d2ef
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[C++] NetTransform copy-paste mistake fix
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2023-04-21 18:57:41 +03:00 |
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Wojtek Figat
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3e8a29cdd5
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Improve XAudio2 backend playback quality for spatial multi-channel sounds
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2023-04-21 15:59:41 +02:00 |
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Wojtek Figat
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3d16f97e4c
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Improve audio source setup clip after all properties are read
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2023-04-21 15:59:18 +02:00 |
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Wojtek Figat
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8457687025
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Add Pan to Audio Source for stereo panning
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2023-04-21 15:58:22 +02:00 |
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PrecisionRender
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5a94116c9b
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Add some more missing functions to C++ Math
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2023-04-20 11:50:19 -05:00 |
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Wojtek Figat
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eb613d3e8a
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Add DopplerFactor to Audio Source
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2023-04-20 16:01:27 +02:00 |
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Wojtek Figat
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8cfc14f4b1
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Add EnumAddFlags for easy flags appending
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2023-04-20 15:21:47 +02:00 |
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Wojtek Figat
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1ffe8a7b60
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Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback
Add `AllowSpatialization` option to `AudioSource`
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2023-04-20 15:01:22 +02:00 |
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Wojtek Figat
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094a3cfe5a
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Refactor 3d audio for good spatial sound quality
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2023-04-20 14:54:12 +02:00 |
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Wojtek Figat
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d719ef8d03
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Fix crash when reimporting audio clip while it's being played
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2023-04-20 10:56:57 +02:00 |
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Wojtek Figat
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dd9fa6e949
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Fix OpenAL and XAudio2 audio backend listener/source velocity to prevent too strong Doppler effect
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2023-04-19 23:24:43 +02:00 |
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Wojtek Figat
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552ce3e495
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Add AudioDataInfo.Length
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2023-04-19 15:15:28 +02:00 |
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Wojtek Figat
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1e1c296300
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Cleanup HRTF support code #963
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2023-04-19 13:12:27 +02:00 |
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Wojtek Figat
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42c657cb58
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Merge branch 'feature/openal-hrtf' of https://github.com/envision3d/FlaxEngine into envision3d-feature/openal-hrtf
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2023-04-19 11:41:40 +02:00 |
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Wojtek Figat
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6fef9b09fa
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Merge branch 'cpp-move-towards' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-cpp-move-towards
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2023-04-19 11:18:34 +02:00 |
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Wojtek Figat
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9501d23f35
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Merge branch 'mathfix' of https://github.com/Withaust/FlaxEngine into Withaust-mathfix
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2023-04-19 11:12:19 +02:00 |
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Wojtek Figat
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1f2260048a
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Merge branch 'sign-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-sign-fix
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2023-04-19 11:09:13 +02:00 |
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Wojtek Figat
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a500f88b4c
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Fix compilation with UseLargeWorlds
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2023-04-18 19:44:32 +02:00 |
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Wojtek Figat
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dc32386590
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Merge branch 'change-wrap-words' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-wrap-words
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2023-04-17 12:51:02 +02:00 |
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Wojtek Figat
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e9bdc8b319
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Fix crash when starting drag&drop with invalid control state (detached from window)
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2023-04-17 12:36:59 +02:00 |
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Wojtek Figat
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b85184eee0
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Optimize vectors normalization
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2023-04-17 11:10:14 +02:00 |
|
Wiktor Kocielski
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2e1691c2f1
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CSharp Math.Remap method obsoletion
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2023-04-17 05:52:02 +03:00 |
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Wojtek Figat
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c3cc78b7c2
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Cleanup code after #1001
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2023-04-16 19:46:36 +02:00 |
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Wojtek Figat
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e1ea6a0676
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Merge branch 'cpp-clamp-length' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-cpp-clamp-length
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2023-04-16 19:42:55 +02:00 |
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Wojtek Figat
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f5c9dce34a
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Fix network RPC object id mapping back to server id when sent from client
|
2023-04-16 18:55:31 +02:00 |
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