Menotdan
|
2b1266147c
|
Add new condition from split object bugfix on master.
|
2023-09-20 11:02:19 -04:00 |
|
Menotdan
|
451900b7ee
|
Merge branch 'FlaxEngine:master' into material_import
|
2023-09-15 02:17:34 -04:00 |
|
Chandler Cox
|
44598d4741
|
Small change in showing target error
|
2023-08-26 17:07:04 -05:00 |
|
Chandler Cox
|
8e1cac7d2f
|
Add to be able to choose sloppy mesh simplification or not in model import settings for LODs.
|
2023-08-15 21:34:07 -05:00 |
|
Menotdan
|
af3d9d0eb3
|
Re-implement functionality for importing materials as instances.
|
2023-08-09 15:28:47 -04:00 |
|
Menotdan
|
9156e7727b
|
Merge commit 'refs/pull/1115/head' of https://github.com/FlaxEngine/FlaxEngine into material_import1.6
Repair merge
|
2023-08-09 15:28:15 -04:00 |
|
Wojtek Figat
|
979168e82c
|
Refactor various Editor APIs to use auto-generated bindings instead of manual code
|
2023-06-12 14:34:07 +02:00 |
|
Wojtek Figat
|
f552dd0c28
|
Merge remote-tracking branch 'origin/master' into 1.6
|
2023-06-10 23:29:22 +02:00 |
|
Ruan Lucas
|
c22eae0e2d
|
fix crash when import model with option to generate lod and lods amount = 1
|
2023-06-03 22:18:18 -04:00 |
|
Menotdan
|
284c3d832a
|
fix a couple of bugs with importing without material instances
|
2023-05-22 14:26:20 -04:00 |
|
Menotdan
|
4acfffeaf4
|
Make it so the material instances get linked to the material slots.
|
2023-05-22 13:51:13 -04:00 |
|
Menotdan
|
37fe1154a3
|
Importing as instances works now
|
2023-05-22 10:12:00 -04:00 |
|
Menotdan
|
f03bb60d5b
|
Figured out where I actually need to add code, and added code there.
|
2023-05-21 00:20:54 -04:00 |
|
Wojtek Figat
|
71a5d56105
|
Add support for importing skeleton-only as Skinned Model (eg. from animation file to have skeleton for retargeting)
|
2023-05-04 15:43:44 +02:00 |
|
Wojtek Figat
|
f127bbebe1
|
Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
|
2023-01-15 12:44:39 +01:00 |
|
Wojciech Figat
|
a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojciech Figat
|
7f0c73606c
|
Improve naming various GPU resources
|
2022-12-09 11:27:41 +01:00 |
|
Wojtek Figat
|
f5ed9292e7
|
Merge branch 'master' into 1.5
|
2022-11-29 23:19:01 +01:00 |
|
Wojtek Figat
|
3f3697fbfa
|
Code style cleanup
#837
|
2022-11-28 23:35:27 +01:00 |
|
Preben Eriksen
|
54ccf9edc7
|
PE: Fixed - Custom animation import, frame index start and end was not the actual index but depended on frames per second. Made it impossible to use, now use the real frame index.
|
2022-11-10 11:35:29 +01:00 |
|
Wojtek Figat
|
00be6ffb89
|
Merge branch 'master' into 1.5
|
2022-10-29 20:45:51 +02:00 |
|
Wojtek Figat
|
5cfe3b88c7
|
Add unit test for ModelTool::DetectLodIndex and improve LOD index detection further
#765
|
2022-10-29 11:38:20 +02:00 |
|
Wojciech Figat
|
32e052a87b
|
Refactor native Stream serialization to new API
|
2022-10-20 17:28:12 +02:00 |
|
Preben Eriksen
|
ea9695ac16
|
Added - Support for LOD meshes using _ , like LOD_0...
|
2022-09-25 10:31:25 +02:00 |
|
Wojciech Figat
|
b8922ee846
|
Fix 1px offset in Model SDFs
|
2022-08-12 16:00:38 +02:00 |
|
Wojtek Figat
|
ff1fba403d
|
Various fixes to allow compiling negine with custom build configurations
|
2022-07-26 23:10:01 +02:00 |
|
Wojtek Figat
|
a881c90b2e
|
Refactor engine to support double-precision vectors
|
2022-06-13 00:40:32 +02:00 |
|
Wojciech Figat
|
8428f28239
|
Various improvements for SDF rendering
|
2022-04-29 17:11:39 +02:00 |
|
Wojciech Figat
|
0a458d94c4
|
Add support for Volume textures to have residency changed as regular textures
|
2022-04-21 12:36:16 +02:00 |
|
Wojciech Figat
|
a5af0a1c81
|
Fix game build
|
2022-03-25 11:42:09 +01:00 |
|
Wojciech Figat
|
b08d2001fd
|
Add Model SDF generation utilities
|
2022-03-24 11:32:02 +01:00 |
|
Wojtek Figat
|
748d69a3cb
|
Add CollisionMeshesPrefix option to import collision data from model asset
|
2022-02-06 14:11:13 +01:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojciech Figat
|
b88ac45b53
|
Optimize model data access during models importing
|
2021-12-13 17:32:01 +01:00 |
|
Wojciech Figat
|
58967e739a
|
Fix import transform for skinned models
#610
|
2021-12-13 17:31:57 +01:00 |
|
Wojciech Figat
|
05d0e1bdcc
|
Add Split Objects object to split imported meshes/animations into separate assets
|
2021-11-24 17:40:56 +01:00 |
|
Wojtek Figat
|
09671823e4
|
Optimize String usage with StringView for basic file paths operations
|
2021-05-02 11:25:42 +02:00 |
|
Wojtek Figat
|
0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
|
Wojtek Figat
|
fc4dc8cb50
|
Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/FlaxEngine.Gen.cs
# Source/Tools/Flax.Build/Utilities/Utilities.cs
|
2021-02-16 18:54:25 +01:00 |
|
Wojtek Figat
|
6e5a13111a
|
Fix auto-importing materials and textures from model file with invalid path characters used in name
Fixes #208
|
2021-02-07 12:49:14 +01:00 |
|
mafiesto4
|
c7547b3a46
|
Merge remote-tracking branch 'origin/master' into linux-editor
|
2021-01-10 09:14:03 +01:00 |
|
VNC
|
6ab300025b
|
Fixed a ton of typos
|
2021-01-05 02:13:15 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
Wojtek Figat
|
82cade649b
|
Fix removing namespace from nodes in imported model files
|
2020-12-29 23:39:33 +01:00 |
|
mafiesto4
|
e4936547e3
|
Fixes for building editor for Linux
|
2020-12-23 21:54:21 +01:00 |
|
Wojtek Figat
|
d322015e6e
|
Fix model LOD index detection in importer
|
2020-12-21 23:22:08 +01:00 |
|
Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
|