Wojtek Figat
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7ca45e1f54
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Add clearing render target pool textures to pink during in Debug builds
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2024-08-08 21:25:08 +02:00 |
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Wojtek Figat
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14902dc29e
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
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2024-02-26 19:49:39 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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1b33a2aa0d
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Optimize render targets freeing on the start of the game
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2024-01-28 23:11:24 +01:00 |
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Wojtek Figat
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2bef880e21
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Fix render target pool over-allocation when changing render resolution frequently
#2077
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2023-12-16 16:15:52 +01:00 |
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Wojtek Figat
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39443bf4d1
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Reduce Render targets Pool flushing frequency to prevent memory popping
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2023-02-09 13:30:46 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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98c29c4a4e
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Optimize compilation time
|
2022-12-03 10:42:58 +01:00 |
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Wojciech Figat
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5c443f305d
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Fix memory leak in RenderTargetPool on texture init fail
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2022-02-27 16:13:06 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
|
2022-01-14 13:31:12 +01:00 |
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VNC
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6ab300025b
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Fixed a ton of typos
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2021-01-05 02:13:15 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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