Wojtek Figat
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a3a001633b
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Fix Custom Editors groups regression
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2022-11-30 17:47:56 +01:00 |
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PrecisionRender
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748c58d52e
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Initial commit
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2022-10-24 19:36:16 -05:00 |
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Ruan Lucas
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37c8aacd8b
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Fix math node size
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2022-10-14 15:20:57 -04:00 |
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Chandler Cox
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21db53e232
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Added scaling towards mouse position in Visject surfaces
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2022-09-17 11:43:51 -05:00 |
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Wojtek Figat
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a1dea6a756
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Adjust triplanar texture sample node #735
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2022-08-31 17:39:01 +02:00 |
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PrecisionRender
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8f8df34342
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Add World Triplanar Texture node to shader editor
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2022-08-25 11:27:40 -05:00 |
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Wojciech Figat
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49df15c021
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Fix Surface parameter attributes editor popup location
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2022-08-09 12:37:27 +02:00 |
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Wojciech Figat
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b23cf5f1d8
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Fix displaying multiple structure parameters in Visject Surface parameters panel
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2022-08-05 13:27:32 +02:00 |
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Wojciech Figat
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ce1465ae98
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Fix crash when reloading game scripts in Editor with Anim Graph that contains game structs as params
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2022-08-05 11:27:37 +02:00 |
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Wojciech Figat
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f16372efad
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Add utility for parsing Color from text (hex or named color)
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2022-08-02 16:53:06 +02:00 |
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Wojtek Figat
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20572c53af
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Add Noise sampling nodes to graphs
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2022-07-31 23:43:35 +02:00 |
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Wojtek Figat
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1fdc43699c
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Fix rare exception in Visject after recent Surface context menu groups display refactor
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2022-07-31 19:06:15 +02:00 |
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Wojtek Figat
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6cf91b1da4
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Add support for main view information in Surface materials during subpass rendering (eg. shadow depth)
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2022-07-29 16:58:33 +02:00 |
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Wojtek Figat
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2a3316ac5e
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Marge Visual Script groups for structures (eg. double ActionConfig group)
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2022-07-23 00:53:57 +02:00 |
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Wojtek Figat
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f90808749e
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Add batching undo actions for Surface editing to prevent undo actions spam during a single edit
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2022-07-19 23:07:18 +02:00 |
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Wojtek Figat
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d77a7921b0
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Refactor Visject reroute node to support reconnecting and have more usability
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2022-07-19 23:06:24 +02:00 |
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Wojtek Figat
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543c7efc0f
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Improve reroute node layout and add tooltip
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2022-07-19 16:39:34 +02:00 |
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Wojtek Figat
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9f7f764359
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Format code
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2022-07-18 22:38:01 +02:00 |
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Wojtek Figat
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9ff0ad4734
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Fix order of Large Worlds Real using
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2022-07-18 20:20:12 +02:00 |
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Wojtek Figat
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5f6d2b175d
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Minor adjustments to smoothstep and step nodes #729
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2022-07-15 20:33:52 +02:00 |
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Wojtek Figat
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12558567ec
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Merge branch 'MaterialNodes' of https://github.com/whocares77/FlaxEngine into whocares77-MaterialNodes
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2022-07-15 20:25:05 +02:00 |
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Wojciech Figat
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bd90280da7
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Missing improvement from 9192375ddb into Material Instance parameters editor
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2022-07-05 16:00:39 +02:00 |
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Wojciech Figat
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9192375ddb
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Improve properties display (group all parameters from the same group together)
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2022-07-05 10:36:36 +02:00 |
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Wojtek Figat
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85fe22d7a7
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Fix typos
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2022-07-01 17:05:17 +02:00 |
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artkez
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3c0e42ea78
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added Smoothstep and Step material nodes
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2022-06-17 12:38:14 +03:00 |
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Wojtek Figat
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7c923198e0
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Minor tweaks to #716
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2022-06-14 19:56:58 +02:00 |
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Wojtek Figat
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47a3ac36cd
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Merge branch 'view_size_node' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-view_size_node
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2022-06-14 19:53:17 +02:00 |
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Wojtek Figat
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3294624849
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Add Double, Vector2/3/4 nodes to Visject graphs
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2022-06-14 18:56:00 +02:00 |
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b89e3bb0ff
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Add "View Size" node for GUI materials
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2022-06-13 22:25:55 +03:00 |
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Wojtek Figat
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bc65057eb7
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Add property type tooltip to Visject properties
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2022-06-13 00:41:06 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojtek Figat
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785f8915b7
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Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
# Source/Engine/Core/Math/Vector3.h
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2022-05-21 19:45:13 +02:00 |
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Wojciech Figat
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f7955a5c4e
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Add support for custom location of Custom Global Code in generated material source code
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2022-05-12 13:44:57 +02:00 |
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Wojtek Figat
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782c3a0e3e
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Add Find references utility for graph parameters and methods
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2022-05-09 18:10:47 +02:00 |
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Wojtek Figat
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8b1e0df222
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Add **Content Search** window to searching Visual Scripts and other assets
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2022-05-08 19:42:34 +02:00 |
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Wojtek Figat
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1d228d28bf
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Fix pasting/duplicating nodes in Visject to call spawn event
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2022-05-08 19:11:42 +02:00 |
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Wojtek Figat
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1acac3845e
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Add support for loading Visject surfaces without Surface UI
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2022-05-06 18:45:12 +02:00 |
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Wojtek Figat
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90906baae2
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Various improvements for Editor
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2022-05-06 17:14:25 +02:00 |
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Wojtek Figat
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7303377358
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Reorganize Content Finder files
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2022-05-04 18:15:12 +02:00 |
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Wojciech Figat
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551459022d
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Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
# Source/Editor/Windows/Assets/VisualScriptWindow.cs
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2022-05-02 10:38:14 +02:00 |
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Wojtek Figat
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c5135372ca
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Improve local variables displaying in Visual Script debugger
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2022-05-01 20:43:02 +02:00 |
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Wojtek Figat
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74b23d0e00
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Add support for array of Visual Script objects
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2022-05-01 20:42:05 +02:00 |
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Wojtek Figat
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158c29e598
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Add **Dictionaries to Visual Scripting**
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2022-04-27 22:47:54 +02:00 |
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Wojciech Figat
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27a1dc8966
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Improve property names displaying in UI and add Unit Test for it
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2022-04-27 14:12:27 +02:00 |
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Wojciech Figat
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cad9bad950
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Merge remote-tracking branch 'origin/master' into gi
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2022-04-21 12:57:08 +02:00 |
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Wojtek Figat
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3c841b1be1
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Add support for font size and color in Header attribute
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2022-04-15 19:16:50 +02:00 |
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Wojtek Figat
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493787d4d6
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Add Custom Global Code node to materials for injecting custom code, includes or constants
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2022-04-15 17:04:28 +02:00 |
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Wojtek Figat
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3d76b2c10f
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Add Array Add Unique node to Visual Scripting
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2022-04-13 21:25:11 +02:00 |
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Wojciech Figat
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db0cb04b83
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Merge remote-tracking branch 'origin/master' into gi
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2022-04-11 10:37:23 +02:00 |
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Wojciech Figat
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95e90d5c37
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Add support for in-built color constants in Visject (eg. red/blue/violet)
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2022-03-28 19:46:52 +02:00 |
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