Commit Graph

603 Commits

Author SHA1 Message Date
Wojtek Figat
510fc443e8 Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api
Required by platforms that will use mono under the hood for .Net 7
New `USE_CSHARP` define for C# ability
Engine doesn't use `mono_*` apis directly but via MCore/MClass/MMethod/ apis
2023-03-27 17:29:42 +02:00
Wojtek Figat
eed2cdfe04 Progress on dotnet7 runtime hosting with mono 2023-03-22 17:59:46 +01:00
Wojtek Figat
0ba261d338 Add iOS platform (refactor Mac into shared Apple platform impl) 2023-03-15 20:58:23 +01:00
Wojtek Figat
e00bf92f05 Add .Net Runtime deployment for cooked game 2023-03-13 10:23:42 +01:00
Wojtek Figat
0cf40729fa Merge remote-tracking branch 'origin/master' into dotnet7 2023-02-19 15:04:02 +01:00
Wojtek Figat
2338e03554 Fix crash when unbinding from Delegate from other thread during invocation
Caused by `callee` being invalid thus it's better to read function pointer again to ensure that both are valid before calling function.
2023-02-17 10:31:49 +01:00
Wojtek Figat
d5cdbdb808 Fix typo 2ea468d5da 2023-02-17 01:13:23 +01:00
Wojtek Figat
2ea468d5da Ignore constant error due to missing Game Settings in Editor (log once) 2023-02-17 01:01:32 +01:00
W2.Wizard
f8aa1cd5f8 Updated transform Gizmos #340 2023-02-16 15:23:18 +01:00
Wojtek Figat
30fa911832 Merge remote-tracking branch 'origin/master' into dotnet7
# Conflicts:
#	README.md
2023-02-16 09:54:22 +01:00
Wojtek Figat
54a056e5c3 Merge branch 'fix_clang_warnings' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_clang_warnings 2023-02-15 14:55:15 +01:00
Wojtek Figat
ac59cc4633 Merge remote-tracking branch 'origin/master' into dotnet7 2023-02-13 10:05:51 +01:00
Wojtek Figat
07892ccf18 Refactor ObjectsRemovalService to skip double-buffering due to issues and complexity 2023-02-10 10:50:18 +01:00
Wojtek Figat
7fae0d9fb6 Fix to ignore warning due to missing NDA consoles packages 2023-02-08 23:41:24 +01:00
Wojtek Figat
0270772463 Merge remote-tracking branch 'origin/master' into dotnet7 2023-02-06 10:02:13 +01:00
Wojtek Figat
d9f1e4253f Merge branch 'Inputs' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Inputs 2023-02-03 15:47:45 +01:00
d7595f1ecc Fix compiler warnings with Clang 15 or later 2023-02-02 18:52:41 +02:00
Wojtek Figat
b071cdb843 Expose various engine features to scripting 2023-01-31 16:01:56 +01:00
Wojtek Figat
b93e97dd76 Add EnumHasNoneFlags 2023-01-31 15:19:34 +01:00
Ruan Lucas
82e9923be3 change IsAnyKeyDown to IsAnyButtonDown and add Float2.Normalized 2023-01-26 08:54:15 -04:00
Wojciech Figat
c9c35eb74e Merge remote-tracking branch 'origin/1.5' into dotnet7 2023-01-24 09:25:45 +01:00
Wojtek Figat
9e90cb260a Add support for custom icons for actors in ViewportIconsRenderer 2023-01-23 23:43:59 +01:00
Wojciech Figat
405ae519dd Refactor generated bindings P/Invoke to support name mangling for symbols 2023-01-23 18:41:12 +01:00
Wojciech Figat
f3366178ea Refactor manually written managed bindings to use C-style exported P/Invoke 2023-01-23 18:14:38 +01:00
Wojciech Figat
38fcfee9a4 Merge branch '1.5' into dotnet7 2023-01-23 14:47:12 +01:00
Ruan Lucas
d20bce9967 Add Vector2.Normalized 2023-01-19 20:52:20 -04:00
Wojciech Figat
ec2bdb7437 Fix crash when copying empty span of data into DataContainer 2023-01-18 13:20:24 +01:00
Wojciech Figat
7b20bc38a4 Merge branch '1.5' into dotnet7
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
2023-01-17 11:52:52 +01:00
Wojtek Figat
f127bbebe1 Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
2023-01-15 12:44:39 +01:00
Wojciech Figat
eebc4951de Merge branch '1.5' into dotnet7
# Conflicts:
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
#	Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
#	Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
#	Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
#	Source/Platforms/DotNet/NUnit/nunit.engine.dll
#	Source/Platforms/DotNet/NUnit/nunit3-console.exe
#	Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
#	Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
#	Source/Tools/Flax.Build/Deps/Downloader.cs
#	Source/Tools/Flax.Stats/CodeFrame.cs
#	Source/Tools/Flax.Stats/CodeFrameNode.cs
#	Source/Tools/Flax.Stats/Flax.Stats.Build.cs
#	Source/Tools/Flax.Stats/Languages.cs
#	Source/Tools/Flax.Stats/Program.cs
#	Source/Tools/Flax.Stats/TaskType.cs
#	Source/Tools/Flax.Stats/Tools.cs
#	Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
2023-01-10 15:49:44 +01:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
c53af39c92 Merge remote-tracking branch 'origin/1.5' into dotnet7 2023-01-08 15:05:56 +01:00
Wojtek Figat
cfcf29a62e Fixes for passing new unit tests with edge cases of scripting bindigns usage 2023-01-08 00:34:33 +01:00
Wojciech Figat
af7b53814d Merge remote-tracking branch 'origin/1.5' into dotnet7
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/TAA.flax
2022-12-30 09:24:10 +01:00
Wojtek Figat
7184566b4b Merge branch 'master' into 1.5 2022-12-29 23:04:18 +01:00
Wojtek Figat
e7cf10aea8 Minor tweaks 2022-12-29 21:51:57 +01:00
Wojtek Figat
c48a81a068 Merge branch '1.5' into dotnet7
# Conflicts:
#	Source/Editor/Managed/ManagedEditor.Internal.cpp
#	Source/Engine/Core/Config/LayersAndTagsSettings.cs
2022-12-28 18:49:14 +01:00
Wojtek Figat
8918c71312 Update old header usage 2022-12-22 19:31:01 +01:00
Wojciech Figat
9a5c105db9 Merge branch '1.5' into dotnet7 2022-12-21 10:35:58 +01:00
Wojtek Figat
84f2e652e4 Fix comparison operator on Array and BitArray 2022-12-20 21:11:40 +01:00
Wojtek Figat
a570d6d178 Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting 2022-12-20 21:11:38 +01:00
Wojciech Figat
ed700cb070 Add **Assets profiler** to Editor 2022-12-09 15:46:01 +01:00
Wojtek Figat
98c29c4a4e Optimize compilation time 2022-12-03 10:42:58 +01:00
Wojciech Figat
eae8fd7ef9 Add AdditionalScenes to BuildSettings 2022-12-02 10:05:32 +01:00
Wojtek Figat
f5ed9292e7 Merge branch 'master' into 1.5 2022-11-29 23:19:01 +01:00
Wojtek Figat
db6aab1cf6 Fix regression in memory allocators 2022-11-28 20:34:26 +01:00
Wojtek Figat
8e52e2fb10 Merge branch 'master' into 1.5 2022-11-27 12:11:50 +01:00
3b80a01813 Fix build errors on Linux 2022-11-26 23:20:13 +02:00
96dc279ebd Implement .NET 7 runtime support and bindings generation 2022-11-26 14:37:07 +02:00