Wojtek Figat
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8e2f3ec0c0
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Fix Version marshaling as parameter
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2025-03-06 00:36:39 +01:00 |
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Wojtek Figat
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dad8c0cd6b
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Level/Prefabs/Prefab.Apply.cpp
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2025-02-27 17:17:02 +01:00 |
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Wojtek Figat
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dec9905bd3
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Merge branch 'csharp_mainproj_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csharp_mainproj_fix
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2025-02-27 15:43:25 +01:00 |
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Wojtek Figat
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bb35d9f811
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Add improved AndroidNdk detection to handle versions folder in env var location and fallback to automatic
#2893
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2025-02-27 15:34:29 +01:00 |
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Wojtek Figat
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b2c8c4018c
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Fix scripting bindings codegen for SoftTypeReference and SceneReference
#2761
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2025-02-26 22:43:30 +01:00 |
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Wojtek Figat
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2ab9adab24
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Merge remote-tracking branch 'origin/master' into 1.10
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2025-02-24 23:27:56 +01:00 |
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c823257b79
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Fix invalid paths in C# launch settings on Windows
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2025-02-19 17:23:47 +02:00 |
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Wojtek Figat
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a6fb651ff4
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
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2025-02-18 09:19:59 +01:00 |
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Wojtek Figat
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9049093267
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Fix scene object reference serialization in C# scripts
#3136
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2025-02-17 11:57:31 +01:00 |
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Wojtek Figat
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9ffbe1f8ca
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Add support in scripting for using interfaces on structures
#2679
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2025-01-31 23:36:15 +01:00 |
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0764ff6cb7
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Fix C# projects not compiling in VS with native code plugins present
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2025-01-31 23:58:23 +02:00 |
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Wojtek Figat
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702564366d
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Merge branch 'dotnet_refasm_version_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_refasm_version_fix
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2025-01-27 20:29:12 +01:00 |
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Wojtek Figat
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aabd70fbe7
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Fix code project files generation to properly handle path slashes and ignore binary modules without exports
#3086
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2025-01-27 19:35:27 +01:00 |
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428ebf7fd7
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Fix .NET runtime and SDK compilation issues with newer runtime
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2025-01-27 20:06:06 +02:00 |
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Wojtek Figat
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ae74d49b09
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Fix bug
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2025-01-24 12:24:52 +01:00 |
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Wojtek Figat
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c1339765b7
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Fix parsing nested template types in scripting type inheritance
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2025-01-23 21:32:09 +01:00 |
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af3badaeef
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Fix Visual Studio solution nested project names on Unix systems
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2025-01-14 19:08:09 +02:00 |
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Wojtek Figat
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addc6d5216
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Content/Editor/Gizmo/Material.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Source/Editor/Windows/Assets/ModelWindow.cs
# Source/Editor/Windows/Assets/SkinnedModelWindow.cs
# Source/Engine/Core/Types/Variant.cpp
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2025-01-13 18:07:54 +01:00 |
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Wojtek Figat
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2175837f33
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Add XCode version parsing
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2024-12-19 13:07:59 +01:00 |
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Wojtek Figat
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fc4e6f4972
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Add GPUVertexLayout to graphics backends
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2024-12-13 09:20:01 +01:00 |
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Chandler Cox
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696b1c0d0c
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Fix comment.
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2024-12-12 11:57:29 -06:00 |
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Chandler Cox
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7e0c0559dd
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Add the ability to ignore specific warnings during build.
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2024-12-12 11:53:12 -06:00 |
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Wojtek Figat
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24266b64da
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Fix Continuous Deployment
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2024-12-11 14:24:06 +01:00 |
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Wojtek Figat
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35e9e048f2
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Merge remote-tracking branch 'origin/master' into 1.10
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2024-12-10 11:07:31 +01:00 |
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Wojtek Figat
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31e870b086
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Add C++ version and compiler path into VS Code project files
#3040
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2024-12-06 13:13:25 +01:00 |
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Wojtek Figat
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a2087297e0
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Add deploying game debug symbols for Windows builds
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2024-12-06 11:37:01 +01:00 |
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Wojtek Figat
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12d9d94138
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Add support for curves in C++ scripting api
#2546
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2024-12-04 13:30:56 +01:00 |
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Wojtek Figat
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c01824cd09
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Add support for using template type inside MarshalAs tag value
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2024-12-03 13:33:16 +01:00 |
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Wojtek Figat
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10caaf4fe9
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Fix parsing scripting type inheritance with generics
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2024-12-02 23:36:11 +01:00 |
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Wojtek Figat
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81737083a0
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Add support for using API_TYPEDEF macro on using typedefs
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2024-12-02 23:35:39 +01:00 |
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Wojtek Figat
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a7061a7524
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Fix raw scripting object pointers auto-serialization
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2024-11-25 22:13:21 +01:00 |
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Wojtek Figat
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9bf680cc1a
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Add multi-line string literal parsing inside custom api code injection blocks
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2024-11-19 16:17:11 +01:00 |
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dd894b510d
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Add support for .NET 9 SDK and runtime
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2024-11-14 23:05:25 +02:00 |
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Wojtek Figat
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7f571a647f
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Fix project files generation to skip unsupported platforms/architectures in referenced targets
#3018 #3040
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2024-11-05 17:13:57 +01:00 |
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Chandler Cox
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379bccc421
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Support C++ nameless function arguments for C# gen.
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2024-10-30 12:18:03 -05:00 |
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Wojtek Figat
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6731a5c311
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Merge branch 'trail-retrun' of https://github.com/Tryibion/FlaxEngine into Tryibion-trail-retrun
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2024-10-29 16:22:47 +01:00 |
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Wojtek Figat
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4153024c21
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Final fix for vscode proj gen issue
#3018
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2024-10-29 16:22:05 +01:00 |
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Chandler Cox
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a1c7132e48
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Add support for trailing return types for c# generation.
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2024-10-28 22:11:47 -05:00 |
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Wojtek Figat
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04ac3160e4
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Another blind fix attempt
#3018
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2024-10-28 20:41:34 +01:00 |
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Wojtek Figat
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4d1541aa1d
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Another blind fix
#3018
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2024-10-27 23:27:10 +01:00 |
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Wojtek Figat
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3c64d57e3d
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Another blind attempt to fix issue
#3018
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2024-10-25 17:51:29 +02:00 |
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Wojtek Figat
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5a873ad606
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Fix crash when boxing native non-POD structure into managed data
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2024-10-25 13:25:47 +02:00 |
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Chandler Cox
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acbb534320
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Handle ex: API_FIELD() Type FieldName {DefaultValue};
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2024-10-21 21:34:34 -05:00 |
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Chandler Cox
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cc511453f5
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Handle c# code gen when C++ field has default value with style type type{}
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2024-10-21 21:24:59 -05:00 |
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Chandler Cox
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6c077a83bc
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Handle C++ bracket default values for code gen to C#
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2024-10-21 21:01:48 -05:00 |
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Wojtek Figat
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8ff334ae63
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Update OpenAL on Windows
#2997
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2024-10-21 12:12:06 +02:00 |
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Wojtek Figat
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0aa8ff6a84
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Merge branch 'openal_msvc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-openal_msvc_fix
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2024-10-21 12:02:45 +02:00 |
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Wojtek Figat
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a94cc64806
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Speculative fix for missing main project info in VS Code project generation
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2024-10-20 23:29:36 +02:00 |
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684ae5771f
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Fix crash while initializing OpenAL
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2024-10-19 01:25:23 +03:00 |
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Wojtek Figat
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b37ba9279e
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Update Assimp for Linux (use clang 13)
Migrate to Ubuntu 24 for CI/CD builds
CLang 7 used before is no longer avaliable on latest Ubuntu distro
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2024-10-10 22:51:59 +02:00 |
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