Wojtek Figat
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301491bcde
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Fix Linux platform init to correctly calculate device id and add missing change
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2025-03-07 11:39:15 +01:00 |
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Wojtek Figat
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5f57286cdb
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Fix Windows detection to use correct system version it was build for (eg. Win10 or Win7)
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2025-03-07 11:09:32 +01:00 |
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Wojtek Figat
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7135eb3591
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Add SystemName and SystemVersion to Platform api
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2025-03-07 11:06:10 +01:00 |
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Wojtek Figat
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cc7d88d4a9
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Fix Platform::GetCacheLineSize to be deprecated in favor of existing CPUInfo.CacheLineSize`
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2025-03-06 09:08:00 +01:00 |
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Wojtek Figat
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772f7f7fd2
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Move GPUDeviceDX::UpdateOutputs to cpp file
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2025-03-06 09:00:33 +01:00 |
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Wojtek Figat
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8e2f3ec0c0
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Fix Version marshaling as parameter
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2025-03-06 00:36:39 +01:00 |
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Wojtek Figat
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196ada5710
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Add Extra Development Memory access and log on start
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2025-03-05 13:43:15 +01:00 |
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Wojtek Figat
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06729f6b62
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Add Program Size Memory access and log on start
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2025-03-05 12:10:17 +01:00 |
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Wojtek Figat
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7809007a13
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Fix deprecation api usage on game exit
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2025-03-05 12:09:32 +01:00 |
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Wojtek Figat
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06de1c0041
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Add logging memoery usage by external apps on crash
Game crash on out of memory might be caused by user opening too many external apps that use most of memory.
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2025-03-05 10:51:29 +01:00 |
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Wojtek Figat
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72c3d2b94c
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Update engine materials
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2025-02-28 15:19:47 +01:00 |
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Wojtek Figat
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7ccae0140b
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Fix regression from #3214 on Deformable shader
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2025-02-28 15:18:29 +01:00 |
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Muzz
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7885590593
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Merge branch 'Muzz-Triplanar-Features' into 1.10
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2025-02-28 14:56:45 +01:00 |
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Wojtek Figat
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dad8c0cd6b
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Level/Prefabs/Prefab.Apply.cpp
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2025-02-27 17:17:02 +01:00 |
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Wojtek Figat
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7410b506e3
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Merge branch 'GoaLitiuM-csharp_mainproj_fix'
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2025-02-27 16:22:09 +01:00 |
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Wojtek Figat
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dec9905bd3
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Merge branch 'csharp_mainproj_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csharp_mainproj_fix
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2025-02-27 15:43:25 +01:00 |
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Wojtek Figat
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bb35d9f811
|
Add improved AndroidNdk detection to handle versions folder in env var location and fallback to automatic
#2893
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2025-02-27 15:34:29 +01:00 |
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Wojtek Figat
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b2c8c4018c
|
Fix scripting bindings codegen for SoftTypeReference and SceneReference
#2761
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2025-02-26 22:43:30 +01:00 |
|
Wojtek Figat
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809fd2653a
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Fix game viewport size to not include DPI scale (screen-space uses it)
#2976
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2025-02-26 20:55:57 +01:00 |
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Wojtek Figat
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2d956ebb36
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Fix error when applying prefab changes with missing (deleted) nested prefabs
#3244
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2025-02-26 17:46:22 +01:00 |
|
Wojtek Figat
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33dd47c169
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Merge branch 'MrCapy0-Level'
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2025-02-25 22:37:04 +01:00 |
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Wojtek Figat
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e101048c71
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Merge branch 'Level' of https://github.com/MrCapy0/FlaxEngine into MrCapy0-Level
# Conflicts:
# Source/Engine/Level/Level.cpp
|
2025-02-25 22:33:12 +01:00 |
|
Wojtek Figat
|
aaad2face2
|
Fix HRTF audio to be disabled due to common audio problems
#3225
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2025-02-25 22:19:26 +01:00 |
|
Wojtek Figat
|
8f1a1827f2
|
Fix crash in OpenAL audio backend on context rebuild
#3225
|
2025-02-25 22:17:18 +01:00 |
|
Wojtek Figat
|
83c3201ef8
|
Fix regression in rapidjson update
|
2025-02-25 18:09:47 +01:00 |
|
Wojtek Figat
|
dcba97f84a
|
Fix missing masked terrain rendering
#3177
|
2025-02-25 16:46:17 +01:00 |
|
Wojtek Figat
|
ca6544204b
|
Fix actor hierarchy initialization when it gets modified by a script on the fly
#2940 #2623 #2751
|
2025-02-25 15:32:20 +01:00 |
|
Wojtek Figat
|
1c3d1b623d
|
Optimize and cleanup some actor code
|
2025-02-25 15:31:46 +01:00 |
|
Wojtek Figat
|
21047ac8ac
|
Upgrade CollisionCooking to use new MeshAccessor
|
2025-02-24 23:46:44 +01:00 |
|
Wojtek Figat
|
754d321ef0
|
Fix crash on incorrect index buffer size when building mesh buffers via MeshAccessor
#3246
|
2025-02-24 23:28:35 +01:00 |
|
Wojtek Figat
|
2ab9adab24
|
Merge remote-tracking branch 'origin/master' into 1.10
|
2025-02-24 23:27:56 +01:00 |
|
Wojtek Figat
|
bf21b0a267
|
Fix collision cooking for skinned models that use different vertex format
#3246
|
2025-02-24 22:05:33 +01:00 |
|
Wojtek Figat
|
afc4158dd3
|
Fix sprite and texture 9-slice rendering brush to properly calculate border size
|
2025-02-24 14:19:51 +01:00 |
|
Wojtek Figat
|
09ead0cc7a
|
Fix Eye Adaptation in colllision data window viewport
|
2025-02-24 12:30:44 +01:00 |
|
Wojtek Figat
|
f2e840577a
|
Merge branch 'Tryibion-prefab-doubleclick-obj-ref'
|
2025-02-24 00:10:11 +01:00 |
|
Wojtek Figat
|
345cbdb8d4
|
Merge branch 'prefab-doubleclick-obj-ref' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-doubleclick-obj-ref
|
2025-02-24 00:10:04 +01:00 |
|
Wojtek Figat
|
0ebda18669
|
Fix game-build version of DebugDraw for C# but without xml docs
#3201
|
2025-02-24 00:09:52 +01:00 |
|
Wojtek Figat
|
efa081716f
|
Merge branch 'Tryibion-tube-to-capsule'
|
2025-02-24 00:00:30 +01:00 |
|
Wojtek Figat
|
7225737984
|
Merge branch 'tube-to-capsule' of https://github.com/Tryibion/FlaxEngine into Tryibion-tube-to-capsule
|
2025-02-23 23:58:28 +01:00 |
|
Wojtek Figat
|
0b1a64305a
|
Merge branch 'GoaLitiuM-update_rapidjson'
|
2025-02-23 23:51:12 +01:00 |
|
Wojtek Figat
|
bfd972b96d
|
Add SIMD support for rapidjson when processing json data
#3155
|
2025-02-23 23:38:07 +01:00 |
|
Wojtek Figat
|
25f26a7a91
|
Merge branch 'update_rapidjson' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-update_rapidjson
|
2025-02-23 23:26:55 +01:00 |
|
Wojtek Figat
|
d9ae41ed10
|
Fix editor transform gizmos rendering to draw over other editor shapes
#2954
|
2025-02-23 23:01:20 +01:00 |
|
Wojtek Figat
|
68877eebe3
|
Format code
|
2025-02-23 21:31:30 +01:00 |
|
Wojtek Figat
|
5ed18c7448
|
Fix fc4b79239b
|
2025-02-23 21:28:02 +01:00 |
|
Wojtek Figat
|
1fda1d749d
|
Merge branch 'GoaLitiuM-launchsettings_fix'
|
2025-02-23 21:24:31 +01:00 |
|
Wojtek Figat
|
ac728f1a31
|
Merge branch 'launchsettings_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-launchsettings_fix
|
2025-02-23 21:24:17 +01:00 |
|
Wojtek Figat
|
8beeea0da1
|
Merge branch 'davevanegdom-Double-Click-Scene-Node-Actions'
|
2025-02-23 21:23:18 +01:00 |
|
Wojtek Figat
|
fc4b79239b
|
Refactor new scene tree double click feature to support both prefab and scene editing
#1502
|
2025-02-23 21:23:09 +01:00 |
|
Wojtek Figat
|
618027b181
|
Merge branch 'Double-Click-Scene-Node-Actions' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-Double-Click-Scene-Node-Actions
# Conflicts:
# Source/Editor/Modules/PrefabsModule.cs
# Source/Editor/Windows/SceneTreeWindow.ContextMenu.cs
|
2025-02-23 21:18:38 +01:00 |
|