Jean-Baptiste Perrier
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ae3ce49b92
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Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into ortho
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2021-03-02 18:27:33 +01:00 |
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Jean-Baptiste Perrier
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512df5f673
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Tweaks.
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2021-03-02 18:27:14 +01:00 |
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GoaLitiuM
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9f1c55edce
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Generate Visual Studio solution files for VSCode solutions
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2021-03-02 18:38:05 +02:00 |
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Wojtek Figat
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9c80354acf
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Fix dock window icon rectangle calculation if icon is used
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2021-03-02 13:44:16 +01:00 |
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Wojtek Figat
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835cb93261
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Add integration with Rider IDE
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2021-03-02 13:43:50 +01:00 |
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Jean-Baptiste Perrier
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1deadf84b1
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Tweaks.
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2021-03-01 16:25:08 +01:00 |
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Jean-Baptiste Perrier
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8a9f86705b
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Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into ortho
Conflicts:
Source/Editor/Viewport/EditorViewport.cs
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2021-03-01 16:21:58 +01:00 |
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Jean-Baptiste Perrier
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111eaf1cf9
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Tweaks.
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2021-03-01 16:19:00 +01:00 |
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Wojtek Figat
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d6b566a3fe
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Add support for accessing Game Settings and related assets in C# API in game build
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2021-03-01 16:17:01 +01:00 |
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Wojtek Figat
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21d96c6baf
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Fix loading game assets in cooked build via path relative to the project folder
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2021-03-01 13:00:07 +01:00 |
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Wojtek Figat
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db921bad10
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Merge branch 'patch-1' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-1
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2021-03-01 11:50:54 +01:00 |
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Wojtek Figat
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e0c6f7e8b2
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Fix placement and usage of the new instance creation button in GenericEditor
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2021-03-01 11:44:18 +01:00 |
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Wojtek Figat
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b4e09a9d55
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Fix adding items in Array/List editors if element type is reference (eg. class)
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2021-03-01 11:43:46 +01:00 |
|
Jean-Baptiste Perrier
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ce45070d63
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Tweaks.
|
2021-02-28 17:45:38 +01:00 |
|
Jean-Baptiste Perrier
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aaecb6f7fd
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Cleanup.
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2021-02-28 16:28:41 +01:00 |
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Jean-Baptiste Perrier
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eb1a520986
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Support focus actor in orthographic mode ( F key ), preserve camera direction.
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2021-02-28 16:27:57 +01:00 |
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Jean-Baptiste Perrier
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19bf30558b
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Typo.
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2021-02-28 15:56:19 +01:00 |
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Wojtek Figat
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98a753267f
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Linux support improvements
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2021-02-28 14:56:57 +01:00 |
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Nejcraft
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a1e7f4f689
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some quotes from discord
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2021-02-28 09:26:54 +01:00 |
|
Jean-Baptiste Perrier
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89538cb5cd
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Use wheel option, and tweaks/fixes.
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2021-02-27 23:38:56 +01:00 |
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Jean-Baptiste Perrier
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39e41d8528
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Add Mouse Wheel Sensitivity option.
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2021-02-27 23:38:06 +01:00 |
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Wojtek Figat
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af792ff677
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Merge branch 'orientation' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-orientation
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2021-02-27 20:51:31 +01:00 |
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Wojtek Figat
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fbecd01435
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Merge branch 'visject-improvements-6' of git://github.com/stefnotch/FlaxEngine into stefnotch-visject-improvements-6
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2021-02-27 20:44:29 +01:00 |
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Jean-Baptiste Perrier
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4972092150
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Fix when no focus.
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2021-02-27 20:35:34 +01:00 |
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Jean-Baptiste Perrier
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3472daf97d
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Add ortho scale on MouseScroll.
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2021-02-27 20:27:06 +01:00 |
|
Jean-Baptiste Perrier
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20edcdc64b
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Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into orientation
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2021-02-27 17:02:42 +01:00 |
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Jean-Baptiste Perrier
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1d5f98a730
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Fix camera orientations.
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2021-02-27 15:39:26 +01:00 |
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stefnotch
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f3c608f2f3
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Improve arrow key navigation
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2021-02-26 19:09:59 +01:00 |
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stefnotch
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09f8ad948a
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Prevent multiple connections on reroute node
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2021-02-26 19:08:25 +01:00 |
|
Wojtek Figat
|
e1497bcfe2
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Optimize DebugLog stack trace formatting
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2021-02-26 14:08:53 +01:00 |
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Wojtek Figat
|
ff70c16051
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Add support for capturing stack trace of called DebugLog from C++
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2021-02-26 13:58:42 +01:00 |
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stefnotch
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ebfa3822ef
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Fixes for the reroute node
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2021-02-26 13:19:53 +01:00 |
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stefnotch
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0334329c50
|
Handle lost connections in reroute nodes
An alternative solution to that problem
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2021-02-26 12:55:32 +01:00 |
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Wojtek Figat
|
e1387e92a3
|
Fix Debug Log stack trace collecting in Editor
Fixes #51
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2021-02-26 12:49:33 +01:00 |
|
stefnotch
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70b0aa25b6
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Undo-able reroute node adding
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2021-02-26 11:14:22 +01:00 |
|
stefnotch
|
69162ad8d9
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Fix visject connections redo
Previously, it would create double connections
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2021-02-26 10:43:31 +01:00 |
|
stefnotch
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9265f23681
|
Basic reroute nodes
|
2021-02-25 20:22:54 +01:00 |
|
Wojtek Figat
|
27d53b69dc
|
Fix some minor issues with materials previews in Editor
|
2021-02-25 16:38:08 +01:00 |
|
Wojtek Figat
|
4d73b271b8
|
Fix some minor issues with materials previews in Editor
|
2021-02-25 16:38:05 +01:00 |
|
Wojtek Figat
|
5d2fe5908b
|
Add editor window outline color to match the status bar color
|
2021-02-25 14:46:17 +01:00 |
|
Wojtek Figat
|
b193a7abc4
|
Add support for binary modules with native-code only
|
2021-02-25 13:01:15 +01:00 |
|
stefnotch
|
bcc036f808
|
Hover over connections
|
2021-02-25 09:55:17 +01:00 |
|
stefnotch
|
1dbbbeced1
|
Specialized Visject Connection Broadphase Intersection
|
2021-02-24 21:05:10 +01:00 |
|
Wojtek Figat
|
5a9ca6f130
|
Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
|
2021-02-23 22:32:17 +01:00 |
|
Wojtek Figat
|
cf3ac7a26e
|
Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
|
2021-02-23 22:29:07 +01:00 |
|
Wojtek Figat
|
e160d719a9
|
Add support for C++ scripting on platforms that don't support referencing executable file when linking shared library (eg. Linux)
|
2021-02-23 22:23:03 +01:00 |
|
Wojtek Figat
|
24d31d024d
|
Add Mask ZW node to all Visject surfaces
|
2021-02-23 13:57:34 +01:00 |
|
Wojtek Figat
|
19c83e3b6e
|
Add Sprite Render actor for sprites drawing
|
2021-02-23 13:23:22 +01:00 |
|
stefnotch
|
81fa876940
|
Drop unused boxes in Visject serialization
|
2021-02-23 11:33:51 +01:00 |
|
stefnotch
|
a2f01ba638
|
Add more descriptive "no scene" message
This is worthwhile, since this is one of the first messages a newcomer will see
|
2021-02-22 19:27:16 +01:00 |
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