Wojtek Figat
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c745e6f29b
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Merge branch 'MathStuff' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-MathStuff
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2021-04-29 10:14:31 +02:00 |
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Wojtek Figat
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f7837f99c2
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Fix handling spacing in collection editors to align label in a proper way with margin
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2021-04-22 10:59:35 +02:00 |
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W2Wizard
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7cfcacf0cd
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Remove Unit Direction method
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2021-04-20 18:21:27 +02:00 |
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W2Wizard
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4e01d110a1
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Add UnitDirection & Goldenratio
Additional simplification
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2021-04-19 15:37:39 +02:00 |
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Jean-Baptiste Perrier
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fed5805fcc
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Add Int4 Min/Max.
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2021-04-08 18:55:07 +02:00 |
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Jean-Baptiste Perrier
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e9c5ffa736
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Add Int3 Min/Max.
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2021-04-08 18:54:55 +02:00 |
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Jean-Baptiste Perrier
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e912590bc6
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Add Int2 Min/Max.
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2021-04-08 18:54:35 +02:00 |
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Jean-Baptiste Perrier
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9d3861ace2
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Add Int2 funcs.
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2021-04-08 18:54:20 +02:00 |
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Jean-Baptiste Perrier
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0b1c1b3a8d
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Refactor Int2 operation.
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2021-04-08 18:54:09 +02:00 |
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Jean-Baptiste Perrier
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4b22503ea2
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Add Int3 operators + funcs.
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2021-04-08 18:53:39 +02:00 |
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Jean-Baptiste Perrier
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54786a001a
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Add Int4 operators + funcs.
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2021-04-08 18:53:20 +02:00 |
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Jean-Baptiste Perrier
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9cf6120b39
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Add Int2 constructors.
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2021-04-08 18:52:42 +02:00 |
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Jean-Baptiste Perrier
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21f1930c2d
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Add Int3 constructors.
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2021-04-08 18:52:34 +02:00 |
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Jean-Baptiste Perrier
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053d55bf81
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Add Int4 constructors.
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2021-04-08 18:52:21 +02:00 |
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Jean-Baptiste Perrier
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563ec32f06
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Add Int4 Min/Max support.
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2021-04-08 18:52:01 +02:00 |
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Jean-Baptiste Perrier
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f8bc124752
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Add Int3 Min/Max support.
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2021-04-08 18:51:54 +02:00 |
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Jean-Baptiste Perrier
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529beaad08
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Add Int2 Min/Max support.
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2021-04-08 18:51:46 +02:00 |
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Jean-Baptiste Perrier
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efbc7976b0
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Add Int3.cpp.
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2021-04-08 18:51:17 +02:00 |
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Jean-Baptiste Perrier
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048612c65c
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Add Int3.cpp.
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2021-04-08 18:51:09 +02:00 |
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Jean-Baptiste Perrier
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866105631e
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Add Int4.cpp.
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2021-04-08 18:50:59 +02:00 |
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Jean-Baptiste Perrier
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6c4ca6c01a
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Delete unused pre-decl.
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2021-04-08 18:50:16 +02:00 |
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Jean-Baptiste Perrier
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a04d19d9f7
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Delete unused pre-decl.
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2021-04-08 18:50:09 +02:00 |
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Jean-Baptiste Perrier
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f470a9aaf4
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Delete unused pre-decl.
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2021-04-08 18:50:04 +02:00 |
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Jean-Baptiste Perrier
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0bb1982bcd
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Delete VectorInt.h.
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2021-04-08 18:49:18 +02:00 |
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Jean-Baptiste Perrier
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d2cc4051ad
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Convert Int2 to generated type.
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2021-04-08 18:47:14 +02:00 |
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Jean-Baptiste Perrier
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224937cd09
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Convert Int3 to generated type.
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2021-04-08 18:46:56 +02:00 |
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Jean-Baptiste Perrier
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8661c2af18
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Convert Int4 to generated type.
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2021-04-08 18:46:28 +02:00 |
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Jean-Baptiste Perrier
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42075f7b2a
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Add Vector2 constructors for IntX.
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2021-04-08 18:42:04 +02:00 |
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Jean-Baptiste Perrier
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a746e0c995
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Add Vector3 constructor for IntX.
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2021-04-08 18:41:38 +02:00 |
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Jean-Baptiste Perrier
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ca0135724c
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Add Vector4 constructors for IntX.
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2021-04-08 18:41:11 +02:00 |
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stefnotch
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2c0520cc9d
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Update Matrix3x3.cs
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2021-03-24 11:08:41 +01:00 |
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Wojtek Figat
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934258aadb
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Fix UICanvas to face camera plane instead of camera position
#371
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2021-03-23 10:25:31 +01:00 |
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Wojtek Figat
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8ef8b89fd5
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Add constructor to BoundingBox for single point empty box construction
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2021-03-18 21:50:05 +01:00 |
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Wojtek Figat
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544a11562c
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Add mouse centering in Editor Viewport if initial location is too close to the edge
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2021-03-18 18:23:58 +01:00 |
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stefnotch
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1940707b06
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Update documentation comment for ClosestPointPointLine
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2021-03-17 22:27:15 +01:00 |
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Wojtek Figat
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ca3948ad69
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Format code
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2021-02-27 16:29:30 +01:00 |
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Wojtek Figat
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8857a7a0ae
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Merge branch 'patch-2' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-2
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2021-02-27 16:25:55 +01:00 |
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Nejcraft
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84015f78fc
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Ported Vecctor3 ClampLength to others and remade it using refs
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2021-02-27 12:07:26 +01:00 |
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Wojtek Figat
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3bc664df37
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Format code
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2021-02-27 00:55:49 +01:00 |
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Wojtek Figat
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26244df222
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Merge branch 'patch-1' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-1
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2021-02-27 00:53:40 +01:00 |
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Wojtek Figat
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6f12dc8567
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Add improved dll import/export attributes injection when building binary modules
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2021-02-25 13:02:13 +01:00 |
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Nejcraft
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5d7940f784
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Unified
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2021-02-24 14:25:49 +01:00 |
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Wojtek Figat
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84ee882439
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Post merge fixes
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2021-02-23 22:43:07 +01:00 |
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Wojtek Figat
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5a9ca6f130
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Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
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2021-02-23 22:32:17 +01:00 |
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Wojtek Figat
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cf3ac7a26e
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Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
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2021-02-23 22:29:07 +01:00 |
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Wojtek Figat
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d01365d416
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Tweak comments to use less lines
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2021-02-23 13:23:33 +01:00 |
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Wojtek Figat
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7fd542950f
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Add BoundingSphere::Transform method
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2021-02-23 09:53:44 +01:00 |
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Wojtek Figat
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e4794c5754
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Add Absolute and Negative to Vector3 C# API
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2021-02-23 09:53:00 +01:00 |
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W2.Wizard
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35b687bf3d
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Additional cleanup
Cleaned up some additional stuff that I found
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2021-02-21 18:17:35 +01:00 |
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W2.Wizard
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68f6e0251c
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Cleanup 8
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2021-02-21 14:27:44 +01:00 |
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