Commit Graph

86 Commits

Author SHA1 Message Date
Wojtek Figat
c745e6f29b Merge branch 'MathStuff' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-MathStuff 2021-04-29 10:14:31 +02:00
Wojtek Figat
f7837f99c2 Fix handling spacing in collection editors to align label in a proper way with margin 2021-04-22 10:59:35 +02:00
W2Wizard
7cfcacf0cd Remove Unit Direction method 2021-04-20 18:21:27 +02:00
W2Wizard
4e01d110a1 Add UnitDirection & Goldenratio
Additional simplification
2021-04-19 15:37:39 +02:00
Jean-Baptiste Perrier
fed5805fcc Add Int4 Min/Max. 2021-04-08 18:55:07 +02:00
Jean-Baptiste Perrier
e9c5ffa736 Add Int3 Min/Max. 2021-04-08 18:54:55 +02:00
Jean-Baptiste Perrier
e912590bc6 Add Int2 Min/Max. 2021-04-08 18:54:35 +02:00
Jean-Baptiste Perrier
9d3861ace2 Add Int2 funcs. 2021-04-08 18:54:20 +02:00
Jean-Baptiste Perrier
0b1c1b3a8d Refactor Int2 operation. 2021-04-08 18:54:09 +02:00
Jean-Baptiste Perrier
4b22503ea2 Add Int3 operators + funcs. 2021-04-08 18:53:39 +02:00
Jean-Baptiste Perrier
54786a001a Add Int4 operators + funcs. 2021-04-08 18:53:20 +02:00
Jean-Baptiste Perrier
9cf6120b39 Add Int2 constructors. 2021-04-08 18:52:42 +02:00
Jean-Baptiste Perrier
21f1930c2d Add Int3 constructors. 2021-04-08 18:52:34 +02:00
Jean-Baptiste Perrier
053d55bf81 Add Int4 constructors. 2021-04-08 18:52:21 +02:00
Jean-Baptiste Perrier
563ec32f06 Add Int4 Min/Max support. 2021-04-08 18:52:01 +02:00
Jean-Baptiste Perrier
f8bc124752 Add Int3 Min/Max support. 2021-04-08 18:51:54 +02:00
Jean-Baptiste Perrier
529beaad08 Add Int2 Min/Max support. 2021-04-08 18:51:46 +02:00
Jean-Baptiste Perrier
efbc7976b0 Add Int3.cpp. 2021-04-08 18:51:17 +02:00
Jean-Baptiste Perrier
048612c65c Add Int3.cpp. 2021-04-08 18:51:09 +02:00
Jean-Baptiste Perrier
866105631e Add Int4.cpp. 2021-04-08 18:50:59 +02:00
Jean-Baptiste Perrier
6c4ca6c01a Delete unused pre-decl. 2021-04-08 18:50:16 +02:00
Jean-Baptiste Perrier
a04d19d9f7 Delete unused pre-decl. 2021-04-08 18:50:09 +02:00
Jean-Baptiste Perrier
f470a9aaf4 Delete unused pre-decl. 2021-04-08 18:50:04 +02:00
Jean-Baptiste Perrier
0bb1982bcd Delete VectorInt.h. 2021-04-08 18:49:18 +02:00
Jean-Baptiste Perrier
d2cc4051ad Convert Int2 to generated type. 2021-04-08 18:47:14 +02:00
Jean-Baptiste Perrier
224937cd09 Convert Int3 to generated type. 2021-04-08 18:46:56 +02:00
Jean-Baptiste Perrier
8661c2af18 Convert Int4 to generated type. 2021-04-08 18:46:28 +02:00
Jean-Baptiste Perrier
42075f7b2a Add Vector2 constructors for IntX. 2021-04-08 18:42:04 +02:00
Jean-Baptiste Perrier
a746e0c995 Add Vector3 constructor for IntX. 2021-04-08 18:41:38 +02:00
Jean-Baptiste Perrier
ca0135724c Add Vector4 constructors for IntX. 2021-04-08 18:41:11 +02:00
stefnotch
2c0520cc9d Update Matrix3x3.cs 2021-03-24 11:08:41 +01:00
Wojtek Figat
934258aadb Fix UICanvas to face camera plane instead of camera position
#371
2021-03-23 10:25:31 +01:00
Wojtek Figat
8ef8b89fd5 Add constructor to BoundingBox for single point empty box construction 2021-03-18 21:50:05 +01:00
Wojtek Figat
544a11562c Add mouse centering in Editor Viewport if initial location is too close to the edge 2021-03-18 18:23:58 +01:00
stefnotch
1940707b06 Update documentation comment for ClosestPointPointLine 2021-03-17 22:27:15 +01:00
Wojtek Figat
ca3948ad69 Format code 2021-02-27 16:29:30 +01:00
Wojtek Figat
8857a7a0ae Merge branch 'patch-2' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-2 2021-02-27 16:25:55 +01:00
Nejcraft
84015f78fc Ported Vecctor3 ClampLength to others and remade it using refs 2021-02-27 12:07:26 +01:00
Wojtek Figat
3bc664df37 Format code 2021-02-27 00:55:49 +01:00
Wojtek Figat
26244df222 Merge branch 'patch-1' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-1 2021-02-27 00:53:40 +01:00
Wojtek Figat
6f12dc8567 Add improved dll import/export attributes injection when building binary modules 2021-02-25 13:02:13 +01:00
Nejcraft
5d7940f784 Unified 2021-02-24 14:25:49 +01:00
Wojtek Figat
84ee882439 Post merge fixes 2021-02-23 22:43:07 +01:00
Wojtek Figat
5a9ca6f130 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/BoundingSphere.cs
#	Source/Engine/Debug/DebugDraw.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
#	Source/Engine/Platform/Win32/Win32Platform.h
2021-02-23 22:32:17 +01:00
Wojtek Figat
cf3ac7a26e Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/Color.cs
#	Source/Engine/Navigation/Navigation.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
2021-02-23 22:29:07 +01:00
Wojtek Figat
d01365d416 Tweak comments to use less lines 2021-02-23 13:23:33 +01:00
Wojtek Figat
7fd542950f Add BoundingSphere::Transform method 2021-02-23 09:53:44 +01:00
Wojtek Figat
e4794c5754 Add Absolute and Negative to Vector3 C# API 2021-02-23 09:53:00 +01:00
W2.Wizard
35b687bf3d Additional cleanup
Cleaned up some additional stuff that I found
2021-02-21 18:17:35 +01:00
W2.Wizard
68f6e0251c Cleanup 8 2021-02-21 14:27:44 +01:00