Wojtek Figat
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9deb021a5e
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Refactor Tracy source locations to be static
#597
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2021-08-21 13:08:19 +02:00 |
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Wojtek Figat
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d85c65bfc5
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Add check to prevent double-free from native event in C#
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2021-08-21 13:03:29 +02:00 |
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Wojtek Figat
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054def3d13
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Fix crash in build tool if there is no valid project to pick
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2021-08-07 16:46:39 +02:00 |
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Wojtek Figat
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c4102ba884
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Fix compiling C#-only game scripts without native platform tools installed
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2021-08-06 13:17:23 +02:00 |
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Wojtek Figat
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92b1e067b1
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Improve tooltips generation for scripting types
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2021-07-29 14:30:13 +02:00 |
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Wojtek Figat
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09c7642819
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Add warning log in build tool when target is missing
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2021-07-19 15:30:45 +02:00 |
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Wojtek Figat
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d0eed29f31
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Fix rare crash when passing array to managed world with object refs inside structures
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2021-07-16 11:02:49 +02:00 |
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Wojtek Figat
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7c96961e92
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Fix build tool clean command execution on Linux
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2021-07-13 18:29:34 +02:00 |
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Wojtek Figat
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121b08801a
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Fix calling base class of overridden scripting object via vtable entry for method that has multiple parameters
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2021-07-12 16:38:39 +02:00 |
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Wojtek Figat
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1561eba6fb
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Add support for using library-style includes for build tool includes cache
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2021-07-09 22:23:23 +02:00 |
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Wojtek Figat
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2783eb07b2
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Add intermediate data folder removing on build tool clean command
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2021-07-09 22:22:49 +02:00 |
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Damian Korczowski
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f41e4c5fe1
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Allow unsafe code in FlaxEngine.Tests project
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2021-07-07 17:27:15 +02:00 |
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Damian Korczowski
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d9fe1b257f
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Fix monolithic build linking
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2021-07-03 19:14:08 +02:00 |
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Wojtek Figat
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bf1a30c5c6
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Attempt to fix build tool running on system with different locales
#554
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2021-06-18 21:54:31 +02:00 |
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Wojtek Figat
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4de3d134c9
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Fix generating includes list in c++ glue code for script (non-pod and variant wrappers can produce additional includes)
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2021-06-16 17:40:00 +02:00 |
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Wojtek Figat
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e8348f2c7a
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Fix default value generation for numbers and enums in scripting api
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2021-06-16 12:06:39 +02:00 |
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Wojtek Figat
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1e08ed177b
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Fix parsing doc comments in scripting api with inlined summary tag
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2021-06-16 12:05:56 +02:00 |
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Wojtek Figat
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2068a58414
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Fix using custom allocator on array field in scripting class
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2021-06-16 11:23:12 +02:00 |
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Wojtek Figat
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23709a1b11
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Merge branch 'perf-buildtool' of git://github.com/stefnotch/FlaxEngine into stefnotch-perf-buildtool
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2021-06-12 23:20:24 +02:00 |
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Wojtek Figat
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9fd62cf9aa
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Add support for using references in scripting API events
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2021-06-10 10:26:57 +02:00 |
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Wojtek Figat
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05d095b35e
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Add support for using pointers in scripting API events
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2021-06-09 17:15:32 +02:00 |
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stefnotch
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3c48484870
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Use Stopwatch instead of DateTime.Now for increased accuracy
DateTime.Now is decent, but not accurate enough for timings involving only a few milliseconds.
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2021-06-06 21:52:29 +02:00 |
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GoaLitiuM
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f3652697ae
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Fix building UWP platform with Visual Studio 2019
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2021-06-06 17:17:25 +03:00 |
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Wojtek Figat
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3a6b7ea80b
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Add support for Function<> as method parameter in scripting
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2021-06-03 15:19:00 +02:00 |
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Wojtek Figat
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9629c48d99
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Revert CSharp only project build optimization to fix game cooking
#539 #529
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2021-06-03 12:53:18 +02:00 |
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GoaLitiuM
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5e8da3ba5f
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Include toolchain preprocessor definitions in binding generation
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2021-05-31 16:58:38 +03:00 |
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Wojtek Figat
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a3f0f8ad8c
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Merge branch 'binding_generator_doc_fixes' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-binding_generator_doc_fixes
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2021-05-28 09:53:59 +02:00 |
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Wojtek Figat
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2db2d27f12
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Merge branch 'build_csharp_bindings_only' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-build_csharp_bindings_only
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2021-05-28 09:35:03 +02:00 |
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Wojtek Figat
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a08e1576ce
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Merge remote-tracking branch 'origin/master'
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2021-05-28 09:12:30 +02:00 |
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Wojtek Figat
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d5a129cb1b
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Add mono building for Switch
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2021-05-28 09:12:15 +02:00 |
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Wojtek Figat
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810623be61
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Add automatic namespoace usings collecting when generating scripting bindings glue code for csharp
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2021-05-27 23:36:07 +02:00 |
|
Wojtek Figat
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b3d9ec687d
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Refactor base types initialization to be done during API processing
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2021-05-27 23:34:55 +02:00 |
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GoaLitiuM
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d1fbe42443
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Use verbatim strings in tooltip descriptions
Additionally escapes backslashes in the tooltip string. Only character
that needs to be manually escaped is the double quotation marks.
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2021-05-26 22:08:55 +03:00 |
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GoaLitiuM
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327ccec4cb
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Only build bindings for project references with C#-only projects
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2021-05-24 18:57:05 +03:00 |
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Wojtek Figat
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c1f0fb750d
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Code style
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2021-05-22 22:26:36 +02:00 |
|
GoaLitiuM
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d401f57080
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Use Roslyn C# compiler server to improve script compilation times
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2021-05-22 16:43:40 +03:00 |
|
Wojtek Figat
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b4533211a7
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Tweak build for test
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2021-05-20 22:53:10 +02:00 |
|
Wojtek Figat
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9215ea4861
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Add support for custom build configurations for engine deploy
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2021-05-19 21:23:01 +02:00 |
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Wojtek Figat
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b25ba6b229
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Add support for custom package output directory for engine deploy
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2021-05-19 21:19:27 +02:00 |
|
Wojtek Figat
|
3540e91cc4
|
Add preserving package output directory across sequential package builds
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2021-05-19 21:18:54 +02:00 |
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Wojtek Figat
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1a55e7c734
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Fix copying missing dependency files for C#-only binary modules build
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2021-05-19 16:55:35 +02:00 |
|
Wojtek Figat
|
9a617c630b
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Fix api error
|
2021-05-16 18:54:40 +02:00 |
|
Wojtek Figat
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a89d5d1817
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Add skipping generating structure fields accessors for private fields in scripting
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2021-05-15 23:21:16 +02:00 |
|
Wojtek Figat
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506df8c516
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Fix using fixed array initializers in scripting API field
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2021-05-15 23:20:34 +02:00 |
|
Wojtek Figat
|
67aa41afb1
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Fix base method calls handling in scripting vtable overrides
#507
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2021-05-14 16:07:46 +02:00 |
|
Wojtek Figat
|
12aa5f0b65
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Fix bindings code issue
|
2021-05-14 15:37:05 +02:00 |
|
Wojtek Figat
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e4de83f2ed
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Add automatic profiler events for C# methods invocation
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2021-05-04 00:17:27 +02:00 |
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Wojtek Figat
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f6137831ee
|
Fix POD structure check in scripting api if contains array field
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2021-05-04 00:15:22 +02:00 |
|
Wojtek Figat
|
4e94c7c88c
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Optimize C# method invoke in bindings via direct Mono invoke
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2021-05-03 19:24:48 +02:00 |
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Wojtek Figat
|
c4fa30d39c
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Add sorting for used namespaces in bindings and include nested types checks
#477
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2021-04-28 11:41:46 +02:00 |
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