Wojtek Figat
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6111f67e33
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Add ToSpan for MemoryWriteStream and simplify code with it
|
2025-01-16 17:35:28 +01:00 |
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Wojtek Figat
|
a1c46d2e6e
|
Add support for up to 4 texture channels when importing meshes
#2667
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2025-01-11 22:40:20 +01:00 |
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Wojtek Figat
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db4d7d2a05
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**Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
#3044 #2667
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2025-01-06 22:47:19 +01:00 |
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Wojtek Figat
|
668f3fa68d
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Update read and write streaming api to use the newest format
|
2024-12-29 23:00:40 +01:00 |
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Wojtek Figat
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18dc475f40
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/UI/GUI/Common/Button.cs
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2024-09-23 14:11:05 +02:00 |
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Wojtek Figat
|
93d9b9877c
|
Add preserving local changes to model prefab objects when reimporting
#2275
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2024-09-19 11:18:42 +02:00 |
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Wojtek Figat
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9daddccbed
|
Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Editor/Modules/ContentDatabaseModule.cs
# Source/Editor/Surface/SurfaceUtils.cs
# Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
# Source/Engine/Foliage/Foliage.cpp
# Source/Engine/Graphics/Models/MeshBase.h
# Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
|
2024-09-12 13:38:20 +02:00 |
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Wojtek Figat
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e925af534e
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Add picking the longest animation from the imported file instead of the first one as default
#2490
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2024-08-29 09:53:22 +02:00 |
|
Wojtek Figat
|
c119750896
|
Fix RectAtlas regression
|
2024-06-21 16:24:47 +02:00 |
|
Wojtek Figat
|
8e49a35e0e
|
Refactor RectPack into new RectPackNode and RectPackAtlas that uses more optimized memory allocations
|
2024-06-20 15:26:58 +02:00 |
|
Wojtek Figat
|
e795a8b037
|
Fix compile warning
|
2024-04-22 15:29:25 +02:00 |
|
Wojtek Figat
|
1a87e5a2ca
|
Add support for importing .exr textures
#2375
|
2024-04-16 15:19:33 +02:00 |
|
Wojtek Figat
|
9ad4997691
|
Add automatic restoring Anim Event tracks when reimporting animation asset
#2363
|
2024-04-15 19:27:28 +02:00 |
|
Wojtek Figat
|
b2f9da4113
|
Fix default diffuse color value when importing material
|
2024-04-05 16:54:10 +02:00 |
|
Wojtek Figat
|
859c420d76
|
Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
|
01d123b099
|
Add support for importing material emissive and roughness from fbx file
#2153
|
2024-02-23 17:46:27 +01:00 |
|
Wojtek Figat
|
9c9aabcae3
|
Minor tweaks to #2147
|
2024-02-20 10:49:45 +01:00 |
|
Menotdan
|
027d29c6cd
|
Merge branch 'FlaxEngine:master' into model-prefab-fix
|
2024-02-18 12:29:45 -05:00 |
|
Wojtek Figat
|
636b2c91cc
|
Refactor Editor.CreateAsset to use named tags for better extensibility with custom assets in plugins
|
2024-02-18 11:22:35 +01:00 |
|
Menotdan
|
f36dc0c5af
|
Merge branch 'FlaxEngine:master' into model-prefab-fix
|
2024-02-11 02:38:24 -05:00 |
|
Wojtek Figat
|
d08843900e
|
Add AnimationRootMotionFlags to configure root motion component extraction
Add `RootMotionMode` to support extracting root motion from animated skeleton pose center of mass
#1429 #2152
|
2024-02-09 15:37:29 +01:00 |
|
Menotdan
|
35832e5b1c
|
Proper fix now?
|
2024-01-04 00:57:20 -05:00 |
|
Menotdan
|
6178cb1bf4
|
attempt 2 at fixing the build regression.
|
2024-01-02 12:36:17 -05:00 |
|
Menotdan
|
31adfd2c9c
|
Attempt to fix builds on unix.
|
2024-01-02 04:27:35 -05:00 |
|
Menotdan
|
8bd84e0616
|
Fix sub-mesh reimporting with some potentially hacky workarounds?
|
2024-01-02 03:52:57 -05:00 |
|
Menotdan
|
ab51ca6e70
|
Change behavior when Use Local Origin is checked.
|
2024-01-01 21:35:18 -05:00 |
|
Menotdan
|
8273656793
|
Fix major issue with transformation.
|
2024-01-01 20:24:13 -05:00 |
|
Menotdan
|
045943ef27
|
Fix prefab scale and rotation.
|
2024-01-01 19:11:45 -05:00 |
|
Wojtek Figat
|
ae5fa9619b
|
Remove TextureUtils
|
2023-12-14 18:23:17 +01:00 |
|
Wojtek Figat
|
3749b35aba
|
Fix crash in Content Storage async job when someone is using file storage and access cannot be freed
|
2023-12-07 11:18:18 +01:00 |
|
Wojtek Figat
|
cb92110976
|
Add ModelPrefab to imported model prefab for reimporting functionality
|
2023-12-07 10:25:45 +01:00 |
|
Wojtek Figat
|
63773f2ddf
|
Add **option to import model file as Prefab**
#1909 #1329 #1973
|
2023-12-06 11:19:42 +01:00 |
|
Wojtek Figat
|
d6dc1f9998
|
Various minor tweaks
|
2023-12-03 14:09:23 +01:00 |
|
Wojtek Figat
|
1843689a88
|
Add various profiler events to analyze models importing workflow
|
2023-12-03 11:23:45 +01:00 |
|
Wojtek Figat
|
022a69aaf2
|
Continue refactoring model tool to support importing multiple objects properly
|
2023-12-03 10:55:40 +01:00 |
|
Wojtek Figat
|
a808bcdbf6
|
Refactor objects splitting in models importing to be handled by ModelTool not the importer code itself
|
2023-12-01 13:57:08 +01:00 |
|
Wojtek Figat
|
c5df7ad689
|
Add various improvements to models importing code
|
2023-11-30 11:31:58 +01:00 |
|
Wojtek Figat
|
387e30a1dc
|
Fix compilation regression
|
2023-10-17 23:13:05 +02:00 |
|
Wojtek Figat
|
90427da42f
|
Add SubAssetFolder to model import option to redirect auto-imported materials and textures location
|
2023-10-17 09:59:21 +02:00 |
|
Wojtek Figat
|
09f2be907e
|
Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Flax.flaxproj
|
2023-10-09 12:40:47 +02:00 |
|
Wojtek Figat
|
92e28f66af
|
Fix various issues with audio clip data buffers to reduce artifacts (especially when using 24-bit data)
|
2023-10-06 14:19:22 +02:00 |
|
Wojtek Figat
|
e29d3d02a2
|
Refactor audio clip import settings to use auto-generated bindings via AudioTool
|
2023-10-06 14:08:48 +02:00 |
|
Wojtek Figat
|
2f9c601678
|
Merge remote-tracking branch 'origin/master' into 1.7
|
2023-09-27 17:32:47 +02:00 |
|
|
|
9021deb49e
|
Fix Vulkan shader compilation with source files missing the last newline
|
2023-09-24 15:39:24 +03:00 |
|
Wojtek Figat
|
18b47257fd
|
Add **Behavior Tree** asset type and editing
|
2023-08-16 13:26:33 +02:00 |
|
Wojtek Figat
|
40fc2f8295
|
Fix missing header files in deployed engine package
#1242
|
2023-07-14 11:25:54 +02:00 |
|
|
|
c0ba3b0edb
|
Expose Content importers and exporters for scripting API
|
2023-06-19 22:35:36 +03:00 |
|
Wojtek Figat
|
979168e82c
|
Refactor various Editor APIs to use auto-generated bindings instead of manual code
|
2023-06-12 14:34:07 +02:00 |
|
Wojtek Figat
|
05ffaf7cef
|
Add **skeleton retargeting** to play animations on different skeletons
|
2023-05-04 11:54:17 +02:00 |
|
Wojtek Figat
|
390460907d
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
|
2023-04-22 18:59:41 +02:00 |
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