Commit Graph

2016 Commits

Author SHA1 Message Date
GoaLitiuM
4bb703e9bf Change FontReference to reference type
FontReference is mutating itself by storing the cached font for later
reuse, but this is not working as intended because FontReference is
returned as a value type in UIControls so the cached font is actually
stored in a copy of the FontReference and not in the original property.
2021-05-18 18:29:09 +03:00
Wojtek Figat
7f6a6f9fff Fix showing Game Plugins in editor plugins window 2021-05-18 11:41:49 +02:00
Nejcraft
7956ee1e2c revert the viewed types back 2021-05-17 10:15:57 +02:00
honzapatCZ
388ec655bf alpha+showcont 2021-05-17 10:15:56 +02:00
Wojtek Figat
4392e07cd6 Fix error when actor from unloaded scene is selected
#486
2021-05-17 10:15:55 +02:00
Wojtek Figat
4b0967b45e Fix Linux executable file renaming check 2021-05-17 10:15:54 +02:00
Wojtek Figat
d1b142db08 Fix error in context menu search on fail 2021-05-15 16:34:38 +02:00
Wojtek Figat
c32add161b Add option to copy/paste value from Visject box via context menu 2021-05-15 16:33:32 +02:00
Wojtek Figat
1adf14ca2b Fix auto-focus for dock window on right-click to prevent Game Window mouse steal when using context menu 2021-05-15 13:00:25 +02:00
Wojtek Figat
6232b8d557 Add option to show Debug Draw shapes in Game Viewport 2021-05-15 12:58:39 +02:00
Wojtek Figat
46b1fd944e Fix catching mouse focus in Editor play mode with game is paused 2021-05-15 11:01:11 +02:00
Wojtek Figat
fb7ef90fce Add option to hide GUI in Game Viewport 2021-05-15 11:00:42 +02:00
Wojtek Figat
8e31c49f1c Add automatic tooltip for ComboBox baed on selected item tooltip 2021-05-15 10:42:28 +02:00
Wojtek Figat
5745e4e522 Refactor settings assets proxies 2021-05-14 18:48:35 +02:00
Wojtek Figat
5f851d2433 Fix reparenting actors in editor to preserve world position
#500
2021-05-14 13:01:25 +02:00
Wojtek Figat
401bd1c125 Add incremental actors naming when spawning them in viewport
#501
2021-05-14 12:37:20 +02:00
Wojtek Figat
2dff188eac Add automatic slider speed for float value input fields with limits specified
#499
2021-05-14 12:24:43 +02:00
Wojtek Figat
f9b979f1c6 Add new icons atlas
#456
2021-05-14 11:02:22 +02:00
Wojtek Figat
11704740fe Merge branch 'IconOverhaul' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconOverhaul 2021-05-14 10:48:18 +02:00
Wojtek Figat
255255e45c Merge branch 'script-name' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-script-name 2021-05-14 10:42:28 +02:00
Jean-Baptiste Perrier
465cdae564 Comments. 2021-05-13 17:58:44 +02:00
Jean-Baptiste Perrier
41447d4ba0 Add name restriction for scripts, no digits at start. 2021-05-13 17:55:15 +02:00
Jean-Baptiste Perrier
41905f9810 Add name restrictions based on proxy. 2021-05-13 17:54:52 +02:00
Jean-Baptiste Perrier
2065b949b0 Add IsFileNameValid in ContentProxy. 2021-05-13 17:54:23 +02:00
W2.Wizard
887b52c18a Merge branch '1.2' into IconOverhaul 2021-05-13 15:21:36 +02:00
W2Wizard
d54efc73f1 Adapt to new spritehandle names
Lots of files! However only change was renaming the icons overall.
2021-05-13 15:16:45 +02:00
Jean-Baptiste Perrier
03c95b5597 Add , to enum. 2021-05-12 18:38:17 +02:00
Wojtek Figat
94476783da Add option to Delete Sprite in Editor 2021-05-12 16:20:44 +02:00
Wojtek Figat
480947e0a9 Fix sprite atlas serialization after editing 2021-05-12 16:19:59 +02:00
Wojtek Figat
a4a3074bb6 Fix naming new sprites in Editor 2021-05-12 14:06:05 +02:00
Wojtek Figat
6db156513c Merge branch 'patch-9' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-9 2021-05-12 13:12:59 +02:00
Wojtek Figat
d302675d7e Fix TypeSearchPopup showing types that base type is hidden 2021-05-12 12:42:48 +02:00
Wojtek Figat
9195e37a23 Refactor cpp script templates after new features 2021-05-12 12:42:24 +02:00
Wojtek Figat
0950ef1a20 Merge branch 'master' of git://github.com/LCRW/FlaxEngine into LCRW-master 2021-05-12 12:22:23 +02:00
Jean-Baptiste Perrier
03cd86b4d7 Fix. 2021-05-11 16:16:37 +02:00
Jean-Baptiste Perrier
166f7c2728 Refactor. 2021-05-11 16:09:27 +02:00
Jean-Baptiste Perrier
31a446cfab Fix getter only properties not showing. 2021-05-11 14:57:07 +02:00
Jean-Baptiste Perrier
98ca916197 Int16 & Uint16 C# serialization. 2021-05-10 22:48:33 +02:00
Jean-Baptiste Perrier
74916dddfd Add Uint16 & Int16 names. 2021-05-10 22:47:02 +02:00
Jean-Baptiste Perrier
0d6f81904d Uint16 & Int16 ScriptType ToString. 2021-05-10 22:46:24 +02:00
Jean-Baptiste Perrier
9eaa6e622b Uint16 & Int16 Scripting support. 2021-05-10 22:24:35 +02:00
LcrW
f9e1dc3ffb New Features 2021-05-10 21:04:52 +01:00
Jean-Baptiste Perrier
0a32e6bf7d Add digit check at asset creation. 2021-05-10 18:20:58 +02:00
Wojtek Figat
17e3625e5d Add support for ANSI name and variable name for named profiler events 2021-05-04 00:17:01 +02:00
Wojtek Figat
28969a7de4 Fix EnumComboBox to support negative items as a cost of lack of uint64 support 2021-05-02 12:04:14 +02:00
Wojtek Figat
543d1a3c0e Add Tracy profiler support 2021-05-02 11:27:10 +02:00
Wojtek Figat
e2789214ae Refactor Editor Utils into separate VariantUtils 2021-05-02 11:24:51 +02:00
Wojtek Figat
0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
stefnotch
346d0e3111 Improve quotes? 2021-04-29 21:28:36 +02:00
Wojtek Figat
05ba9b8d45 Fix models uvs preview drawing 2021-04-29 16:39:26 +02:00