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3df044d07b
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Add build option to change code optimization level in C# modules
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2023-08-13 21:29:38 +03:00 |
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735b2e30f0
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Output generated .NET source generator files to Intermediate folder
Mostly useful for debugging source generators, VS doesn't seem to
utilize these files in any way.
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2023-07-30 21:58:16 +03:00 |
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13e11091fc
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Support user defined .NET analyzers/source generators in Flax.Build
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2023-07-30 21:58:11 +03:00 |
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Wojtek Figat
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c2da48c49f
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Fix dotnet installation selection on Linux to favor lib over share
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2023-07-08 21:05:20 +02:00 |
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Wojtek Figat
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5f756a6ceb
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Add TargetFrameworkAttribute to compiled C# assembly
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2023-07-03 22:00:38 +02:00 |
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Wojtek Figat
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5d9e6b7364
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Fix C# building to properly use reference assemblies for .NET 7
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2023-07-03 22:00:23 +02:00 |
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Wojtek Figat
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d5100373be
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Fix bugs in C# codegen for network data serialization
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2023-06-30 10:38:08 +02:00 |
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Wojtek Figat
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04c1cf469d
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Fix codegen for C++ RPS with Array ParameterDefinition
#1209
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2023-06-28 20:08:35 +02:00 |
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Wojtek Figat
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7997d2bc4e
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Merge branch 'intellisense_reference_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-intellisense_reference_fix
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2023-06-28 15:27:11 +02:00 |
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bf6daed6d2
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Fix Intellisense errors with referenced binary module structures
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2023-06-28 15:57:25 +03:00 |
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Wojtek Figat
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864f5f77f5
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Add output binaries folder cleanp to build clear command
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2023-06-28 14:53:23 +02:00 |
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Wojtek Figat
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b16a6199d0
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Fix invoking Client RPC on Host client when it's not included in targetIds list
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2023-06-28 14:52:58 +02:00 |
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b82f19a0df
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Support changing C# nullable references context build option
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2023-06-19 19:33:13 +03:00 |
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Wojtek Figat
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228ef4e130
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Add objects ID inverse mapping from client to server for proper C# networking codegen
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2023-06-18 19:27:46 +02:00 |
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Wojtek Figat
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c87b315fef
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Fixes for network codegen
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2023-06-18 18:28:41 +02:00 |
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Wojtek Figat
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b07528d9ce
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Refactor Network RPC C# codegen to share code with data serializer
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2023-06-18 17:11:15 +02:00 |
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Wojtek Figat
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9e2e6759bd
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Implement proper POD types check in C# network replication codegen
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2023-06-18 15:33:57 +02:00 |
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Wojtek Figat
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1a6e706e57
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Minor fixes
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2023-06-17 17:51:14 +02:00 |
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Wojtek Figat
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5f019dc79f
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Improve Visual Studio solution generation with nested C# project cross-references to properly place projects in group folders
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2023-06-16 13:45:54 +02:00 |
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Wojtek Figat
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81ae687238
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-05-28 16:34:38 +02:00 |
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Wojtek Figat
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9572073eda
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Add CustomArgs to compile and link environment in build tool for customization
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2023-05-26 13:43:20 +02:00 |
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Wojtek Figat
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b6ceed5c6d
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Add packaging iOS app to ipa file
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2023-04-28 23:54:50 +02:00 |
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Wojtek Figat
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8de2e6a424
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Fix build tool compilation with older dotnet tools
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2023-04-26 22:36:44 +02:00 |
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Wojtek Figat
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65e477cfd0
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Add engine version defines for build scripts (eg. FLAX_1_6_OR_NEWER)
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2023-04-22 19:55:29 +02:00 |
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Wojtek Figat
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9eaef3447c
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Improve Flax.Build build rules caching to include .NET runtime version and engine installation check
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2023-04-18 19:06:49 +02:00 |
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Wojtek Figat
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e3ceaa3f9a
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Update Flax deployment scripts for dotnet7
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2023-04-18 18:17:47 +02:00 |
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Wojtek Figat
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67b373c6df
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-04-17 13:18:08 +02:00 |
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d5b8e44572
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Cache networking code generation task results
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2023-04-17 11:12:16 +02:00 |
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Wojtek Figat
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8a80a26523
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Add networking replication codegen for C# array properties with object references or custom structures
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2023-04-16 15:30:51 +02:00 |
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Wojtek Figat
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2e22abaff9
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Refactor C# network replication codegen to be more extendable based on value context source
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2023-04-16 14:56:54 +02:00 |
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Wojtek Figat
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d38badb54b
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Add array property replication code-gen for C# networking
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2023-04-16 13:00:28 +02:00 |
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Wojtek Figat
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2d51332bf7
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Rename networking codegen initializer to NetworkingPlugin for C# netcode
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2023-04-15 12:05:33 +02:00 |
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Wojtek Figat
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e4804db160
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Add NetworkRpcParams for sending RPC to specific set of clients or to read sender id
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2023-04-15 12:04:40 +02:00 |
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Wojtek Figat
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c5491eea97
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Add Mono AOT for iOS to run C#
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2023-04-13 08:34:49 +02:00 |
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Wojtek Figat
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cf397e1cc7
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Fix var name typo and make improve class lib and platforms tools searching for Mono AOT
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2023-04-13 08:27:49 +02:00 |
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Wojtek Figat
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d9855f2ed6
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DIsable leftover debug aot
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2023-04-12 23:16:39 +02:00 |
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Wojtek Figat
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7c39e5726d
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Improve csproj project files generation
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2023-04-12 14:00:24 +02:00 |
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Wojtek Figat
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99566a0f0f
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Fix typo
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2023-04-12 11:21:55 +02:00 |
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Wojtek Figat
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68c6a01805
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Update Switch platform support
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2023-04-11 15:53:53 +02:00 |
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Wojtek Figat
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09bd7c696b
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Add .NET 7 for PlayStation 4
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2023-04-05 19:17:22 +02:00 |
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Wojtek Figat
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0df9f5c797
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Merge branch 'linux_rid_fix' of https://github.com/GoaLitiuM/FlaxEngine into 1.6
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2023-04-04 15:09:37 +02:00 |
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Wojtek Figat
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0c4a608b65
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Add .NET 7 support to Xbox
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2023-04-04 14:46:08 +02:00 |
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Wojtek Figat
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eda07ac57b
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Fix build tool crash when includes cache file is corrupted
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2023-04-03 23:42:32 +02:00 |
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Wojtek Figat
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820c18968a
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Add C# class library optimization for normal game builds (without AOT)
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2023-04-03 23:41:18 +02:00 |
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Wojtek Figat
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03b16875c7
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Add SkipUnusedDotnetLibsPackaging to build settings for optional whole C# stdlib packaging
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2023-04-03 18:03:28 +02:00 |
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Wojtek Figat
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d28be9cf44
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Optimize out debug symbols generation for C# stdlib in Mono AOT builds
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2023-04-03 13:53:03 +02:00 |
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Wojtek Figat
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e995736012
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Optimize out System.ComponentModel.TypeConverter assembly usage to reduce cooked game builds
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2023-04-03 13:51:33 +02:00 |
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Wojtek Figat
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a3517b273c
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Add warning check to Mono AOT process to detect not supported features usage
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2023-04-01 23:35:20 +02:00 |
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Wojtek Figat
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12f4dc74d2
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Optimize default C# stdlib references to prevent using jit-ed features in a game assembly
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2023-04-01 23:34:05 +02:00 |
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Wojtek Figat
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2196a3d791
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Add USE_AOT define to C# when compiling with AOT-enabled
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2023-04-01 21:23:49 +02:00 |
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