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5e6fcc9669
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Prepare Flax.Build project for .NET 7
Add .NET SDK project generator and upgrade Flax.Build project files
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2022-11-26 13:50:31 +02:00 |
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Wojciech Figat
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2644b4d75a
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Various improvements to the networking
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2022-11-23 17:26:30 +01:00 |
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Wojciech Figat
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073bd74b3c
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Fix replicating client object references on a server
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2022-11-23 17:26:29 +01:00 |
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Wojtek Figat
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93c0dd704e
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Merge branch 'master' into 1.5
# Conflicts:
# Source/Engine/Serialization/Stream.cpp
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2022-11-21 15:51:57 +01:00 |
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Wojciech Figat
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1dfea17bce
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Fix client rpc
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2022-11-21 14:32:48 +01:00 |
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Wojtek Figat
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84bd7da620
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Revert part of 5b212bb8bc #743
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2022-11-16 17:54:18 +01:00 |
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Wojciech Figat
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1b7a7dc15c
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Add network RPCs to C# codegen
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2022-11-16 17:31:28 +01:00 |
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Wojciech Figat
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efb48697fa
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Add network RPCs
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2022-11-16 17:31:28 +01:00 |
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Wojciech Figat
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007a5cb5ca
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Add Float2/Float3/Float4 replication in C#
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2022-11-03 14:33:39 +01:00 |
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Wojciech Figat
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e8d39e706f
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Add C++ properties replication support
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2022-10-27 16:21:53 +02:00 |
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Wojciech Figat
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771f8ad02b
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Add objects spawning to networking
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2022-10-24 12:07:16 +02:00 |
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Wojciech Figat
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32e052a87b
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Refactor native Stream serialization to new API
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2022-10-20 17:28:12 +02:00 |
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Wojciech Figat
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e5866a3ff4
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Fix generated replication C# code reference to NetworkStream type
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2022-10-20 15:18:21 +02:00 |
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Wojciech Figat
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e115aa2c4e
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Merge remote-tracking branch 'origin/master' into 1.5
# Conflicts:
# Source/Engine/Content/JsonAsset.cpp
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2022-10-19 13:36:46 +02:00 |
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Wojciech Figat
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a5a39ac3d6
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Fix crash in object id reference replication
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2022-10-19 11:35:50 +02:00 |
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Wojciech Figat
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7621252f46
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Add automatic replication for C# types with fields marked with NetworkReplicated attribute
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2022-10-19 09:26:40 +02:00 |
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Wojciech Figat
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76b14af7ec
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Add various improvements
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2022-10-18 15:03:56 +02:00 |
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Wojciech Figat
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dda4f26102
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Add support for custom Action Command in TaskGraph
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2022-10-18 15:03:09 +02:00 |
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Wojciech Figat
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09b35266f7
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Add automatic network serializers generation for NetworkReplicated fields in C++ types
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2022-10-12 11:22:53 +02:00 |
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Wojciech Figat
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4c71f40bc2
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Add Module tags feature for build config in custom plugins
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2022-10-10 15:02:52 +02:00 |
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Crawcik
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5b212bb8bc
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Fixing mac/linux csharp binaries referencing
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2022-09-24 17:52:59 +02:00 |
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Wojtek Figat
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a006fcec40
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Fix overlapping VC++ and CSharp projects in Visual Studio solution
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2022-09-12 20:17:52 +02:00 |
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Wojtek Figat
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7af0dc1b43
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Add support for setting C++ version for build module compilation
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2022-08-07 16:46:17 +02:00 |
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Wojtek Figat
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66d1015399
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Simplify build options merging
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2022-07-18 18:09:11 +02:00 |
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Wojtek Figat
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b67649dfbd
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Add ExternalModules to game modules for custom scripting binaries linking
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2022-07-18 18:09:10 +02:00 |
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Wojtek Figat
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ffce2005da
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Add UseLargeWorlds to engine configuration
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2022-06-13 18:54:15 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojtek Figat
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a9d66d6535
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Various fixes for scripting runtime
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2022-04-07 22:03:42 +02:00 |
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Wojciech Figat
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7a08e035a5
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Fix module libraries linking in modular build mode
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2022-01-29 21:34:42 +01:00 |
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Wojciech Figat
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1907504ff6
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Fixes
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2022-01-29 15:26:41 +01:00 |
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Wojciech Figat
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b09036b378
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Fix building project for target platform that one of the plugin targets doesn't support
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2022-01-29 14:55:37 +01:00 |
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Wojtek Figat
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a18faf4f7c
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Fix building separate main executable during bindings-only build
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2022-01-14 18:13:22 +01:00 |
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Wojciech Figat
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c9a779fea9
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Disable caching for dotnet target build with msbuild
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2022-01-14 15:04:15 +01:00 |
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Wojciech Figat
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992333fd64
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Add tests to CI
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2022-01-14 14:20:41 +01:00 |
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Wojciech Figat
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d032f18b71
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Add DotNet targets building
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2022-01-14 14:19:46 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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ca62cd2661
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Mac impl progress
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2022-01-03 13:59:52 +01:00 |
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Wojtek Figat
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9b991bcfdf
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Add Editor for Mac impl progress
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2021-12-31 17:12:55 +01:00 |
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Wojtek Figat
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45117e3445
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Fix build if generated bindings file is missing
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2021-12-31 17:07:35 +01:00 |
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Wojtek Figat
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e361ab811a
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Mac support progress
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2021-12-29 19:43:53 +01:00 |
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Wojtek Figat
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a1ef7ddcf7
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Mac support progress
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2021-12-28 17:07:18 +01:00 |
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Wojtek Figat
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7ef316f4f9
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Mac impl progress
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2021-12-27 16:00:26 +01:00 |
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Wojtek Figat
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dfaa7a92b3
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Add Mac build platform detection in build tool
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2021-12-27 14:46:20 +01:00 |
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Wojciech Figat
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d017dd14ca
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Add Mac platform
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2021-12-27 14:04:16 +01:00 |
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Wojtek Figat
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f88b34a15f
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Fix monolithic target build with native code module used by referenced plugin
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2021-11-21 19:02:35 +01:00 |
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Wojtek Figat
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13ab912bb4
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Add support for Visual Studio 2022 in Flax.Build
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2021-11-10 19:12:27 +01:00 |
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Wojtek Figat
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8938f13a0b
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Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
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2021-10-23 16:43:15 +02:00 |
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Wojtek Figat
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48a867ef16
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Add PS5 platform defines and types
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2021-10-08 16:25:16 +02:00 |
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Wojtek Figat
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c3c0a4ef0d
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Add support for interfaces in scripting API (cross language support C++/C#/VS)
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2021-10-04 12:26:08 +02:00 |
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Wojtek Figat
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e6ba2402b7
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Add TryGetToolchain to build platform
#631
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2021-09-28 20:06:26 +02:00 |
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