Wojtek Figat
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bb12562c2f
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Fix crash when setting C# property of value-type from native code
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2025-02-21 20:22:54 +01:00 |
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Wojtek Figat
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b81b0b7616
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Fix text clipping behind the button in Behavior Knowledge Selector editor
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2025-02-21 19:34:35 +01:00 |
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Wojtek Figat
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bd9a5f03a4
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Fix crash when importing fbx model with convex polygon with duplicated vertices
#3222
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2025-02-21 17:36:20 +01:00 |
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Wojtek Figat
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9d5d80bf4a
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Fix crash when using physics overlap tests with Collider outputs that catch Terrain
#3221
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2025-02-21 15:07:44 +01:00 |
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Wojtek Figat
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44e894f406
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Remove unused default value codegen
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2025-02-21 15:07:09 +01:00 |
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Chandler Cox
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ef8612fb59
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Merge branch 'master' into android-emulate
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2025-02-20 21:19:32 -06:00 |
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Wojtek Figat
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366b47ad80
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Fix crash when applying prefab with missing scripts in use
#3239
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2025-02-20 23:50:36 +01:00 |
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Wojtek Figat
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b3508b9fe1
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Fix Visject gradient stops to update graph only on sliding end
#3226
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2025-02-20 20:28:46 +01:00 |
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Wojtek Figat
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3f2eab5206
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Optimize divide into multiply
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2025-02-20 17:04:20 +01:00 |
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Wojtek Figat
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5bdf5da142
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Resave engine materials
#3231
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2025-02-20 10:09:37 +01:00 |
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c823257b79
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Fix invalid paths in C# launch settings on Windows
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2025-02-19 17:23:47 +02:00 |
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Wojtek Figat
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937d369856
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Fix crash in particles system when assets gets loading/unloaded while async jobs are active
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2025-02-18 23:27:49 +01:00 |
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Wojtek Figat
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060bc0aaf8
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Fix crash in animations system when assets gets loading/unloaded while async jobs are active
#2974
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2025-02-18 22:30:49 +01:00 |
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Wojtek Figat
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ce335a0fe4
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Use new api for span from stream
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2025-02-18 09:52:49 +01:00 |
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Wojtek Figat
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4aab1be3d6
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Bump up materials version after merge with master
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2025-02-18 09:20:48 +01:00 |
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Wojtek Figat
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6b6d808698
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Fix warning
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2025-02-18 09:20:06 +01:00 |
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Wojtek Figat
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a6fb651ff4
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
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2025-02-18 09:19:59 +01:00 |
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Wojtek Figat
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c81ddd09cc
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Fix spatial audio bug regression from 84843f8cbb
#3224 #3206
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2025-02-17 23:55:26 +01:00 |
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Wojtek Figat
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015c4ab475
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Fix memory leak in particle buffers recycling
#3152
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2025-02-17 23:25:40 +01:00 |
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Wojtek Figat
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ccdf004404
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Fix memory leak in Video player on Windows
#3158
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2025-02-17 21:19:45 +01:00 |
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Wojtek Figat
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9049093267
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Fix scene object reference serialization in C# scripts
#3136
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2025-02-17 11:57:31 +01:00 |
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Wojtek Figat
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9d4d9ccf38
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Optimize compilation on MSVC as it can ommit include
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2025-02-17 10:24:04 +01:00 |
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Wojtek Figat
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8b1d678f2e
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Fix scene object reference serialization in Visual Script properties
#3136
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2025-02-17 10:23:07 +01:00 |
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Chandler Cox
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25b8939aff
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Update to include presenter context.
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2025-02-16 18:05:25 -06:00 |
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Chandler Cox
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e4d2e429a0
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Merge branch 'master' into control-reference
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2025-02-16 17:40:38 -06:00 |
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Wojtek Figat
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67db774a2f
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Fix compilation regression
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2025-02-17 00:27:06 +01:00 |
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Wojtek Figat
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3cd951f0a0
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Merge branch 'Tryibion-add-context-to-obj-ref-editor'
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2025-02-16 21:15:48 +01:00 |
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Wojtek Figat
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0525ce2cb3
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Merge branch 'add-context-to-obj-ref-editor' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-context-to-obj-ref-editor
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2025-02-16 20:42:23 +01:00 |
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Wojtek Figat
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5e74ec01ce
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Merge branch 'Tryibion-prefab-ui-mode'
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2025-02-16 20:38:03 +01:00 |
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Wojtek Figat
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bbbc0c9d50
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Merge branch 'prefab-ui-mode' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-ui-mode
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2025-02-16 20:35:00 +01:00 |
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Wojtek Figat
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25067959eb
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Add nested prefabs editing buttons inside Prefab Window
#1595
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2025-02-16 20:34:33 +01:00 |
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xxSeys1
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054d06f49e
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add rmb menu entry to show item in Content Panel
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2025-02-15 17:38:03 +01:00 |
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Wojtek Figat
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086ddc96bb
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Fix incorrect prefab serialization to correctly handle diff on object references to prefab objects
#3136
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2025-02-14 17:07:33 +01:00 |
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Wojtek Figat
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3394de0b93
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Fix grid in multi-blend node to draw behind the lines
#3212
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2025-02-13 23:29:02 +01:00 |
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Wojtek Figat
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abd0c7dece
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Add support for displaying Multiple Values info to object reference pickers
#2984
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2025-02-12 22:31:53 +01:00 |
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Wojtek Figat
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ee540b3cb7
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Speculative fix for error in thumbnails rendering
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2025-02-12 22:13:29 +01:00 |
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Wojtek Figat
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c146e156ec
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Fix perlin and simplex noises to return normalized value to range 0-1
#3154
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2025-02-12 22:13:09 +01:00 |
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Wojtek Figat
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6efb015169
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Merge code for Perlin Noise impl
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2025-02-12 17:21:13 +01:00 |
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Wojtek Figat
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a982e0a111
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Fix crash when reading object value from BehaviorKnowledgeSelector
#3171
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2025-02-12 16:54:33 +01:00 |
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Wojtek Figat
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84843f8cbb
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Fix playing mono audio sounds with panning
Tested on OpenAL and XAudio backkend on Windows.
#3206
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2025-02-11 23:35:08 +01:00 |
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Wojtek Figat
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dccb43702e
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Add missing casting from Double to Float vectors within Variant
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2025-02-11 14:51:17 +01:00 |
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Wojtek Figat
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f459249f78
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Fix compilation regression from aa8add7b38
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2025-02-11 14:23:10 +01:00 |
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Wojtek Figat
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3ad369501a
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Add support for searching actors and scripts by interface
#3199
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2025-02-11 14:22:44 +01:00 |
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Wojtek Figat
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b0fe4373b0
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Merge branch 'xxSeys1-AudioSliderGamePanelFix'
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2025-02-11 14:07:16 +01:00 |
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Wojtek Figat
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9df5ed5b7f
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Merge branch 'AudioSliderGamePanelFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-AudioSliderGamePanelFix
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2025-02-11 14:07:09 +01:00 |
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Wojtek Figat
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aa8add7b38
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Fix large worlds rendering of meshes
Add `Double4x4` for higher precision matrices operations
#2985
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2025-02-11 13:01:48 +01:00 |
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Wojtek Figat
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21f8dab5de
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Tweak 58090aa6d6 to secure for incorrect includes and usage
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2025-02-11 00:33:08 +01:00 |
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Wojtek Figat
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4baa38c0cc
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Add explicit cast to in vector in C# api
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2025-02-11 00:32:20 +01:00 |
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Wojtek Figat
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3c091dc214
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Fix editor grid gizmo when using Large Worlds
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2025-02-11 00:32:04 +01:00 |
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Wojtek Figat
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58090aa6d6
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Fix triplanar texture mapping when using Large Worlds
#3001
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2025-02-11 00:31:37 +01:00 |
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