Wojtek Figat
1a1bd56802
Merge branch 'GoaLitiuM-sln_folder_fix'
2025-01-26 22:03:11 +01:00
Wojtek Figat
25b566b348
Merge branch 'sln_folder_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sln_folder_fix
2025-01-26 22:02:58 +01:00
Wojtek Figat
4fb95a704a
Merge branch 'Tryibion-file-path-drag-dop'
2025-01-26 21:59:04 +01:00
Wojtek Figat
5f09ef4c1f
Merge branch 'file-path-drag-dop' of https://github.com/Tryibion/FlaxEngine into Tryibion-file-path-drag-dop
2025-01-26 21:58:34 +01:00
Wojtek Figat
7bc099c32c
Merge branch 'Tryibion-content-item-text-scale'
2025-01-25 11:09:36 +01:00
Wojtek Figat
9a59d0c5ed
Merge branch 'content-item-text-scale' of https://github.com/Tryibion/FlaxEngine into Tryibion-content-item-text-scale
2025-01-25 10:05:54 +01:00
Wojtek Figat
275ca296fa
Fix editor orthographic viewport in top or bottom view
...
#3169
2025-01-25 00:38:51 +01:00
Wojtek Figat
57af076c8d
Merge branch 'Tryibion-is-active-null-check'
2025-01-24 23:51:48 +01:00
Wojtek Figat
d501018feb
Add improved GPU crashes reporting
2025-01-24 22:56:52 +01:00
Wojtek Figat
d4c72487cd
Fix various asset windows shutdown when editor is disposing during crash
2025-01-24 22:55:21 +01:00
Wojtek Figat
0b48a274e5
Fix compilation
2025-01-24 22:54:56 +01:00
Wojtek Figat
342f3543ca
Fix LOG_FLUSH to flush only when automatic mode is disabled
2025-01-24 20:15:32 +01:00
Wojtek Figat
b36e55446f
Add Engine::ReportCrash event for custom crash reporting or handling
2025-01-24 20:15:17 +01:00
Wojtek Figat
cf40facefe
Add engine fatal error types handling
...
Add general out-of-memory handling
Add safety memory buffer for crash or out of memory handling
Refactor Globals exit/error state to be in Engine class
2025-01-24 20:07:12 +01:00
Chandler Cox
f905c49f0b
Change content item text scale with content view scale.
2025-01-24 13:02:05 -06:00
Wojtek Figat
fa2f2e3104
Fix Linux build
2025-01-24 12:53:56 +01:00
Wojtek Figat
ae74d49b09
Fix bug
2025-01-24 12:24:52 +01:00
Wojtek Figat
80a44b5f5c
Remove old code
2025-01-24 11:08:31 +01:00
Chandler Cox
c72fac335f
Check for null in Actor node IsActive.
2025-01-23 21:28:09 -06:00
Wojtek Figat
dffc6ea24d
Move hash set related configs into proper header file and rename those
2025-01-24 00:05:07 +01:00
Wojtek Figat
38f74c8cf7
Refactor Dictionary and HashSet to use shared base class
...
Add const iterators
2025-01-23 23:59:31 +01:00
Wojtek Figat
61a731704d
Fix const-correctness in dictionary iterator access
2025-01-23 21:40:52 +01:00
Wojtek Figat
c1339765b7
Fix parsing nested template types in scripting type inheritance
2025-01-23 21:32:09 +01:00
Wojtek Figat
f5280eab74
Refactor and improve collections code
...
#3043
2025-01-23 14:44:11 +01:00
Chandler Cox
030befdcaa
Rename dropped method.
2025-01-22 21:47:28 -06:00
Chandler Cox
3a591577ad
Add drag drop to FilePathEditor
2025-01-22 21:46:21 -06:00
Wojtek Figat
af416fe0c8
Fix packaging issues to properly read asset data after it's serialized with a new format
2025-01-22 21:24:49 +01:00
Wojtek Figat
326bc498b8
Add more logging for cooking process
2025-01-22 00:01:25 +01:00
Wojtek Figat
d1cc8da841
Remove not needed warning log in Editor on fresh project
2025-01-21 23:46:32 +01:00
Wojtek Figat
4cf22c3a1f
Fix material to run shader generation when using null rendering backend
2025-01-21 23:14:00 +01:00
Wojtek Figat
8736d4c91a
Remove not needed warning log in Editor on fresh project
2025-01-21 22:47:44 +01:00
Wojtek Figat
682ca9e953
Add progress indicator in editor for assets loading
2025-01-21 21:38:02 +01:00
Wojtek Figat
344d17714c
Fix crash when using ref struct reflection in managed api
2025-01-21 15:39:21 +01:00
Wojtek Figat
b247070840
Fix regression in Dictionary capacity and use similar improvement in HashSet
2025-01-21 15:38:14 +01:00
Wojtek Figat
236b8d5667
Add failing Windows Test CI if FlaxTests.exe fails
2025-01-21 14:01:23 +01:00
Wojtek Figat
c3ad937d3f
Add failing Windows Test CI if FlaxTests.exe fails
2025-01-21 13:12:04 +01:00
Wojtek Figat
d8dcec42d5
Add failing Windows Test CI if FlaxTests.exe fails
2025-01-21 12:28:35 +01:00
Wojtek Figat
3b5f953b3d
Add failing Windows Test CI if FlaxTests.exe fails
2025-01-21 11:52:27 +01:00
Wojtek Figat
9fd98c8e12
Optimize blend weights to use 8-bit per bone (instead of 16-bit)
2025-01-21 11:40:01 +01:00
Wojtek Figat
0b24c50161
Expose ContentDeprecated to scripting (editor-only)
2025-01-21 10:18:57 +01:00
Chandler Cox
8f9eaddbe5
Add anchor and pivot drawing for UI Gizmo.
2025-01-20 21:08:47 -06:00
Wojtek Figat
fe8f862b16
Update engine assets
2025-01-21 00:04:03 +01:00
Wojtek Figat
7d0804af91
Add content deprecation upgrades support to prefabs and scenes when loading levels
2025-01-20 23:53:13 +01:00
Wojtek Figat
67f12596e2
Fix LoadAssetTask to properly dereference asset loading task pointer when asset init fails
2025-01-20 23:52:12 +01:00
Wojtek Figat
6a66a944d2
Add total mesh vertex stride display in editor panel
2025-01-20 23:51:35 +01:00
Wojtek Figat
65a689f8ab
Add logging first scene asset id in cooked game
2025-01-20 23:51:08 +01:00
Wojtek Figat
18fd68db25
Add SpawnOptions container for more robust prefabs spawning
2025-01-20 23:50:47 +01:00
Wojtek Figat
86444aa5f3
Fix TypeUtils.GetTypeName for nested generic types
2025-01-20 23:49:40 +01:00
Wojtek Figat
011abe4ac0
Fix error when connecting nodes in Visject
2025-01-20 23:49:17 +01:00
Wojtek Figat
f4c07388d9
Restore old upgrader for skinned models from 9f648caac8
2025-01-20 23:49:00 +01:00