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3babc62c5a
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Add flag for Window types
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2025-04-26 00:31:12 +03:00 |
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6310d41ca1
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Implement SDL platform, windowing and input handling
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2025-04-26 00:31:11 +03:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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9a654f729f
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Fix context menu to resize instead of flash when showing while already visible
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2024-10-24 19:27:53 +02:00 |
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Wojtek Figat
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87d35f0314
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Add debug commands search popup to Output Log
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2024-10-24 19:26:11 +02:00 |
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Wojtek Figat
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16235c21c0
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Add optional direction option to context menu
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2024-10-22 21:34:28 +02:00 |
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Wojtek Figat
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6905382310
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Fix custom context menu popup showing as child (eg. prefab diff)
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2024-02-26 22:13:50 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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f1d57e47cb
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Fix regression in some context menus on Windows due to recent changes to windows showing after first paint
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2023-10-04 17:34:14 +02:00 |
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Wojtek Figat
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e10aa1ff58
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Add support for editing dictionary keys that are structures
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2023-05-24 22:58:07 +02:00 |
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Wojtek Figat
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05cb02aa09
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Improve #936 for ExternalPopups and preserve odl impl on Windows
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2023-02-17 20:44:23 +01:00 |
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cc4864231f
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Use input focus to manage context menu hiding logic
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2023-02-11 20:07:56 +02:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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bc7bf72660
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Fix case when child context menu is already hidden and changed to other from code
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2023-01-01 21:42:35 +01:00 |
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Wojtek Figat
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0dd79fe10a
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Fix sub-context menu child popup still being open when parent context menu gets focused again by the user
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2022-12-20 21:11:41 +01:00 |
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Wojtek Figat
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b7b31aad8e
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Code style fix
#793
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2022-10-23 23:49:46 +02:00 |
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Chandler Cox
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1c44c42b52
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fixed position of child CMs when having to open left
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2022-10-21 14:14:13 -05:00 |
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Wojtek Figat
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22367498da
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Fix editing LinearCurve<Color> in properties window (color picker window closed keyframe editing popup)
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2022-07-25 17:18:05 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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759dc98737
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Fix Rename Popup direction near screen edges
#317
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2021-03-18 16:48:07 +01:00 |
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stefnotch
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8f8f0266ce
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Add DpiScale to RootWindow
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2021-02-08 09:48:57 +01:00 |
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stefnotch
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f5b48e03e9
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Per window DPI
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2021-02-07 17:26:41 +01:00 |
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Wojtek Figat
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464523f318
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Add missing control reference clear
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2021-01-03 23:38:30 +01:00 |
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Wojtek Figat
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0d4ac16d18
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Merge branch 'context-menu-focus-returning' of git://github.com/stefnotch/FlaxEngine into stefnotch-context-menu-focus-returning
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2021-01-03 23:36:08 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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stefnotch
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b63753b4d5
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Return focus to the previous control when closing a context menu
Fixes the fancy Visject input stuff
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2021-01-02 13:30:12 +01:00 |
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stefnotch
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65ab9cac50
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Change ClientFrom/ToScreen to PointFrom/ToScreen
Fix #67
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2020-12-29 18:10:26 +01:00 |
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stefnotch
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310140e91b
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Fix context menu disappearing
Fix #10
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2020-12-23 14:11:11 +01:00 |
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Wojtek Figat
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ed5450d7e6
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Fix context menu positioning for child menus when flipping the direction over Y axis
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2020-12-21 11:49:02 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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