Wojtek Figat
|
0de380ad3a
|
Optimize Variant typename loading if length is zero
|
2021-01-28 00:02:37 +01:00 |
|
Wojtek Figat
|
4b11725226
|
Fix crash when creating Empty particle emitter
Fixes #174
|
2021-01-27 23:59:24 +01:00 |
|
Wojtek Figat
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971ab7b8e7
|
Merge branch 'stefnotch-improve-first-time-setup'
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2021-01-27 23:36:59 +01:00 |
|
Wojtek Figat
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b57ce2bd56
|
Merge branch 'improve-first-time-setup' of git://github.com/stefnotch/FlaxEngine into stefnotch-improve-first-time-setup
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2021-01-27 23:36:54 +01:00 |
|
Wojtek Figat
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876a728b41
|
Fix scene animation rendering issue with game window is not selected tab
Fixes #170
|
2021-01-27 23:27:19 +01:00 |
|
Wojtek Figat
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b411539717
|
Merge branch 'stefnotch-fix-disable-ctrl-w-ingame'
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2021-01-27 22:41:28 +01:00 |
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Wojtek Figat
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4cb5574a2e
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Merge branch 'fix-disable-ctrl-w-ingame' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-disable-ctrl-w-ingame
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2021-01-27 22:41:24 +01:00 |
|
Wojtek Figat
|
1aceab3783
|
Merge branch 'W2Wizard-DDX-DDY-Nodes'
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2021-01-27 22:39:23 +01:00 |
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Wojtek Figat
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c583b6a1a7
|
Merge branch 'DDX-DDY-Nodes' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-DDX-DDY-Nodes
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2021-01-27 22:39:19 +01:00 |
|
Wojtek Figat
|
3c3b47f5b4
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Fix Get Node Transform ndoe in anim graph
|
2021-01-27 22:37:25 +01:00 |
|
Wojtek Figat
|
36bd398136
|
Fix error when animated model skeleton has duplicated node name
|
2021-01-27 22:37:19 +01:00 |
|
stefnotch
|
c820e87d4a
|
Slightly tweak the key processing code
|
2021-01-27 22:08:17 +01:00 |
|
stefnotch
|
f00ae7fb21
|
Disable CTRL+W during the game
Fix #96
|
2021-01-27 21:30:22 +01:00 |
|
stefnotch
|
18e3d51914
|
Check LFS using file size
|
2021-01-27 18:08:38 +01:00 |
|
stefnotch
|
691d9d9b88
|
Document the GitHub basics
|
2021-01-27 14:34:38 +01:00 |
|
stefnotch
|
81865bd97e
|
Move Flax plugin up, since it's currently required
|
2021-01-27 14:32:25 +01:00 |
|
stefnotch
|
80e0b0b0e5
|
Document the "set as startup project"
|
2021-01-27 14:32:10 +01:00 |
|
stefnotch
|
da3a54d184
|
Pause on error
On Windows, because people using Windows will double click on the file
|
2021-01-27 14:06:36 +01:00 |
|
W2.Wizard
|
1925fe5724
|
Added DDX / DDY nodes
|
2021-01-27 01:39:50 +01:00 |
|
Richard
|
c8b0773661
|
Fixed a bug
|
2021-01-27 11:07:36 +11:00 |
|
Wojtek Figat
|
f1763840c9
|
Fix exporting textures in format R10G10B10A2 and R11G11B10 on Windows
|
2021-01-27 00:28:38 +01:00 |
|
Wojtek Figat
|
bbeab83b29
|
Merge branch 'GoaLitiuM-folder_dialog'
|
2021-01-27 00:27:41 +01:00 |
|
Wojtek Figat
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cb8ba2d757
|
Fix WindowsFileSystem::ShowBrowseFolderDialog path length
|
2021-01-27 00:27:32 +01:00 |
|
Wojtek Figat
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1679458094
|
Merge branch 'folder_dialog' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-folder_dialog
|
2021-01-27 00:05:57 +01:00 |
|
Wojtek Figat
|
c9992ef7d0
|
Merge branch 'GoaLitiuM-faster_dev_builds'
|
2021-01-26 23:47:10 +01:00 |
|
Wojtek Figat
|
02dde50071
|
Merge branch 'faster_dev_builds' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-faster_dev_builds
|
2021-01-26 23:02:59 +01:00 |
|
Wojtek Figat
|
854d0147dd
|
Fix Visject Node layout when adding boxes from code
|
2021-01-26 22:52:35 +01:00 |
|
Wojtek Figat
|
59858ecb27
|
Fix Visual Script invoke method node signature check for output params passed via reference
|
2021-01-26 22:52:08 +01:00 |
|
Wojtek Figat
|
269f1fc8c1
|
Fix ResizeAuto in SurfaceNode to include custom controls
|
2021-01-26 22:16:19 +01:00 |
|
Wojtek Figat
|
4330eb5e4a
|
Merge branch 'W2Wizard-UVTilingOffset'
|
2021-01-26 21:48:14 +01:00 |
|
W2.Wizard
|
db17c80e0a
|
Use approriate fields instead
|
2021-01-26 19:41:29 +01:00 |
|
W2.Wizard
|
62b3f7c9c2
|
Adjusted node size
|
2021-01-26 19:37:06 +01:00 |
|
W2.Wizard
|
96e5e20e66
|
Added Node
|
2021-01-26 19:26:38 +01:00 |
|
Wojtek Figat
|
054aa18e31
|
Merge branch 'W2Wizard-RemapMaterialNode'
|
2021-01-26 00:16:17 +01:00 |
|
Wojtek Figat
|
b6fe228b85
|
Merge branch 'RemapMaterialNode' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-RemapMaterialNode
|
2021-01-26 00:16:13 +01:00 |
|
W2.Wizard
|
c703064add
|
Added also tryGetValue to ShaderGraph
Since @mafiesto4 requested in the review to use tryGetValye in the VisjectGraph to get the bool param I also did it to the shader one
|
2021-01-26 00:12:43 +01:00 |
|
Wojtek Figat
|
4be7e2ad46
|
Fix
|
2021-01-26 00:11:25 +01:00 |
|
Wojtek Figat
|
5260efc7b8
|
Fixes for editor viewport View context menu
|
2021-01-26 00:11:20 +01:00 |
|
W2.Wizard
|
44d636520b
|
Applied review changes
|
2021-01-26 00:04:04 +01:00 |
|
Wojtek Figat
|
c5934e0dfe
|
Merge branch 'Vizepi-master'
|
2021-01-26 00:02:12 +01:00 |
|
Wojtek Figat
|
571c802d49
|
Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master
|
2021-01-26 00:02:08 +01:00 |
|
Wojtek Figat
|
d098c6cee7
|
Merge branch 'W2Wizard-SphereMaskNode'
|
2021-01-25 23:59:14 +01:00 |
|
Wojtek Figat
|
31e53d5efa
|
Merge branch 'SphereMaskNode' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-SphereMaskNode
|
2021-01-25 23:59:10 +01:00 |
|
Wojtek Figat
|
ca32d0d825
|
Add Mesh::UpdateMesh methods similar to C# API
|
2021-01-25 23:52:29 +01:00 |
|
Wojtek Figat
|
5b4dbfa121
|
Fix name (was causing docs build warning)
|
2021-01-25 23:52:07 +01:00 |
|
W2.Wizard
|
602fb44a23
|
Formatting
|
2021-01-25 22:30:55 +01:00 |
|
W2.Wizard
|
5845bc3fca
|
Added Spheremask node
|
2021-01-25 22:03:30 +01:00 |
|
W2.Wizard
|
f331191e3d
|
Refactored
|
2021-01-25 19:31:12 +01:00 |
|
W2.Wizard
|
c0c2da34d7
|
Specified variants
|
2021-01-25 12:37:42 +01:00 |
|
W2.Wizard
|
ee166bafed
|
Added initial remap node
|
2021-01-25 00:51:47 +01:00 |
|