Commit Graph

17 Commits

Author SHA1 Message Date
Wojtek Figat
41ffc16b66 Fix FindRandomPointAroundCircle to always find a valid point on a NavMesh in the radius
#2398
2024-04-20 15:01:27 +02:00
Wojtek Figat
14902dc29e Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
2024-02-26 19:49:39 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
5de5e576e5 Rename Navigation.ProjectPoint into Navigation.FindClosestPoint to have consistent API naming
#2034
2024-02-17 09:07:37 +01:00
Wojtek Figat
65583ac6aa Add NavMeshRuntime to scripting api 2023-09-24 19:26:17 +02:00
Wojtek Figat
5500e99ed8 Add NavMeshPathFlags to navmesh for partial paths info 2023-08-31 09:37:27 +02:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
982accde6d Add NavCrowd for navigation steering behaviors system for a group of agents 2022-06-26 15:23:36 +02:00
Wojtek Figat
b49e5e9984 Format more engine code 2022-06-14 20:17:00 +02:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
99bc3289e8 Add FindRandomPoint and FindRandomPointAroundCircle to the navigation utilities 2021-03-01 14:32:35 +01:00
Wojtek Figat
fdc8e371c4 Add support for using NavAreas for navigation 2021-01-18 13:18:26 +01:00
Wojtek Figat
7835259a83 Add TestPath utility to navigation system 2021-01-14 13:11:32 +01:00
Wojtek Figat
27ed23c1b9 Add support for multiple navmeshes on a scene 2021-01-13 14:28:46 +01:00
Wojtek Figat
cc8e78b505 Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
#	Source/Editor/Content/Settings/NavigationSettings.cs
#	Source/Engine/Engine/PhysicalMaterial.cs
#	Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
2021-01-04 14:31:56 +01:00
Wojtek Figat
a36a54adcd Tweaks 2020-12-15 17:43:46 +01:00
Wojtek Figat
4a79df860d Refactor NavMesh into NavMeshRuntime and make it internal 2020-12-15 15:48:42 +01:00